Eurogamer - "designed with Mega Bloks in mind"

> Halo Infinite looks like the fake plastic trees version of Halo, like a video game designed with Mega Bloks in mind. It pops in all the wrong places. The Brutes and their silly faces seem almost plonked down onto the battlefield like a child would arrange toys to bash about in their bedroom. It doesn’t feel grounded. It doesn’t feel like it has depth. It feels, well, surface level, smooth and uninteresting.

I’m glad the mainstream media are finally picking up on the concerns we have been airing since Halo 5. Hopefully they will delay the game and implement the feedback.