Essentials for ANY Halo game

After reflecting on my experience with past Halo games, I feel like they should add or bring back a few things to make it…“complete.” Whether it’s in Halo 5 or any future Halo games, this is a list on what they should have.

  1. SMGs
  2. Flamethrower
  3. Sprint with On/Off Regulations
  4. Dual-Wielding
  5. Falcon
  6. Ability to play as Elites(Sanghelli)
  7. Firefight Mode
  8. Theater for EVERY game mode
  9. SEVERAL Forge World maps
  10. Flood-survival gametype
  11. Assorted VOLUME settings

Anything else needed?

> After reflecting on my experience with past Halo games, I feel like they should add or bring back a few things to make it…“complete.” Whether it’s in Halo 5 or any future Halo games, this is a list on what they should have.
>
> 1. SMGs
> 2. Flamethrower
> 3. Sprint with On/Off Regulations
> 4. Dual-Wielding
> 5. Falcon
> 6. Ability to play as Elites(Sanghelli)
> 7. Firefight Mode
> 8. Theater for EVERY game mode
> 9. SEVERAL Forge World maps
> 10. Flood-survival gametype
> 11. Assorted VOLUME settings
>
> Anything else needed?

Being able to actually PLAY on a HALO ring.

They should add a color wheel for customization.

I agree with most of it. I’d like to see most of the vehicles in halo wars. The elephant was cool for Machinima purposes. Which brings me to the point that Machinimas are a cornerstone of Halo. I’d like maps where doors can be opened and closed, and other interactions. I like the sprint. Spartans should be able to sprint, they are spartans.