I’m not really a fan of how the rank system decides what gives you more rank. Right now it seems 100% focused on +KDA and that 100% makes sense on slayer game types but that is only one of the four game types. There is still oddball, CTF, and strongholds where +KDA should not be what gives you the most points.
Oddball it should be ball holding time and kills with the ball, doesn’t seem to really count for much right now. I’ve played games where people don’t even want to pick the ball up because they know what gains them rank is +KDA, they need to win the game first but that’s someone else problem. Need to defend the ball carrier to win the game but theres no points in that, better to just go hunt kills then keep the ball carrier alive, no medals for that. Then you lose, ‘best player’ on your team has 27 kills 9 deaths 0 assists and 0 ball holding time and he’s complaining cause now all his kills count for nothing.
You should want to hold that ball but why right now, hold time counts for nothing and the results of being a ball carrier is death and that’s bad when you have everyone worried about there precious KDA.
Capture the flag, guess what! It should be all about the flag, well its not. Again all about +KDA, need to capture flags to win the game but your ranked gains again are from +KDA and not captures, It should be all about captures, returns, holding it for extend periods, kills with the flag, killing flag carriers, defending flag carriers. You should want to get the flag, defend the flag, not focusing on KDA. I’ve played games where I won’t get escort with the flag cause there are no points in it for them, its all about that +KDA. Guys again won’t bother to get the flag because its the KDA that’s worth, winning the game is someone else’s problem, all they are interested in is the gains.
I played a CTF match this morning, I got 3 flag captures in quick succession without dyeing we probably won the game in record time, I got 2 kills 1 death 1175 points. No metals or extra points for me getting majority of the points for winning the game but you know who did clean up, the guy who just killed and farmed KDA the whole time while I won him the game.
Strongholds it should be all about the grabbing of the points but again its not, its all about that +KDA, just another twisted way your expected to farm it. It should be all about taking the points, holding them, time in held area, points taken solo.
Do you see the trend here? What is currently in place is a very lazy approach compared to what would be appropriate for these other game types.