Universally whenever people make criticism about games, its about performance, servers, store and that kind of thing. All valid, all indeed major issues that can break a game, but what i RARELY see being discussed is the issue of Pro players ruining games. Which, they have before
A good example of how Pro players have tarnished Halo for everyone, is the lack of playble elites. Pro players dont like the hitboxes, being the anti-fun types they are, they got their wish.
Most people don’t seem to realize how detrimental it is whenever devs listen to those kinds of fringe players, these people are always less than 10% of a game’s total playerbase and listening to such a small minority of players is a mistake. This ruins the experience for everyone. Not a good move, if you ask me.
These people don’t play or perceive games the same way the overwhelming majority of players do, from casuals to good players and even those looking to have competitive fun.
No offense to them, everyone should play games at their own pace but like, its important to bring this up because these people on are on wholenother dimension, their idea of entertainment does not reflect or is remotely compatible to ours. and making changes based on that will just ruin the game for everyone while also making it feel more boring and static. They don’t like fun.
Their ‘‘complains’’ are not even valid either, they’re not cohesive arguments that have any roots in any understanding of game design, weapon sandbox ect. Its literally just them coping because they had a bad game, they are selfish and think everyone should play like them and the game should abide by their 'rules’
Halo Infinite is already suffering because of them, a good example is the Ravager and Commando, guns who were perfectly fine in beta and everyone enjoyed just fine. Nerfing the mangler is just gonna make people NOT gonna wanna pick it up and as a result the weapon sandbox will be staler than it already is.
Halo multiplayer is all about the sandbox, weapons and vehicle. This is Halo’s DNA. Ruining the sandbox kills the identity and flow of the game
343i please, do the sensible thing and listen to 99% of the playerbase. I am sure it isnt difficult to see why this is better for the game. Leave mangler as is, it’s fine. Everyone agrees
The average player doesn’t care about eSports or wants to be in some pro team, the average player wants to have fun. Custom Games has a audience 10 times larger. To the average player, eSports is just a fun thing some occasionally watch, nothing anyone really takes seriously. Not everyone is aspiring to be Cloud9 or whatever.
If you want examples as to how Pro players actually destroy games, heres two well known examples:
Overwatch
Rainbow Six Siege
People like to diss on the devs for these games for making them so boring, ruining any real fun and magical moments they had, but what most don’t bring up. is that pro players whinning to the devs caused it in the first place, and the devs foolishly listening to them And now, look at how those games are doing