I’ve never had less fun on halo than when I play on that -Yoink- excuse for a warzone map. It plays like complete -Yoinking!- garbage and just facilitates shut outs and fruatration
I used to hate Stormbreak, but ever since my most recent match on ARC…
Eurgh
Stormbreak is now my 3rd favourite.
I think its the best. Stormbreak is god awful. Its totally dependent on what happens in the first 4 to 5 minutes.
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> I think its the best. Stormbreak is god awful. Its totally dependent on what happens in the first 4 to 5 minutes.
the timing and location of locagoss ruin that map. By far the worst for those reasons.
Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
ARC isn’t the best, but I’ve gotten used to it, and feel fine with it. It is better than Stormbreak or Battle of Noctus.
Literally the worst map for warzone. You get farmed so badly if your team can’t compete. Agree 100%.
Stormbreak has its issues, but it’s not the farmville that ARC is.
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> Literally the worst map for warzone. You get farmed so badly if your team can’t compete. Agree 100%.
>
> Stormbreak has its issues, but it’s not the farmville that ARC is.
This^
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> Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
>
>
> Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
If by “balanced” you mean “incredibly tedious,” then yes. All Apex 7 does is drag out games that should have been over ten minutes earlier by spreading things out over 500 square miles and giving the losing team a bunch of opportunities to delay the inevitable. Being stretched out beyond belief does not make it balanced. ARC is fine until people lose really badly on it. Then they whine.
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> > 2535460810182211;5:
> > Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
> >
> >
> > Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
>
>
> If by “balanced” you mean “incredibly tedious,” then yes. All Apex 7 does is drag out games that should have been over ten minutes earlier by spreading things out over 500 square miles and giving the losing team a bunch of opportunities to delay the inevitable. Being stretched out beyond belief does not make it balanced. ARC is fine until people lose really badly on it. Then they whine.
Nothing about arc is fine. Its a dry campfest that snuffs out teams that don’t feed into the meat grinder fast enough.the map is stagnant and the flow of it is terrible. Boss spawns are -Yoinking!- awful and it’s entirely too easy to lose the game at 3 minutes due to some silly cheese strat that’s impossible to recover from because the maps pathing from the bases are beyond terrible
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> > 2533274850493408;7:
> > Literally the worst map for warzone. You get farmed so badly if your team can’t compete. Agree 100%.
> >
> > Stormbreak has its issues, but it’s not the farmville that ARC is.
>
>
> This^
I second this!
Had so much fun being farmed on ARC today!
Stormbreak is 100x worse. Terrible spawns and terrible map design in general.
If you play against a 12 man premade or even 6 man it does not matter what map you play on you’ll get farmed anyways and tbh just quit or afk in your homebase if you’re getting farmed. There is literally no reason at all to run out and feed the enemies kills if you’re getting farmed. The funniest thing is when you grab a camo and run past everyone and hide outside the enemy homebase, sometimes if you’re lucky you’ll see a tank driving out ready to get boarded.
> 2533274890584596;9:
> > 2535460810182211;5:
> > Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
> >
> >
> > Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
>
>
> If by “balanced” you mean “incredibly tedious,” then yes. All Apex 7 does is drag out games that should have been over ten minutes earlier by spreading things out over 500 square miles and giving the losing team a bunch of opportunities to delay the inevitable. Being stretched out beyond belief does not make it balanced. ARC is fine until people lose really badly on it. Then they whine.
Upon reviewing your stats and game history, I now know why you typed this. It gives the people on the opposite team a chance to break free of the kill farming, something you don’t want them to do.
Urban overall is my favorite for both Warzone modes but for Warzone Assualt. Stormbreak is good but Arc I hate the armory and garage are to close together as storm break or Urban is spread out.
Battle of Noctus is in my opinion the worst map as its far too open for what it is…
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> > 2533274890584596;9:
> > > 2535460810182211;5:
> > > Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
> > >
> > >
> > > Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
> >
> >
> > If by “balanced” you mean “incredibly tedious,” then yes. All Apex 7 does is drag out games that should have been over ten minutes earlier by spreading things out over 500 square miles and giving the losing team a bunch of opportunities to delay the inevitable. Being stretched out beyond belief does not make it balanced. ARC is fine until people lose really badly on it. Then they whine.
>
>
> Upon reviewing your stats and game history, I now know why you typed this. It gives the people on the opposite team a chance to break free of the kill farming, something you don’t want them to do.
Upon reviewing my stats? Ah, so the fact that I win a fair amount and don’t suck at the game like you do? Get over it. I don’t like to farm in Warzone. It’s boring and pointless. Sure, Apex 7 is not good for farming lobbies, but that’s literally all it has going for it. Like I said, what it does is stretch out games that the losing team was never going to win to begin with. Instead of it being over in a quick core, they can sneak out and take armories, delaying the inevitable for 5, 10, or 15 minutes before finally losing by 500+ points anyway. It’s not like they end up winning. It doesn’t make for more close games. They just end up making the game as long and tedious as it would have been if they were being farmed by a Sauna squad. Teams getting stomped are still getting stomped. I would rather core or be cored than play a drawn out Apex 7 game where nothing happens because the action is stretched out along that pointlessly massive map and people keep grabbing the armory on the other side of the planet to delay.
I concur
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> > 2535460810182211;13:
> > > 2533274890584596;9:
> > > > 2535460810182211;5:
> > > > Adjacent armories and the garage a step away, with the home bases in front of each other just spells out Kill Farming -_____-
> > > >
> > > >
> > > > Raid on Apex 7 seems to be balanced due to the bases and armories miles away and the spire being the only good point for sniping. Vehicle friendly and unique bosses on the beach tops the cake!
> > >
> > >
> > > If by “balanced” you mean “incredibly tedious,” then yes. All Apex 7 does is drag out games that should have been over ten minutes earlier by spreading things out over 500 square miles and giving the losing team a bunch of opportunities to delay the inevitable. Being stretched out beyond belief does not make it balanced. ARC is fine until people lose really badly on it. Then they whine.
> >
> >
> > Upon reviewing your stats and game history, I now know why you typed this. It gives the people on the opposite team a chance to break free of the kill farming, something you don’t want them to do.
>
>
> Upon reviewing my stats? Ah, so the fact that I win a fair amount and don’t suck at the game like you do? Get over it. I don’t like to farm in Warzone. It’s boring and pointless. Sure, Apex 7 is not good for farming lobbies, but that’s literally all it has going for it. Like I said, what it does is stretch out games that the losing team was never going to win to begin with. Instead of it being over in a quick core, they can sneak out and take armories, delaying the inevitable for 5, 10, or 15 minutes before finally losing by 500+ points anyway. It’s not like they end up winning. It doesn’t make for more close games. They just end up making the game as long and tedious as it would have been if they were being farmed by a Sauna squad. Teams getting stomped are still getting stomped. I would rather core or be cored than play a drawn out Apex 7 game where nothing happens because the action is stretched out along that pointlessly massive map and people keep grabbing the armory on the other side of the planet to delay.
Get rekt, Get shrekt and get tyrannosaurus rekt.
I’ve definitely noticed that, now that the community’s learned how to do it pretty well, one team or the other tends to get triple capped pretty easily on ARC these days, even when it’s randoms against randoms. Not coincidentally I think, I’ve also noticed I hardly ever play it anymore. It’s Apex 7 or Noctus like 90% of the time.
yeah I always reset the game when this map shows up on the loading screen. I refuse to play it.