Elephant not obeying physics in custom games

Hello, I recently started making a map on H3 forge due to the recent updates. I’ve incorporated an elephant as part of the map, its set to fixed. In forge it acts like it should, phased pieces interact with it as you’d expect. However loading that same map up in customs results in the elephant freaking out as if it was set to normal.

Pallets and the radio antenna don’t respect fixed either.