double team is a joke!

This playlist is the laughing stock of all the playlists.

the game type is good dont get my wrong its one of my favorite when played with the right the map and settings. I cant go into this playlist without getting unbalanced maps and noobs charging me with the A.R!!

343/bungie are so lazy towards this playlist.

-The maps should only be maps suited to doubles, and even the maps on the cycle that are balanced in terms on the map it self, the spawns and weapons are not.

We need:
-maps that work with 2v2’s(including mlg maps{why not})
-not just loading a map up with the default spawns and weapons, spawns and weapons need to be changed to suit the 2v2 gametype,

EXAMPLE: reflection
not balanced for 2v2, red team gets rockets which are the best weapon you can get in a 2v2. the blue team get sword with a chance of enemy fire. blue get sniper, but sniper isnt that powerful on reflection
here should be rockets located so that both teams have to fight for them at the start, and only have 1 other power weapon so not every player has one, and maybe a camo or over shield.
using reflection as an example:
blue should spawn leval 2 at the lift, red on the opposite at the carbine on the second leval. rockets should be either in the middle of the pillars or on the fountain on the side with 2 grave lifts. a sniper or nade launcher(or other weapon should be at shotty spawn or somewhere else.

-also i think integrating the mlg beatdown settings would be nice

::::maps that would work well(with weapon and spawn tweaking)::::

-reflection
-asylum or sanct.
-MLG zelot
-kingdom
-MLG Warlock
-powerhouse
-beaver creek
-select
-think twice

:::: gametypes that would work well(with beatdown tweaking)
-Slayer dmr’s
-KOTH
-Oddball

ALSO SPRINT ONLY IT LOADOUTS, EVADE AND JETBACKS AS PICKUPS, NO BLOOM PREFERRED!

thanks!

Feel free to post your feedback on Double Team here: Playlist Feedback: Double Team.

When I first saw this title…

I swear it was going to be blaming the TU

xD

If Double team is a Joke, whats the punchline?

Why would you charge with the AR? You should be pacing your shots and landing every hit.

> Why would you charge with the AR? You should be pacing your shots and landing every hit.

I said that’s what happens to me!, noobs with ae’s, dmr load outs only!!!

> > Why would you charge with the AR? You should be pacing your shots and landing every hit.
>
> I said that’s what happens to me!, noobs with ae’s, dmr load outs only!!!

I was talking about players in general. After the TU AR rushing is now a viable strategy when it shouldn’t.

and DMRs suck.

> > > Why would you charge with the AR? You should be pacing your shots and landing every hit.
> >
> > I said that’s what happens to me!, noobs with ae’s, dmr load outs only!!!
>
> I was talking about players in general. After the TU AR rushing is now a viable strategy when it shouldn’t.
>
> and DMRs suck.

I have never seen anyone pacing with an AR in any game I ever played, yet they always get a consistent number of kills with it. Your argument is flawed.

And I don’t get how can you possibly say the DMR sucks and then not say anything about a weapon like the AR. At least the DMR has a wider skill gap. I’m baffled.