This list is simple, things I believe the next title must have to be a successful game in the world of eSports.
- Unparalleled developer support for eSports including developer fronted prize pools
- Spectator and broadcaster mode if not a live in game mass spectator mode
- Classic Halo map design and true to original map remakes of popular maps
- A skill based ranking system
- Split playlists for competitive and social/casual
- A small selection of refined playlists
- Original gameplay mechanics without abilities/sprint/ordinance
- Global return of weapon spawns to a drop based mechanic
- Slayer, Flag, Oddball, KOTH, Assault - Included upon launch, working competitively.
- A reduction in aim magnetism to ensure skill gap through shooting
- Increased base movement speed, jump height, strafe acceleration.
- A playlist designed specifically for eSports
- BR spread reduction to increase consistency
- Dedicated servers for custom games
- Custom games browser with a eSports/Competitive search functionality
Any thoughts or additions please share.