Dual Weapon, Ability, & Equipment Slots

Was just thinking about multiplayer and how to enable the sandbox to determine the game-play even more in the spirit of Halo.

A staple of the franchise is having 2 weapons.

I’m assuming with the new grappling hook, there’s going to be a button to press to use that. It’s already been mentioned that the grappling hook is a pickup ability in the multiplayer. Instead of having a dedicated sprint button, make sprint, as well as invisibility, over-shield, and overkill, armor lock, jetpack, thrusters, etc all abilities that you pickup where you can pick up two of them, then use that dedicated sprint button to switch between to two abilities.

This could work for every single upgrade from the Infinite campaign, and give every single designer more control over their sandbox when creating maps.

The same setup could happen for equipment.

This also solves the sprint debate…