ITT - We talk about some visual/audio effects we would like to see in Halo 4. A quick disclaimer though, gameplay > graphics. Now personally, I would like to see:
-Dynamic shadows. A lot of games are using them nowadays, and I think it makes them look great. I’d sooner see dynamic shadows over HD textures any day.
-Enhanced water effects. What I mean by this is that in real life, if you ran through a knee-deep puddle of water it would splash and swash around you. What I want to see is a simple effect of water splashing around our legs when walking through water. This shouldn’t be hard, since the same effect happens when we drive through water.
-A minor head bob. Something similar to Skyrim, where it’s only noticeable if you pay attention to it, and when sprinting (IF sprint is in) a smooth sway back and forth. Nothing over the top. And if some people don’t like it, there should be a menu option similar to Crysis 2 that allows you to take off or reduce the head bob.
-Spark effects similar to Halo Anniversary. Dem sparks…
-Motion blur would be a welcome return for me. It’s nothing I’ll sit and fight over, but it was a nice visual effect. Maybe take Reach’s and tone it down a little. It should be a subtle effect.
-Not sure if this would count as a graphical effect, but I’d like to see a 3D radar similar to the “joke” picture showed us before Reach’s launch. Here’s a link. Pay attention to the radar.
-Better sounding footsteps. And if sprint is in, don’t do the panting thing, make footsteps more audible.
-When Spartans speak in campaign (or grunt in muliplayer) there should be a “talking through a speaker/walkie-talkie” effect for their voice. If I’m correct, Spartan’s helmets are soundproof, and they can communicate with their squad over comms, but to speak to people outside they have to mentally activate it in their helmet. This effect should be similar to Mass Effect 2 when Commander Shepard is wearing a helmet. Another subtle, yet noticeable effect. Here’s a video with the effect.