Sad to see halo infinites nameplate and emblem customization follow halo 5 rather than the master chief collection. Same with the colour customization now being gone since we have to unlock colour sets. All of this being taken away just so they can make a battle pass.
I hope they re-implement emblem customisation and nameplates. Perhaps it was a more restricted system for the preview and the final build will allow greater customisation? I hope so.
While I would prefer traditional primary/secondary colour options available in addition to coatings (I do still like coatings, I just wish they were an addition rather than a substitution), as long as we have a decent selection of basic colour coatings available by default it won’t be too bad.
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> Sad to see halo infinites nameplate and emblem customization follow halo 5 rather than the master chief collection. Same with the colour customization now being gone since we have to unlock colour sets. All of this being taken away just so they can make a battle pass.
It’s important to provide this feedback as much as possible so this can change. It won’t probably for launch, but maybe after.
This is part of the game bro and everything has a change and if it did not seem like it in the long run it would be noticed, precisely your opinion H5, is still incorrect and for a long time if they do not manage to equal or exceed H5, the mission would fail, so the The focus is more on the technology that is being available and you can see it in the AI that it is using, if you compare H5, you realized that the AI surpasses it by much and so constantly later it will continue until we have a quality product, That’s why you always have to support developers and believe in them because their motto is WE WILL NOT DEFRAUD THE FANS, and you and I are that fans. I encourage all change means new challenges.
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> That’s why you always have to support developers and believe in them because their motto is WE WILL NOT DEFRAUD THE FANS, and you and I are that fans. I encourage all change means new challenges.
I strongly disagree with this.
While I think some fans (and haters for that matter) go too far and game developers do not deserve to be harassed or insulted if you do not agree with them or the decisions they make regarding their game, constructive criticism and drawing attention to problems or things you don’t like in a game serve to help developers improve it. Why do you think they do technical previews and beta tests in the first place? Why do you think they have forums or monitor social media?
They want to know what fans (and potential fans) think. What they like, what they don’t like, what needs improving and what needs to be removed.
Change for change’s own sake is not inherently good. It can be great and take things in wonderful new directions. But experiments fail and mistakes are made, even with the best of intentions.
You highlighted changes and technology in AI improving things. Those things were developed, tested and iterated upon, sometimes likely reverting back to earlier versions, not just changed and left as is, assumed to be superior because they were new.
Even small little cosmetic things like emblems are a part of the overall experience. Taking away or replacing them with a new system and declaring it better or necessary purely because it is new is short sighted. And fans have the right to object when things they like are taken away.
Perhaps I misinterpreted your point, and I apologise if I did. However I think it is important to recognise that criticism is just as important as praise and encouragement.