Alright, well this is going to be a some what of a long post but this is how I feel Halo 4 should be so please consider what im saying and please no saying that this is not halo for two reasons. One its rude and childish >:O and number two I got the idea after replaying halo 2,halo 3,and with a side of reach:)! If you dislike the idea state so and tell me why you wouldn’t like this for a halo game without saying “its not halo”. My idea is very complex but easy to use and I gives the player options along with everyone having a good chance.
Here it is!
Okay, so i dont know what to call this idea but when refering to it just call it Fusion Coil(because that basicly what this is)in the comments below.
But fusion coil concept allows the player to have options, support the hardcore gamer as well as making the game fun and enjoyable for the causal gamer. So for those of you that didn’t know, the unsc mainly get their power from a fusion coil which is a big battery. Im 99 percent sure the spartan amour runs off it too. But anyway,the amour will cotain a certain amount of energy which allows the player to perform certain task or abilties that allows the player to shape the game to the way they want to play.
Energy
So the energy will allow the play to perform the following task: produce a bubble sheild, recharge shields/produce overshields, go invisiable, maitain a flashlight/helmet light, maintain gun recoil and prevent rectciol bloom, as well as surviving fatial falls.
Controller axcess
so if halo four was to be a xbox 360 game then it would use a standard 360 controller. So let me tell you how you could fit all these abilties or charater traits in to the game without pressing odd button combos just to perform a certain task, because when your in combat you dont have much time to think about the buttons your pressing. so Sprint is LB, Helmet light is up on the d-pad, Bubble shield is left on the d-pad, invisablity is right on the d-pad, and fast shield recharge/ten second overshield Is down on the d-pad. All that without effecting the button placement if halo 4’s controlls are similar to the reach layout.
Energy meter
the meter basically is the suits power funcution. Meaning without power your going to play smarter,and not running and gunning. Now your meter will recharge if out, but is not fast and leaves you very vaurable to your enemy, and heres why.
Vulnerability
Alright, so with fusion coil or FC, your energy effects your shields and your resitance toward gun recoil and reticle bloom. And not to forget fatal falls. So with your shields they will recharge as long as you have energy in your suit. The shields will not take any energy away form your suit but you have to have it or your sheilds wont recharge. It sort of to punish you for using your energy to rapidly and not using it smart. Samething with recoil and bloom, after half your energy is gone, a light recoil will start and that will cause bloom to start, and the closer the energy gets to being empty the recoil will worsten. But recoil and bloom, to retain it, It wont effect the energy meter. Same with falls, it doesnt effect you until your competely out of energy, and it takes nothing out of the meter.
To recharge
Well, there is two ways to recharge your suit, wait or find a fusion coil for a fast recharge. When waiting it will take around a minute to get it to fully recharge(even that may be to fast, idk, What do you think?
Now the suit traits
Like i said there is a bubble shield, sprint, overshields?, invisiablty, and a helmet light. (the following is how i think the suit traits should work)
-BUBBLE SHIELD:
the bubble shield is a simlpe rocket, tank, gun shot and missile block. The idea i got of how it should work is from the halo 3 cgi tailer. The bubble shield last 5 sec. if no damage is applied to it. Shorter if there is. When you put it down it drains half of your energy. Your in first person the hole time and unable to move. No one can get in because the would be dumb, i mean if people can get in then bullets should be able to go in as well.While in the shield you are in the post like in the halo 3 cgi tralier until it burst.Anyway any shots applied drains time till it burst then it automaticly sprints about 4 feet just to get away from any campers.
-helmet light
It is a light for darker places on the map and it drains the meter very slowly.
-Invisablity
It drains semi-fast and the lower your energy gets the poor quatily your invisabilty gets.
-sprint
Drains faster than invisabilty.
-Over shields?
Yes over shields, but in one use it drains all your energy. Then with no energy those other things come into play like bloom, making it hard to use and it only last ten seconds and its for those four on one battles. Also it will go into overshields if you have full shields but if you are missing even a small bit it recharges your shields without going into over shield (draining all your energy)so you need to time it right.
This would work in a halo game because it involves skill but yet gives everyone a fair and equal chance. I will be editing this in the future to add on to this idea that i just dont have time to type up as of right now so keep watching for it. 