Dont make stuck noise unless it sticks a player

*throws nade across map and hears stuck noise
Me: screaming “did you see that stick?!?!”
Nade: Boooom !!!
Killfeed: * crickets *
Me:… Wut?? Why you do that??

I hate how it makes the noise even if it sticks the floor or any object. Make it where it only does it if it sticks another player. Happens all the time :frowning:

I don’t see your argument here…