Earth to Halo Fans

Nobody on these forums is a casual. Sorry.

#2 The people who are the best at halo( not just MLG settings ) Should be influencing the game heavily because oh ha they Actually know how to play it? Why would you want t-ball teams making up rules for the MLB? Its kind of ridiculous, and it appears as if it is happening, seeing as how franky thinks using button glitches in halo 2 is cheating is basically like saying someone who can do a 180 fadeaway jump shot for 3 is cheating in the game of basketball. Why do you think games like halo 2/3 were so successfull at a higher level? Because they WERE STILL PLAYING HALO not something you had to crucify to create an enviroment where skill/consistency comes out ontop coughcough*halo reach( which by the way was so unsuccesful it got halo removed from the MLG pro circuit, the game that put MLG on the map) And i hate to break it to you but games that are played at a professional level extend the games lifetime/playability. Look at games like Counter Strike1.6( a game that was made in 1999 and is still the MMO of Fps)World of warcraft( wait, how much do these games change from expansion to expansion? I think its basically the same game? Kinda absoluetly nothing like halo?) Sorry i hate being right. Noobs gotta get reality checked.

Sorry, Whenever i go trudging through these forums sometimes the amount of yoink(p.s, yoink is pretty lame, i thought halo was a Mature game? I didnt know we had to censor it for my little sister) that i read piles up and i go on a rant.

What?
Paragraphs please?

From what I could understand, I’m struggling to figure out what the main purpose of this thread is. You start off saying no one is casual, then talk about MLB and T-ball, then went to Frankie and button glitches, then to basketball stuff, then stuff why Halo 2/3 were great and then some MLG stuff.

A summary with a clear purpose would be nice.

> What?
> Paragraphs please?
>
> From what I could understand, I’m struggling to figure out what the main purpose of this thread is. You start off saying no one is casual, then talk about MLB and T-ball, then went to Frankie and button glitches, then to basketball stuff, then stuff why Halo 2/3 were great and then some MLG stuff.
>
> A summary with a clear purpose would be nice.

Edited

There are definitely casuals on the forums. There are a ton of people without a strong appreciation for the franchise here on the forums. There’s no prerequisite for signing up, you can even hate Halo and join.

I don’t know what you’re trying to get at with your second point. It’s looks like some overall frustration and I don’t even know how to respond to it.

They are making the game to make money. If it was a game that only catered to a few people, the so called “good” Halo players as you say, they’d be losing potential customers. Face it, you’re going to buy, you’re going to play it, regardless of what the do. So stop posting pointless threads like this thinking that it’ll actually change something. 343i = professionals, professionals > pissed off fan boys.

its people like you that i like to find down the end of my barrel with my sniper rifle. C:

As has been previously stated, 343i have to make money. I’m guessing that a large quantity of Halo players atm and in the future are/will be casual players. Like it or not the game has to appeal to this audience as well as the competitive more hardcore audience, therefore ranked and social were born, as well as MLG playlist.

I still don’t get what “casual” means. I have a BPR of 100, and a 1.98 K/D, but I consider myself casual. Casual =/= Bad

You said it yourself…

Even baseball has t-ball settings to accommodate young or new players. Softball is another variant. Stick ball for the old school etc.

At the end of the day playlists and settings will provide differing Halo experiences to each sub-community.

If you ask me, the terms ‘casual’ and ‘competitive’ do not even need to exist. They are mainly there to make people feel apart of a large faction or group, but in the end, it all just refers to how you play and enjoy halo. That’s all that it is.

> What?
> Paragraphs please?
>
> From what I could understand, I’m struggling to figure out what the main purpose of this thread is. You start off saying no one is casual, then talk about MLB and T-ball, then went to Frankie and button glitches, then to basketball stuff, then stuff why Halo 2/3 were great and then some MLG stuff.
>
> A summary with a clear purpose would be nice.

OP complaining that its not going to be a copy and paste of 2 or 3.

Thats what Ive got out of it.

False!

I’m a casual who is looking forward to this game just as much as the rest of you.
I’m everything you despise. I’ve never touched MLG, SWAT is my favorite gametype, I enjoyed Reach, and Campaign is more important to me than MP.

No part of me should be in this forum. Yet here I am.

lol wut? Waypoint has many casual fans here. Competitve players are in the minority unless you go the MLG or THC forums (Which of both, are the exact opposite of this place).

No, i do not mean this in a bad way either.

Not everyone is into things like bullet spread, balance, timing weapons and more interested in Living Dead, the Story, Grifball and (regardless of in game performance) just want to play the game.

Halo T-Ball

In halo 4

And, im with you on some of your points BUT not all .

> There are definitely casuals on the forums.

Completely disagree. Anyone here on these forums has dedicated plenty of time to Halo and aren’t casuals.

> Sorry, Whenever i go trudging through these forums sometimes the amount of yoink(p.s, yoink is pretty lame, i thought halo was a Mature game? I didnt know we had to censor it for my little sister) that i read piles up and i go on a rant.

You must like to get mad.
Try reading the halo bulletin instead.

> We saw Frankie rank up to A-7 in a video clip. Is that just some random placeholder, or is that hinting at a new type of ranking system? –Degeneratlon
>
> If I made it to 7, then assume it’s placeholder.
>
> Is Infinity Slayer a replacement for normal Slayer? –pedrocs21
>
> No. Infinity Slayer is an added, but vital mode.
>
> Will there be a place for people who prefer a more stripped-down type of Halo game in Matchmaking at launch? –Overdoz1z
>
> Yes. And Halo 4 Matchmaking modes will be more streamlined.

Literacy, bro.

Learn it. Know it. Live it.

You don’t have to be ‘pro’ to know how to design a game or how to make a game that supports more competitive minded players. What is the definition of a hardcore Halo fan? Someone who is extremely passionate and skilled at multiplayer? I don’t believe it. There are many people, some probably on this forum, that are hardcore Halo fans, but aren’t necessarily hardcore pvp people. No segment of the Halo community should ever be disregarded and to think that one group of people know Halo better than another is fallacious.

I’m going to break this apart for ya.

> Nobody on these forums is a casual. Sorry.
>
> #2 The people who are the best at halo,( not just MLG settings) should be influencing the game heavily because, oh ha, they actually know how to play it? Why would you want b-ball teams making up rules for the MLB?

This is a video game. Not a real life sport. Secondly, the entire point of video games is still mostly accepted as a relaxation tool by society standards, not something to aspire to be a pro at, otherwise you’d have kids of all ages trying to aspire to it. There is a exceptionally small percentage who will try and dedicate themselves that far, however, the reason this is laughed at as this is due to the established stereotype your not working for anything beyond your own recognition in front of a screen. Your not working at a physical attribute to get better at this, your sitting in front of an electronic screen trying to achieve a level of “perfection” which is only seen as little jimmy not contributing anything to society beyond sitting in your grandmothers basement screaming at a t.v… This is generally not the circumstances, but in the eyes of a public person, you don’t see or hear about gaming as a professional sport of anything.

> Its kind of ridiculous, and it appears as if it is happening, seeing as how Franky thinks using button glitches in halo 2 is cheating.

This is not up for discussion. Halo games have never endorsed the ability to manipulate anothers experience because of a button combo. Why? Because that is not something they (Bungie or 343) want in their games. This is not your decision. It is theirs and theirs alone.

> It is basically like saying someone who can do a 180 fade away jump shot for 3 is cheating in the game of basketball.

Far too many differences between your example and button combo’s, but here are a few:

  1. The likelihood to make a shot like that is single digit percentages at best.
  2. Button combo’s are using thumbs to quickly press an order key to achieve a kill.
  3. Real life sport involving completely different attributes for its players versus a video game control scheme.

> Why do you think games like halo 2/3 were so successful at a higher level? Because they WERE STILL PLAYING HALO!

Thanks for your opinion.

> This was not something you had to crucify to create an environment where skill/consistency comes out on top coughcough*halo reach(which by the way was so unsuccessful it got halo removed from the MLG pro circuit, the game that put MLG on the map)

Check your sources, it didn’t get it removed. As for Halo: Reach, it had its elements which worked out great, and others which didn’t. Last I checked though, and we’re getting deeper into the MLG debate, the fact is a game is only what you make of it. This is not to say certain elements needed tweaking or complete removal for MLG to be successful, but at the end of a day, a business is a business and it is not up to the manufacturer to make the business successful in these circumstances, yes, at the time bungie held many tools, but in the end, the fault of not being able to properly utilize what is given to you in a manner that will make you successful. MLG came out with 7 updates and versions which, every time they did, alienated the very player base they were trying to appeal to among other natural flaws I was able to piece together once I did a thorough analysis of how they were approaching things. This particular fault does not lie with 343 or Bungie, it lies with whoever on the MLG side of things pitched the notion this was a good idea and whoever approved it.

> And i hate to break it to you but games that are played at a professional level extend the games lifetime/playability. Look at games like Counter Strike 1.6 (a game that was made in 1999 and is still the MMO of Fps)World of Warcraft (wait, how much do these games change from expansion to expansion? I think its basically the same game? Kinda absolutely nothing like halo?) Sorry i hate being right. Noobs gotta get reality checked.

  1. Don’t use terms which, by their nature, are derogatory on these forums. You have the entire internet to vent if you wish to, but on here, its frowned upon. Thanks in advance.

  2. The circumstances regarding those games operate under different circumstances for many reasons. I do enjoy Counter Strike on my PC, but that does not mean Halo is Counter Strike nor does it follow the same set of principles as Counter Strike, if anyone is willing to do a compare and contrast of those two games, they would be foolish to not ask themselves how Halo and Counter Strike operate differently, who they were/are attempting to appeal to, what is the dedication of each development team, and what is the main five things that separate the two. Sure, they have similarities, but in the grand scheme of things? It’s nothing more than opinion speculation.