It baffles me how a lot of guys don’t agree Halo is going the way of COD. We know… we know already, there have been plenty of games that have implemented these “COD features” way before they did so themselves. However no one can deny that COD was the first to implement all these features in a nice shiny user friendly bundle that attracted both casual and competitive gamers alike. This is what spawned the outrageous blow up in popularity of the franchise and started a new breed of FPS gaming.
With the addition of Halo Reach, Bungie tried to veer from their path of competitive game play to one more appealing for casual gamers. This was implemented very poorly and this is why Reach failed so hard. All you reach fan boys can stick up for the game all you want, but facts are facts. Halo 3 sold more copies than Reach, kept more players online for a far longer period of time, and did great on the MLG platform.
With the series now in the hands of 343 they are trying to perfect this balance between casual and competitive. Which IMO COD4 did a good job of doing so. COD4 was the perfect breath of fresh air at the time, but 6 or so years later the formula has became stale and became way to much of a repetitive casual experience. This is where I hope H4 and 343 triumphs; taking the core of what has always made Halo great, revamping some of the COD ideas, and throwing in some of their own ideas. Though its nearly impossible to make it perfect, I feel as if H4 will prove to be a good medium between casual and competitive as 343’s first attempt.
As a final thought, I believe H4 will be a great follow up to H3. We will forget Reach ever happened, it will only stand as a mediocre filler in a long line of great Halo titles. H4 will prove to be a great beginning to a surprisingly wonderful 343 trilogy. We will never completely have the old Halo style back, but that doesn’t have to be a bad thing. This has been hard for me accept as a diehard H2 fan. However, I came to terms with things and I’m looking forward to this trilogy of a “Halo hybrid”. Change is good.
I’m perfectly fine as long as the gameplay doesn’t boil down to who saw who first. Black Ops was the only CoD I’ve played, and I absolutely despise it.
> > <mark>Halo is turning cod like</mark>, regardless of what people say, im in full support of the additions, but time to put my flame suit on
>
> Say it with me: INNOVATION.
Innovation is using loadouts containing the following:
1x primary weapon of your choice
1x secondary weapon of your choice
2x grenade type of your choosing
1x equipiment
2x perks
Also, you are given rewards for certain amounts of kills. These rewards drop from a ship in front of you. There is also sprint at any time, no weapons on the map, bloom, pressing X to spawn at any time after you die, drop in/out mutliplayer, etc.
Sure, CoD may not have been the first for many of those features, but it is also the biggest. You don’t ever copy Innovative Noname Game #1, you copy Bigname Game #532
> > <mark>Halo is turning cod like</mark>, regardless of what people say, im in full support of the additions, but time to put my flame suit on
>
> Say it with me: INNOVATION.
I don’t think innovation is the correct word in these circumstances. When it comes to Innovation, I believe 343i’s Innovation would have to be Spartan Ops. That mode alone shows their dedication to the franchise and that they will be continuously releasing new content for Halo 4 to keep it fresh. I think that may be their Innovation.
As for the changes in multiplayer, a lot of them did not Originate from Call of Duty (Even though they are known from CoD). As long as 343i implements these changes well and the gameplay is still Halo-esk and fun, I welcome change as long as its for the better.
Look, Invasion is really Assault UT99’ by using the idealism that gametype=game instead of “physical” interaction.
Did you know that in UT99’ that teams could pick from different races and those races actually had asymmetrical stats and spawning weapons, but the settings also allowed for mirror matches in both races and weapon starts too?
The PP’s ability to shoot normal and overcharge, that could also be attributed to Unreal’s 2-type fire mode weapons.
But of course that is silly to believe that Halo is Unreal, the sci-fi+arena+exotic location isn’t exclusive to either game.
Halo4 isn’t turning into CoD because it’s allowing for more classical AND asymmetrical options that are FPS-genre non-exclusives.
You just need to understand that if you want your Halo to be popular, then Halo needs to offer more options to those that need those options to get their feet wet AND you should not bash on those that are just getting their feet wet because it only causes them leave you alone in the shallow end or just outright leave your pool.
I would like to remind you that Infinity Slayer doesn’t offer Kill Streaks, it offers Point Streaks and the rewards are heavy/powerweapons and powerups like Speed and Damage Boost.
> What if Call of Duty didn’t exist, and H4 still had these features? What would people think about these new features?
But it does exist, and people ARE complaining about these features. Everyone should just grow up and even be happy a Halo 4 is coming out, new and improved. And for my self I know that I’m going to buy it on the day it comes out and enjoy it.
> > <mark>Halo is turning cod like</mark>, regardless of what people say, im in full support of the additions, but time to put my flame suit on
>
> Say it with me: <mark>INNOVATION</mark>.
Yeah cause copy and pasting things from games such as CoD is “Innovation” Don’t be so foolish, it’s hardly innovation.
> > > <mark>Halo is turning cod like</mark>, regardless of what people say, im in full support of the additions, but time to put my flame suit on
> >
> > Say it with me: <mark>INNOVATION</mark>.
>
> Yeah cause copy and pasting things from games such as CoD is “Innovation” Don’t be so foolish, it’s hardly innovation.
> > > > <mark>Halo is turning cod like</mark>, regardless of what people say, im in full support of the additions, but time to put my flame suit on
> > >
> > > Say it with me: <mark>INNOVATION</mark>.
> >
> > Yeah cause copy and pasting things from games such as CoD is “Innovation” Don’t be so foolish, it’s hardly innovation.
>
> Do tell of these copied and pasted features.
@neo kaiser: that’s thought to be common knowledge. You might as well ask me proof for 2+2=4.
On the contrary, find me a source that shows Reach surpasses Halo 3. Please don’t mention the opening release sales, they are irrelevant and it was before people realised what an abomination Reach was.
> @neo kaiser: that’s thought to be common knowledge. You might as well ask me proof for 2+2=4.
> On the contrary, find me a source that shows Reach surpasses Halo 3. Please don’t mention the opening release sales, they are irrelevant and it was before people realised what an abomination Reach was.
> Halo: Reach has way more active players and the attrition rate is much, much lower than it was for Halo 3.
>
> So, in summary: Reach is currently way more popular than Halo 3 is and remains more popular than Halo 3 was this many days after its release date.
>
> Yay, science!
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