Now we all know that we are going to get new enemies to fight in Halo 4, but what kinds of enemies do you think we will fight?
I don’t mean exactly what they are but in terms the enemy role. For example it would be hard to imagine a Halo game without some versatile/fully shielded enemy to form the backbone of opposing forces ala Elites and Brutes.
That said I don’t want all the enemies to conform to the covenant archtypes. I don’t really want to see weak cannon fodder enemies make up the bulk of foes(Grunts) or fairly static enemies wielding Hand held shields with one particular weak point(Jackals) or so on.
Other than the standard shielded enemies(Alien Trooper perhaps?) I want to see mostly totally unique enemies that where we have to learn a new way to take them down instead of just relying on our old skills.
Looking at other sources such as deleted material. Things like the tripod Special Purpose Sniper, Keelbug, Drinol, Stalker, etc. Things that are just different from what we are just to shake things up.
Anyone else think we should get some radically different enemies for the most part? Any ideas on what you hope to see?
EDIT: Also any deleted content from the series you would like to see included be it used with the new enemy,UNSC, or Covenant cameos. I personally would like to see the Gorgon from Halo Wars.