Eldewrito and the way that M$ is dealing with it

So today 343 made an announcement that Microsoft is taking actions against the Eldewrito development. I understand the need for a company to protect it’s IP, code, Assets, etc, I don’t get what they were thinking. You have blatantly ignored the pc halo community for 11 years, Microsoft! I don’t count halo 5 forge as giving something to the pc community because it was a tool built specifically to give maps to the console halo community that the pc community couldn’t really access online with other people. You ABANDONED us, Microsoft, so we did what you were too greedy to do. We took the Halo Online russian only game that you released back in 2014 and we built something great out of it. We thought that we were safe. That Microsoft wouldn’t dare touch the already fragile Halo community. But that is exactly what they did. I respect Microsoft for doing what any other company would have done if it were any other community, but taking action against your already fragile fanbase was the most illogical idea that has come out of that company. Microsoft’s greedy ways are the things that are ruining Halo. Now this isn’t a talk about “Bungie Vs 343” because i don’t care about bungie or 343. they each made mistakes and my only attachment is with halo. Microtransactions, the abandonment of the classic gameplay and artstyle, and now the actions taken against your own community. these are the things that Microsoft is doing to ruin not only Halo, but the Xbox name as a whole.

With the utmost respect,

What_Zen

Read through these comments and tell me they want to incorporate the best experience for their players. People are having enormous amounts of fun that the ElDewrito team was able to deliver more than 343 has ever been able to. From the horrid release of MCC to the disaster of a story and experience of 5. They need to rethink their actions and let this project thrive.

They should hire those guys ASAP.

Imagine being so bad at your job the community you refused to listen to went and did it for you, and did it to such a degree that it blew you out of the water.
This is beyond hilarious.

I doubt us complaining on the forums will make much of a difference, Microsoft is a massive company and couldn’t care less.
I thought Halo Online was abandon-ware? So what happens to projects like Project Cartographer which is Halo 2 being online after the servers were shut down, which is considered abandon-ware?

This is a great injustice to the fans. At no point anywhere in the project does it say that they made any of the work. It is really sad that Microsoft and 343i are doing this to the Halo community. They do not care about us, they do not care about the brand. This is all about money plain and simple. I am willing to bet that there was something coming from them this fall for PC that they want us to buy, no doubt MCC on PC or something to that extent, and they feel threatened by the presence of this failed project brought back to life by loving and caring members of this wonderful community.

I am sad to say that I love this game, and the other players dearly but enough is enough. This was something I was so excited to see come to life, and I was hoping Microsoft was going to look the other way on the project because of the fact that the PC community has been basically abandoned since Halo 2 for Windows Vista was essentially garbage compared to Halo CE PC and after the servers through Gamespy were shut down in 2015 we had NO way to enjoy a proper PVP Halo experience (other than the Halo 5: Forge) which required a pretty powerful system to run. I was impressed with how smooth of Eldewrito was and how well it ran on older systems. I was happy to see so many people jumping into this and really hoping this would be a good thing and around to stay. Hell I had hoped it might even get people stoked and excited for Halo 6 (because you know, Microsoft’s Play Anywhere feature was going to make it playable on PC)

This sort of reminds me of Nintendo and the take down of AMR2 and then (flash in the pan) OH HEY We’re releasing a remake of Metroid 2! (Spoiler Alert! It was rubbish!)

I barely became aware of this and damn I see that the halo community really like halo online.

Microsoft could’ve done this years back but they waited all the way to 0.6 and now they pull the trigger?

My best bet is that Microsoft’s rules are so strict just by releasing one more update was enough to get them delving into action, yet was it so hard to ask “hey we know what your doing we dont like it but we know your not stopping, now this is are property can we take a look just for your own safety?” And im pretty sure they would’ve understood and complied… Unless they actually didn’t and Microsoft already said something besides the DMCA they issued in 2015 that they slowly stopped caring for lol.

But really though there were blog posts almost every week to month about the progress of 0.6 starting all the way back to October right here if Microsoft was against the project because said legal terms, then im absolutely sure the ElDew team would have complied to such negotiation and accepted the terms to some extent to prevent something like this from happening but oh well :confused:

In the longrun you cant all point fingers at the ElDew team because this probably wouldn’t of happened at all if Microsoft allowed 343 to release Halo 3 on PC years ago :V

Things like this wouldn’t happen if developers like 343i were more transparent about projects that they are working on, and announced them when they start. I mean I’m saying this on a hunch, but I bet there was a PC release of something planned and this might interfere. If we knew that there was something in the pipes I’m sure we would be more content waiting for an official release. Instead companies like 343i and Nintendo remain completely silent. Meanwhile we’ve been begging for news on if a PC game is coming or not and so projects like this come up because it looks like we’re never getting what we want as fans and they shut them down. It is an insult to then come and say they’re protecting their IP though as we were sold nothing, and paid for nothing. This can not be damaging…it if anything would spread awareness of the brand.

They wouldn’t have to protect their IP if they had solid communications about what we’re getting and we didn’t have to wait for frigging E3 every year to find out what they’ve been working on. In this era of digital communications and instant gratification, even just knowing something is coming is enough for some people. Look at the PS4 owners, I’ve heard some of my friends talking about FFVII remaster/remake since practically the first E3 and yet where is it at?

I guess if I knew that eventually there was going to be another Halo game for the PC that was geared up and aimed at the core Halo fan, like Halo MCC was originally supposed to be, then maybe I would have their backs in the argument. However this is just madness, we have a working game that is AMAZING. I literally put my Xbox One X and PUBG down for this…and look they’ve already shoooed me away. Sad…and I am a MASSIVE Halo fan, own all the books, comics, movies, games, soundtracks, multiple releases of each game both standard and collectors editions…this feels like a gut betrayal. GG Microsoft and 343i, to paraphrase RVB, turns out “you’re the team killing f--Yoink!-” -1 score my friends…

> 2533274865997916;8:
> Microsoft could’ve done this years back but they waited all the way to 0.6 and now they pull the trigger?
>
> My best bet is that Microsoft’s rules are so strict just by releasing one more update was enough to get them delving into action, yet was it so hard to ask “hey we know what your doing we dont like it but we know your not stopping, now this is are property can we take a look just for your own safety?” And im pretty sure they would’ve understood and complied… Unless they actually didn’t and Microsoft already said something besides the DMCA they issued in 2015 that they slowly stopped caring for lol.
>
> But really though there were blog posts almost every week to month about the progress of 0.6 starting all the way back to October right here if Microsoft was against the project because said legal terms, then im absolutely sure the ElDew team would have complied to such negotiation and accepted the terms to some extent to prevent something like this from happening but oh well :confused:
>
> In the longrun you cant all point fingers at the ElDew team because this probably wouldn’t of happened at all if Microsoft allowed 343 to release Halo 3 on PC years ago :V

Here’s the thing: you can play Halo 3 on PC for free now, and it’s currently garnering more attention than 343’s own projects.
Microsoft is scared -Yoink-. They have to protect their cash cow but there’s also nothing they can really do about it.

> 2533274826919611;10:
> > 2533274865997916;8:
> > Microsoft could’ve done this years back but they waited all the way to 0.6 and now they pull the trigger?
> >
> > My best bet is that Microsoft’s rules are so strict just by releasing one more update was enough to get them delving into action, yet was it so hard to ask “hey we know what your doing we dont like it but we know your not stopping, now this is are property can we take a look just for your own safety?” And im pretty sure they would’ve understood and complied… Unless they actually didn’t and Microsoft already said something besides the DMCA they issued in 2015 that they slowly stopped caring for lol.
> >
> > But really though there were blog posts almost every week to month about the progress of 0.6 starting all the way back to October right here if Microsoft was against the project because said legal terms, then im absolutely sure the ElDew team would have complied to such negotiation and accepted the terms to some extent to prevent something like this from happening but oh well :confused:
> >
> > In the longrun you cant all point fingers at the ElDew team because this probably wouldn’t of happened at all if Microsoft allowed 343 to release Halo 3 on PC years ago :V
>
> Here’s the thing: you can play Halo 3 on PC for free now, and it’s currently garnering more attention than 343’s own projects.
> Microsoft is scared -Yoink-. They have to protect their cash cow but there’s also nothing they can really do about it.

I was curious on how they intend to stop people from playing and working on this. I mean it looks to be peer to peer on the sever side of things and the browser just is code that looks for other people broadcasting games on the various ports within your network, not to mention it was hosted on various file share networks so unless they all get taken down it’ll be in the wild for a long time…and then what are they going to do, knock on my door and demand I uninstall a program from my system?

I’ve been playing Eldewrito since the latest release. I’ve also been playing Halo since 2008, starting with Halo 3. Halo: Reach and the following titles have felt like a lackluster delivery since then. I don’t even want to play Halo 5, and to this day I still have not touched it. Frankly it just never looked like any fun. I stopped playing Halo 4 a month into getting the game for the same reasons. Halo: Reach was a decent bastion, but it wasn’t Halo 3.

Fast forward to 4 days ago. Eldewrito 0.6 launches. I downloaded it and installed.

To say I traveled backwards in time is an understatement. Three days of playing is all it took to make me feel like I was ten years younger.
I haven’t had this much fun in Halo in years. I actually ended up staying up for well over 10 hours playing well into the morning hours. The Big Team Battles, the equipment, the social playlists and OH the custom gametypes! Duck Hunt! Fat Kid! Jenga! The classics! It was if I had stepped into a window to a time where all I had to worry about was being the last survivor, or waiting for the active camo to spawn so I could secure my 25th kill on Guardian Free-For-All!

Pure. Unadulterated. Bliss.

While I’m not this surprised by the turn of events, I’m sympathetic towards 343i in this matter. Granted, while I have been critical of the games that have been produced by the team over the last six years, I know for a fact that many of the team members probably loved what Eldewrito became. This wasn’t mere nostalgia, it was complete happiness, experienced by thousands across the world. It’s microsoft who filed the DMCA takedown, and thus the hands of 343 were tied the moment Microsoft made that decision.

To be frank, I’m not happy about it. I’m fearful about it more than anything. To offer jobs to the dev team who worked on Eldewrito might seem like something happy, but I have a nagging doubt in the back of my head that once this situation has been silenced and dealt with, we won’t hear any future about Halo on PC. I also fear the same for the team working on Installation 01.

Halo Online was never going to take off the ground due to it’s horrible balancing issues with certain assets being busted as hell. The news about it being p2w was unfounded, as several people who played that leaked version have stated that it’d be a horrible business model to try and make money off of. I’ve played around with said assets as they are still within the eldewrito files, and they are bad. This is also the main reason why Microsoft has filed the DMCA in the first place. Those particular assets that are still lying around in the games files are the main reason why Eldewrito is being taken down, as they are unreleased and private assets that were never meant to make it to public eye. It was most likely impossible to remove the assets entirely from the game, which is probably why they were still a part of it’s files.

All in all, we all know Microsoft has gotten our attention thanks to the fantastic work of the Eldewrito team. What I’m nervous about is what Microsoft plans to do next for Halo on PC.

Thanks Microsoft and 343i for announcing the withdrawal of the eldewrito project for alleged legal reasons.Although the project exists since 2015 and until NOW WHICH MAKES A LITTLE ECO in the COMMUNITY take action, I find it curious how they do nothing against projects of the same nature as Halo 2 the silent cartographer and the ancient Halo Combat Evolved in Pc.Undoubtedly here we have another demonstration of the appreciation that Microsoft has towards fans more fond of the franchise, eliminate a game that ALL of us who came to play it could enjoy an experience that brought Halo 3 to Pc.

> 2533274818105074;12:
> I’ve been playing Eldewrito since the latest release. I’ve also been playing Halo since 2008, starting with Halo 3. Halo: Reach and the following titles have felt like a lackluster delivery since then. I don’t even want to play Halo 5, and to this day I still have not touched it. Frankly it just never looked like any fun. I stopped playing Halo 4 a month into getting the game for the same reasons. Halo: Reach was a decent bastion, but it wasn’t Halo 3.
>
> Fast forward to 4 days ago. Eldewrito 0.6 launches. I downloaded it and installed.
>
> To say I traveled backwards in time is an understatement. Three days of playing is all it took to make me feel like I was ten years younger.
> I haven’t had this much fun in Halo in years. I actually ended up staying up for well over 10 hours playing well into the morning hours. The Big Team Battles, the equipment, the social playlists and OH the custom gametypes! Duck Hunt! Fat Kid! Jenga! The classics! It was if I had stepped into a window to a time where all I had to worry about was being the last survivor, or waiting for the active camo to spawn so I could secure my 25th kill on Guardian Free-For-All!
>
> _Pure. Unadulterated. Bliss._While I’m not this surprised by the turn of events, I’m sympathetic towards 343i in this matter. Granted, while I have been critical of the games that have been produced by the team over the last six years, I know for a fact that many of the team members probably loved what Eldewrito became. This wasn’t mere nostalgia, it was complete happiness, experienced by thousands across the world. It’s microsoft who filed the DMCA takedown, and thus the hands of 343 were tied the moment Microsoft made that decision.
>
> To be frank, I’m not happy about it. I’m fearful about it more than anything. To offer jobs to the dev team who worked on Eldewrito might seem like something happy, but I have a nagging doubt in the back of my head that once this situation has been silenced and dealt with, we won’t hear any future about Halo on PC. I also fear the same for the team working on Installation 01.
>
> Halo Online was never going to take off the ground due to it’s horrible balancing issues with certain assets being busted as hell. The news about it being p2w was unfounded, as several people who played that leaked version have stated that it’d be a horrible business model to try and make money off of. I’ve played around with said assets as they are still within the eldewrito files, and they are bad. This is also the main reason why Microsoft has filed the DMCA in the first place. Those particular assets that are still lying around in the games files are the main reason why Eldewrito is being taken down, as they are unreleased and private assets that were never meant to make it to public eye. It was most likely impossible to remove the assets entirely from the game, which is probably why they were still a part of it’s files.
>
> All in all, we all know Microsoft has gotten our attention thanks to the fantastic work of the Eldewrito team. What I’m nervous about is what Microsoft plans to do next for Halo on PC.

If they offered jobs to the Dev team it 10 to 1 they would water down the experience. I was so stoked for Halo 5, when I heard they had invited big names in Forge and Halo PVP pros in to help balance and make the multiplayer and forge modes better I was excited to see what we would get. I feel like what we got was a watered down version of what could have been…and the I think the REQ system had a lot to do with it.

I’m betting there is something pretty damning in those assets you’re talking about. Maybe even something Battlefront 2 damning?

> 2535419262688360;13:
> Thanks Microsoft and 343i for announcing the withdrawal of the eldewrito project for alleged legal reasons.Although the project exists****since 2015 and until NOW WHICH MAKES A LITTLE ECO in the COMMUNITY take action, I find it curious how they do nothing against projects of the same nature as Halo 2 the silent cartographer and the ancient Halo Combat Evolved in Pc.Undoubtedly here we have another demonstration of the appreciation that Microsoft has towards fans more fond of the franchise, eliminate a game that ALL of us who came to play it could enjoy an experience that brought Halo 3 to Pc.

Yeah, i’m not sure how Cartographer is still up? It seems to be about the same type of deal here…except H2V was trash.

+1

> If they offered jobs to the Dev team it 10 to 1 they would water down the experience. I was so stoked for Halo 5, when I heard they had invited big names in Forge and Halo PVP pros in to help balance and make the multiplayer and forge modes better I was excited to see what we would get. I feel like what we got was a watered down version of what could have been…and the I think the REQ system had a lot to do with it.
>
> I’m betting there is something pretty damning in those assets you’re talking about. Maybe even something Battlefront 2 damning?

For clarity sake, I don’t really intend to talk about them. To put it bluntly, it was more tame than what EA did, but in certain aspects it was fairly worse.

Microsoft has a legal obligation to defend and protect their IP. That’s the end of the discussion.

Discussing modded content here is not allowed. You can go elsewhere, off Waypoint, to continue the discussion if you want but not here.