Let’s be brutally honest… Halo 5 was scheduled for this year. It’s now been pushed back to 2015.
Why? Because Titanfall and Destiny are coming out this year…
What does this mean? It means that somebody in 343 knows for a fact that the Halo they were making (at least at it’s current state) wouldn’t be able to appeal more than the two previously mentioned games…
How to resolve the issue REALISTICALLY?
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Make a actual Halo game. Give us visible ranks (Again, you need this) And no I don’t mean make another lame “Prestige” type system. It’s dead… CoD is literally milking it’s own mechanics dry so stop trying to copy the FPS next door… Seriously…
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I feel like the inclusion of sprint has somewhat ruined halo for good simply because there are a lot of people that are now accustomed to it (myself included) However the problem with sprint is that it now ruins the type of maps that Halo is best played on.
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You need to add a ranked and social playlist ranked playlist should obviously be for gaining that 1 - 50 that just about the majority of halo players want back. Social shouldn’t have a lame picture rank. It should simply use the highest rank you’ve achieved in the ranked playlist… Why? because if you include a rank in social playlist you’re going to cut out the actual ranked playlist population. (Trust me, it sounds like a bad idea but really it’s what Halo is about, accept it.) It’s the internet, people like showing off… There’s no other way to put it but everyone wants to feel special and adding a VISIBLE 1 - 50 appeals more than a “prestige” system… Honestly how appealing does a 130 look nowadays? Be real…
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(Cont.) Watch how Halo 2 will be immensely more popular than the recent halo games (Granted if past mechanics are still in place).
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To add on the last statement, It’s funny how you try to prevent boosting in halo by cutting out the visible 1 - 50 but all you’re doing is promoting boosting for the 1 - 130 style. It makes absolutely no sense to change a primary feature that made halo a halo game just so people could boost for a CoD style rank (Which ultimately doesn’t mean much).
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You need to simply make it a win/loss ranking system… None of these other variables and other BS because that was the problem with Halo Reach’s “Arena” playlist… You’re no longer making the game about teamwork at that point. You’re making it a “who can get the most kills” game type and that’s honestly just really stupid. Not everyone on a professional team is a “Primary slayer” and I’m surprised with all the “MLG advice” you’ve supposedly been receiving that no one there mentioned that fact.
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Get rid of the loadouts. Again, this is what CoD is about… Titanfall is allowed to do that because those guys Technically did work on CoD in the past… You haven’t… You need to stop. However if you MUST have “loadouts” to fit it nowadays then it should be very minimal because again, this is HALO and everyone should start on equal footing no matter what. All you’ve managed to do is clutter up your menus with useless choices for a primary weapon and the only reason why anyone would choose anything other than a BR or DMR is for “Commendations” which is again another little mechanic that CoD utilizes.
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The whole “Infinity Slayer” concept is just lame, period. Get back to actual weapon pickups with REASONABLE respawn times. Give us powerups that are strategically placed on the map to promote proper map control. The whole “Ordinance Drop” concept might have seemed like a “cool” idea at the time but it’s really just a cheap gimmick at this point. Stop catering to the people that cry about not getting OS or not getting a certain power weapon by giving everyone a random chance at it.
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And speaking of respawn times get rid of “instant respawn” I can’t imagine how that idea even got put on the floor because it’s awful and that’s not how a game like halo is intended to be played. I can’t tell you how many times I’ve said “Sniper on my X” when I realize that after I instant respawn my X is no longer visible to my team… How could something like THAT be put into a Halo game? It makes no sense whatsoever.
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Stop trying to over complicate Forge and make a proper filehare/recording studio (And no don’t be lazy and just say “Well the Xbox One already has that” because contrary to what you might believe, that won’t be sufficient for the fileshare we were use to. Nobody wants to jump through hurdles just to see a nice pic. Make it the way Halo 3 had it and you’ll be 100x better off.
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UI needs a complete overhaul. It’s awful and whoever thought all that blue and transparency was a good idea should have been fired. It’s funny how you really emphasized “Your spartan is the center of attention” yet with the limited colors and really only being able to see the head/torso you’re not really seeing many different armor combinations simply because they almost all look too similar. Also let’s be honest, the most iconic armor in halo history used to be recon because it was RARE. The samurai armor in halo 3 was something you actually had to work for and it had it’s slight “coolness” tied to it (especially the katana) The Bungie dev’s had Flaming helmets. and I think the closest we’ve come to having “Cool armor” was the armor effects in halo reach. So with that being said, if you’re going to try to sell the “your spartan is special” then make it special. Everyone generally looks the same right now and I personally believe that only the visor stands out the most.