Drop wall damage resistance needs to be increased

In the halo infinite campaign 2020 trailer we saw the drop wall for the first time.It was strong and was able to take a lot of damage,but the one we see in the halo infinite flight can only take 2 shots before broken using a pistol.I hope 343 makes the drop wall stronger but more weak than the one we saw in the campaign.The drop wall we saw in the campaign was too strong but the one we saw in the flight was to weak.

I agree it needs to be tweaked a bit. I wish they would do a shootable paneled bubble shield, but the drop wall will have to do for now. I would like to see the strength doubled from where it is now. Something like 4 pistol shots per panel. Especially because RoF is pretty quick on a lot of the weapons. I would be fine if they at least bumped it to 3 pistol shots though if they are determined to keep it fairly weak.

I agree, right now it feels useless. I counter it too easily, and the ones I destroy get broken straight away. It only saves you from a couole shots, not enough to allow you to combat two enemies at once.

in my opinion, it needs to support you in giving you a fair fight against 2 players. Otherwise, what’s the point? Ok, it gives you an advantage against one player and helps you secure the kill without dying. But if anyone else comes out of no where you’re dead straight away.