Easy Option To Implement in Reach & H4

Sorry, I posted this in General Discussion because it pertained to Reach and H4 but absolutely no one has give feedback and 1 dude replied but it had nothing to do with the topic. I do want 343 to see this so they can have time to put it in cause its a very small option but a big game changer…

> I put this in general because this pertains to Reach and H4. This is about loadouts and hopefully loadouts will appear in H4 but in a way the Reach haters wont complain even if it wont be there I hope it is in Customs…
>
> This is a small idea but is really important for class based gamemodes. Simply put it is an option where you can set the limit of how many players can pick Loadouts 1-5. So if there was a sniper class you can set that only 2 players can pick that class so the whole team doesnt’t pick that class in the team… Its a small option and I really hope it can play implemented in a month or two if possible lol

To help you figure out what it would look like here’s an example of a start up match of loadouts when your in the game and say everyone had sprint also…

Assault Class:
-AR
-Pistol
-3x Grenades
-NO LIMIT

Spec Ops:
-DMR
-Pistol
-1x Grenade
-NO LIMIT

Guardian:
-Shotgun
-Grenade Launcher
-1x Grenade
-Limit: 3 Players

Recon:
-Sniper Rifle
-Pistol
-2x Grenades
-Limit: 2 Players

Demolition:
-Rocket Launcher
-Shotgun
-2x Grenades
-Limit: 1 Player

Do you really wanna see the whole team have Snipers? We might as well play team snipers…

THIS IS AN EXAMPLE. STOP HATING ALREADY THIS IS SUPPOSED TO BE FOR EVERYTHING EVEN INFECTION.

Seems kinda unfair that someone gets to pick a Loadout and someone doesn’t. The idea of the system is that you get to pick a Loadout that suits your playstyle. What your suggesting could actually have the negative effect of forcing a player to spawn with a weapon they aren’t good at using.

I don’t really understand the loadout discussion (none of the playlists I played ever had them, though I haven’t played for about two months now), but here’s my suggestion for a fun gametype:

If there are five loadouts, then the game is 5 versus 5 and consists of 5 rounds, possibly time-limited. Players rotate through the loadouts, changing to a new one in each round. A medal/award is given at the end of the match to the best player with each loadout.

> Seems kinda unfair that someone gets to pick a Loadout and someone doesn’t. The idea of the system is that you get to pick a Loadout that suits your playstyle. What your suggesting could actually have the negative effect of forcing a player to spawn with a weapon they aren’t good at using.

I don’t get that lol. This is however more for customs… But if you actually played with a good host or a person good at making maps and games you should not have a problem with bad loadouts and some that suck… On the OP I’mma put an example…

I think the best way to implement Armor Abilities into Halo 4 without making people mad is 1 of the following:
>>> Separate the two into different ““Gametype Options””, similar to “Core” and “Hardcore” in BlackOps.
>>> Leave only Sprint (for humans), and Evade (for Elites). In which you are still able to pickup and use (once) equipment,
while keeping these two abilities as natural abilities.

This OP is pure hogwash, sorry. It won’t ever happen in Halo. I don’t think they would have even put an idea this bad in Reach.

> Sorry, I posted this in General Discussion because it pertained to Reach and H4 but absolutely no one has give feedback and 1 dude replied but it had nothing to do with the topic. I do want 343 to see this so they can have time to put it in cause its a very small option but a big game changer…
>
>
>
> > I put this in general because this pertains to Reach and H4. This is about loadouts and hopefully loadouts will appear in H4 but in a way the Reach haters wont complain even if it wont be there I hope it is in Customs…
> >
> > This is a small idea but is really important for class based gamemodes. Simply put it is an option where you can set the limit of how many players can pick Loadouts 1-5. So if there was a sniper class you can set that only 2 players can pick that class so the whole team doesnt’t pick that class in the team… Its a small option and I really hope it can play implemented in a month or two if possible lol
>
> To help you figure out what it would look like here’s an example of a start up match of loadouts when your in the game and say everyone had sprint also…
>
> Assault Class:
> -AR
> -Pistol
> -3x Grenades
> -NO LIMIT
>
> Spec Ops:
> -DMR
> -Pistol
> -1x Grenade
> -NO LIMIT
>
> Guardian:
> -Shotgun
> -Grenade Launcher
> -1x Grenade
> -Limit: 3 Players
>
> Recon:
> -Sniper Rifle
> -Pistol
> -2x Grenades
> -Limit: 2 Players
>
> Demolition:
> -Rocket Launcher
> -Shotgun
> -2x Grenades
> -Limit: 1 Player
>
> Do you really wanna see the whole team have Snipers? We might as well play team snipers…

I disagree, it’s not Halo, spawning with a RL, Sniper, or Shotty is idiotic.
Everyone should just spawn with a BR, AR, 1x frag and plasma, NO LIMIT!
Keep it Halo…

To clarify, OP, are you suggesting being able to limit how many people can use any given loadout at a time? So for example in Infection, you could create a “tank zombie” loadout that only one player may use at a time?

> [AAs]

Interesting, but not related to the OP’s suggestion.

> [disagree]

OP’s talking abut Custom Games, not general Matchmaking.

> To clarify, OP, are you suggesting being able to limit how many people can use any given loadout at a time? So for example in Infection, you could create a “tank zombie” loadout that only one player may use at a time?
>
>
>
> > [AAs]
>
> Interesting, but not related to the OP’s suggestion.
>
>
>
> > [disagree]
>
> OP’s talking abut Custom Games, not general Matchmaking.

Yeah… but there is alot of people who don’t like this either because I mentioned Loadouts or you actually get to spawn with shottys,snipes,etc. But I used those as an EXAMPLE I do not understand why people have to assume that’s what it will look like! But I want this for those “Team-Class based” game variants and not nothing like CoD because I said “team based” in there.

This post has been edited by a moderator. Please do not purposely bypass the word filter.

*Original post. Click at your own discretion.

Yeah… but there is alot of people who don’t like this either because I mentioned Loadouts or you actually get to spawn with shottys,snipes,etc. But I used those as an EXAMPLE I do not understand why people have to assume that’s what it will look like! But I want this for those “Team-Class based” game variants and not nothing like CoD because I said “team based” in there. F**k CoD.

ive said this a million times but ill say it again. NO LOADOUTS what so ever. you should start with sprint and thats it everything else should be on the map. ce-3 didnt have load outs in fact they didnt have sprint and they worked perfectly. but then bungie breaks what is perfect with reach by adding load outs and now you want to take those broken pieces and smash them some more.

> ive said this a million times but ill say it again. NO LOADOUTS what so ever. you should start with sprint and thats it everything else should be on the map. ce-3 didnt have load outs in fact they didnt have sprint and they worked perfectly. but then bungie breaks what is perfect with reach by adding load outs and now you want to take those broken pieces and smash them some more.

Uhhh… seriously get over the past. This is a new trilogy it was bound to happen, we have a new developer and trilogy no one is going to wanna play the same exact Halo; even if Loadouts were in H4 doesn’t mean you never play the game again… Get over it. BTW I was talking about Customs for H4 and HALO REACH… if loadouts was in H4 but in Customs and your still whining… Wow.

> > ive said this a million times but ill say it again. NO LOADOUTS what so ever. you should start with sprint and thats it everything else should be on the map. ce-3 didnt have load outs in fact they didnt have sprint and they worked perfectly. but then bungie breaks what is perfect with reach by adding load outs and now you want to take those broken pieces and smash them some more.
>
> Uhhh… seriously get over the past. This is a new trilogy it was bound to happen, we have a new developer and trilogy no one is going to wanna play the same exact Halo; even if Loadouts were in H4 doesn’t mean you never play the game again… Get over it. BTW I was talking about Customs for H4 and HALO REACH… if loadouts was in H4 but in Customs and your still whining… Wow.

and then you continue to smash those pieces and arange the smashed pieces into a horrible painting of the great sculpture that once was and then tell people its art even though its just a crappy painting made from the fragments of a timeless sculpture. this is metaphorically speaking and works with a lot of reaches aspects not just loadouts.