Drastic Changes Needed For Halo 5

So after playing this excuse for a Halo game a number of things hit me that are seriously flawed in this game. From the lame soundtrack , to the letdown campaign and generic matchmaking I found this to be the worst Halo game yet in the main series excluding ODST and Wars .

I wont even begin to go into everything that disappoints me because I’ve sure you have heard some of it from other fans and critics alike . Instead i’ll list what I think needs to be changed to Make Halo 5 better and the series as a whole good again .

#1 - Put Bioware in charge of the campaign , No disrespect to 343 here , but I feel there work outside of the game like books and comics are far superior to their game. I’m not saying 343 should be completely removed from Halo . I just believe that the game given to a far better company like Bioware who made the Mass Effect series would do a better job . Maybe let 343 do the thing outside of the game. I also believe the multiplayer should be handed to another company aswell as I believe 343 lack the experience or knowledge of how to make good multiplayer like Bungie did until Reach and as Bioware are known for their single player expertise I suggest letting DICE make the multiplayer.

#2 Get Martin o Donnell back or failing that someone who is gonna do a better job with the soundtrack , most of the time the soundtrack in Halo 4 was barely hearable and even when it was , it was uninspiring and nowhere near as good as the past Halo soundtracks imo .

#3 - Make Custom Game and Forge options good again and upgrade them instead of downgrading like Halo 4 did .

#4 Make Halo multiplayer Halo again and stop trying to turn it into CoD.

#5 Add upon and bring firefight back and make the campaign good again with actual action and fun like Halo 2 and 3 instead of walking around bored like in Halo 4 and ODST.

Also have fun commenting while you can before this gets locked and I get banned for having a constructive opinion .

Hey OP,

There is a Halo Xbox One forum where you should have posted this. https://forums.halowaypoint.com/yaf_topics27_Halo-Xbox-One.aspx

Also I don’t think bioware should be in charge of Halo’s story. I don’t want Halo 5 to end by choosing between the colours of red, green and blue.

I like the soundtrack of Halo 4. Neil davidge did a great job and I can hear the soundtrack just fine.

The halo multiplayer is far from CoD.

You thought ODST was boring? Then you completely missed the mark of that campaign and I don’t think your suggestions should be taken seriously.

  1. no 343 deserve their chance, Halo 4 had a much better story than 2, 3 and Reach combined
  2. Marty doesn’t work at 343, he works at Bungie
  3. Why not?
  4. Could care less
  5. I want Firefight and SpOps, the amount of action and lack of good storytelling was shocking in 2 and 3

Probably the only thing the mods will do is move this thread to the correct forum.
You must not have played the Halo 3, Halo 3: ODST, or Halo: Reach campaigns. To me, they were completely forgettable, had horrible dialogue, and lacked any replay value. (Except the ending to Halo: Reach–that was awesome.) Halo 4 definitely had the best campaign since Halo: CE.

Yeah, music wasn’t nearly as good, but let’s remember that we’re comparing whoever did the music with the genius that is Marty. It’s not going to be as good. :confused:

> Hey OP,
>
> There is a Halo Xbox One forum where you should have posted this. https://forums.halowaypoint.com/yaf_topics27_Halo-Xbox-One.aspx
>
> Also I don’t think bioware should be in charge of Halo’s story. I don’t want Halo 5 to end by choosing between the colours of red, green and blue.
>
> I like the soundtrack of Halo 4. Neil davidge did a great job and I can hear the soundtrack just fine.
>
> The halo multiplayer is far from CoD.
>
> You thought ODST was boring? Then you completely missed the mark of that campaign and I don’t think your suggestions should be taken seriously.

Yes the Mass Effect 3 ending sucked, but everything else was top notch throughout the series they made one mistake and were not going to forgive them for it? The Halo multiplayer is far from CoD , really. Loadouts? Killcams? Perks ? to say the least is nothing like CoD ok then .

I thought Reach had a better campaign than H4

The replay ability value just isn’t there.

> 1. no 343 deserve their chance, Halo 4 had a much better story than 2, 3 and Reach combined
> 2. Marty doesn’t work at 343, he works at Bungie
> 3. Why not?
> 4. Could care less
> 5. I want Firefight and SpOps, the amount of action and lack of good storytelling was shocking in 2 and 3

in response to your comment s:

1# I have to disagree I found the Halo wars campaign more enjoyable then Halo 4’s lol

2# I did say failing get Marty not Marty definitely has to make Halo 5’s soundtrack .

3# Why not improve the custom game options and forge options you say ? well if your happy with a lesser product thats fine by me.

4# Ok take it your not a multiplayer person , but why should i and others have to suffer for that?

5# never said dont bring spartan ops back just said improve firefight and bring it back . Halo 2 had great action I disagree there Halo 3 not so much yh but for the most part I still found enjoyable

  1. Bioware completely bombed ME3’s story. Almost none of your choices made from past mass effect games made any difference in the story. ON TOP OF the terrible ending that left lots of holes. The ending got slightly better with the expansion but still left many questions and they even said that the original ending was good enough in their eyes. So no bioware.

Dice hasn’t a clue on weapon balance so no.

  1. meh. I like the sound track.

  2. As i understood it we lack many options due to UI limitations and space limitations. 343 isn’t restricted to these due to DEV kits. So what they can add for us is limited at this point. Considering we are making the switch to blue ray for the xbox one halo 5 should have no issue with space and things will be much better.

4)Just ugh. Halo is defined differently by many different people. Not one thing or things define what halo is. And if you really want to get into it if you stripped away the new mechanics core halo is there. This is seen in legendary slayer.

Secondly there are plenty of people who like the infinity settings as people like classic settings. Neither is the correct style and until you can understand and accept that you’re always going to be childish. The best thing 343 can do for halo 5 is support both styles equally.
Halo has the ability to be everyones own experience. So we shouldn’t limit it just to one persons vision.

  1. The halo 4 story was amazing. It delved into chief who he is as a person. ODST was about uncovering what happened to your squad. Both showed more of an emotional atomosphere. Halo 1-3 was about a war. 4-6 will be about the chief and who he is. It follows the books and frankly i like becoming attatched to this. I like seeing that chief can’t do everything. That he is an actual person behind that armor.

If you want to play a forgettable face that has micheal bay explosions go play something else. You don’t have a clue when it comes to halo’s story.

> 1. no 343 deserve their chance, Halo 4 had a much better story than 2, 3 and Reach combined
> 2. Marty doesn’t work at 343, he works at Bungie
> 3. Why not?
> 4. Could care less
> 5. I want Firefight and SpOps, the amount of action and lack of good storytelling was shocking in 2 and 3

I kinda get the feeling Halo 4 is your first Halo game and you’ve never played the others. Back in November I played through the Halo 4 campaign twice and I honestly can’t remember any incredible or awestruck moments. First thing that pops in my head are Prometheans teleporting across the screen to whack me in the head.

Fans of the series miss the arena style multiplayer. This is why Halo 3 is the most played Xbox Live game ever.

> > 1. no 343 deserve their chance, Halo 4 had a much better story than 2, 3 and Reach combined
> > 2. Marty doesn’t work at 343, he works at Bungie
> > 3. Why not?
> > 4. Could care less
> > 5. I want Firefight and SpOps, the amount of action and lack of good storytelling was shocking in 2 and 3
>
> in response to your comment s:
>
> 1# I have to disagree I found the Halo wars campaign more enjoyable then Halo 4’s lol
>
> 2# I did say failing get Marty not Marty definitely has to make Halo 5’s soundtrack .
>
> 3# Why not improve the custom game options and forge options you say ? well if your happy with a lesser product thats fine by me.
>
> 4# Ok take it your not a multiplayer person , but why should i and others have to suffer for that?
>
> 5# never said dont bring spartan ops back just said improve firefight and bring it back . Halo 2 had great action I disagree there Halo 3 not so much yh but for the most part I still found enjoyable

  1. Didn’t mention Halo Wars, a game not made by Bungie, but it had a better storyline than 2,3 and Reach also

  2. Halo 3 had a bad soundtrack so I didn’t want to hear anything similar to it again, too much heroism when it’s supposed to be fighting to save humanity, Halo 4 had an actual decent balance, but I’d like CE type music

  3. When I said why not I was agreeing with you

  4. I never said you had to, but they should offer classic and new gameplay

  5. I sort of interpreted it as you were looking for the removal of SpOps, Firefight won’t be good as long as we’re Spartans, Halo 2 focused too much on action that’s the thing, they sacrificed good storytelling for action, probably a reason why I dislike Halo 2

RazrStorm 4)Just ugh. Halo is defined differently by many different people. Not one thing or things define what halo is. And if you really want to get into it if you stripped away the new mechanics core halo is there. This is seen in legendary slayer.quote]

Halo can be derived from the Golden Triangle. Guns, grenade, melee. Once 343 implemented all the upgrades and armor abilities it diminished the gameplay. Hence why Halo 4 averages a peak population of 30k. Its understandable people view Halo differently but the majority want a classic fun experience.

> > 1. no 343 deserve their chance, Halo 4 had a much better story than 2, 3 and Reach combined
> > 2. Marty doesn’t work at 343, he works at Bungie
> > 3. Why not?
> > 4. Could care less
> > 5. I want Firefight and SpOps, the amount of action and lack of good storytelling was shocking in 2 and 3
>
> I kinda get the feeling Halo 4 is your first Halo game and you’ve never played the others. Back in November I played through the Halo 4 campaign twice and I honestly can’t remember any incredible or awestruck moments. First thing that pops in my head are Prometheans teleporting across the screen to whack me in the head.

I don’t give a crap about action, I play games for story Halo 2 was my first Halo game back in 2004 and the only enjoyable moment was making the Forerunner Gas Mine on Threshold fall, CE had the best Campaign as you get a fair balance of storytelling and action, 2 and 3 were stupid as it was action scene upon action scene, they completely bypass the idea of a good story, Bungie basically called us stupid in saying “we only made Elites side with Humanity not too confuse people”, Halo 4 has the second best storytelling in Halo games, so it’s my second favorite Halo game

Dont we have enough of these threads ?

> Dont we have enough of these threads ?

Nope! Everyone has to voice their opinion! We’ve gotta shout really loud and hope 343i listens to each fan individually and make a hodgepodge game!

> > Dont we have enough of these threads ?
>
> Nope! Everyone has to voice their opinion! We’ve gotta shout really loud and hope 343i listens to each fan individually and make a hodgepodge game!

Played all the games since the beginning really enjoyed halo4 campaign sure it was different but intressting , multi player has grown on me kind of.

> Secondly there are plenty of people who like the infinity settings as people like classic settings.

Yes, there are a lot of people like Infinity settings. But a crap-ton more didn’t, which is why the online population declined by over 90% (calculated using actual statistics) less than a year after launch.

Legendary Slayer, the “basic” gametype, has fewer players for two reasons. First and foremost, it’s horribly broken. Second, it wasn’t included at launch, so most of the players that would have enjoyed it have already left Halo 4.

I only agree with #4 Halo multi is way to COD! I hate COD and they put all the features I hate into Halo its a shame! Halo is about weapon spawns and map control!!

> I only agree with #4 Halo multi is way to COD! I hate COD and they put all the features I hate into Halo its a shame! Halo is about weapon spawns and map control!!

I think halo is more battlefeild setting kind of.

> > Secondly there are plenty of people who like the infinity settings as people like classic settings.
>
> Yes, there are a lot of people like Infinity settings. But a crap-ton more didn’t, which is why the online population declined by over 90% (calculated using actual statistics) less than a year after launch.

Yeah I use assumptions and pass it as data! It has nothing to do with competing with other games on the market, or changes in today’s gamer! It’s all because of infinity settings that people quit the game!

There are tons of reasons why we can speculate that the population has dropped (seriously don’t use week 1 statistics as that is when every game is at it’s highest peak as the game just came and everyone wants to play it). Some say it’s the lack of in game ranking, others missing playlists, some customs, infinity settings, Etc.

No one can say why all we know is that it happened.

> RazrStorm 4)Just ugh. Halo is defined differently by many different people. Not one thing or things define what halo is. And if you really want to get into it if you stripped away the new mechanics core halo is there. This is seen in legendary slayer.quote]
>
> Halo can be derived from the Golden Triangle. Guns, grenade, melee. Once 343 implemented all the upgrades and armor abilities it diminished the gameplay. Hence why Halo 4 averages a peak population of 30k. Its understandable people view Halo differently but the majority want a classic fun experience.

There are plenty of reasons the population suffered. It is not only the changes and we can not prove which reasons were the causes of more leaves. The fact is you can pretty much have a classic experience right now in 4. Legendary slayer shows this. So these new editions did not remove core gameplay. Just added to it. Do not speak for the majority. You can only speak for yourself.

> > Secondly there are plenty of people who like the infinity settings as people like classic settings.
>
> Yes, there are a lot of people like Infinity settings. But a crap-ton more didn’t, which is why the online population declined by over 90% (calculated using actual statistics) less than a year after launch.
>
> Legendary Slayer, the “basic” gametype, has fewer players for two reasons. First and foremost, it’s horribly broken. Second, it wasn’t included at launch, so most of the players that would have enjoyed it have already left Halo 4.

It doesn’t matter how many or how little like either style. It’s the fact that people like both styles. halo 5 should support both styles. Stating anything else only makes you look like an arrogant jerk.