NO DYNAMIC LIGHTING ON “EROSION” FORGE ENVIRONMENT?
“Erosion” has a “structure” object limit cap in order to maintain dynamic lighting effects. These objects include: Walls, Inclines, Decorative, Building Blocks, etc. Using these objects to an approximate 6000 budget will disable dynamic lighting.
This is a glitch for Erosion’s “Structural” objects only and has nothing to do with object density or object count. Vehicles, weapons, spawn points, etc have no effect in removing “dynamic lighting”. So don’t worry about those.
The maximum number of structural objects available to produce dynamic lighting on Erosion is still undetermined but I can say that maintaining a 5,500 budget is within the safe zone. If you want to build mid to large sized maps that make use of lighting, I highly suggest that you build them on either “Impact” or “Ravine”.
Expect to see really bland looking maps on Erosion in the future…or some rare gems that use less objects.