Tl;dr, Play Halo’s campaign on game pass. Don’t pay full price.
Shortly before Halo Infinite went live, 343’s supposed “10 year” halo game (I have an entire rant about why that’s a stupid statement and launching a “10 year game” as cross platform is also dumb, as is a game with a new untested engine that 100% will need updates and overhauls, but I’ll save it lol), Destiny’s expansions were pulled from Xbox Game Pass.
For those not acquainted with Destiny and it’s current business model, let me explain it. Destiny’s base game is free to play, including both multiplayer & an early selection of story & core PvE content. However the meat of Destiny’s PvE content is doled out yearly through it’s full AAA priced expansions (As well as the smaller season passes which usually accompany them). This is mega expensive to keep up with, basically making Destiny a subscription based MMOFPS with a free tier. But, for a while on Xbox there was a silver lining to this, which was that these expansions were offered as part of the game pass subscription, making it a far more attractive value proposition than just paying £35 - £50 on a single game (which also features real money microtransactions, deluxe edition bundles, you name it).
Sound familiar? Ah yes. Today we have a Halo game which is free to play multiplayer, with a season pass and a money shop, but a full priced campaign. And that campaign has been noted to be a live service offering, and is clearly hinting at further stories to come. It also had 2/3 of it’s content cut from it, including cutscenes from the trailers that are not present in game, such as the 3x red eyes reflected in Chief’s visor. There will be campaign expansions, this is a certainty. Hopefully they’ll be fairly regular and fairly large like Destiny’s are, especially if there is so much content left on the cutting room floor to pull from. However, despite very vague mentions of the campaign’s games as a service aspect, the fact is we’ve been given zero promises, roadmaps or even hints that any real live service content is coming to the campaign, certainly not from the initial purchase price.
From this evidence I hypothesise the following. Halo is Microsoft’s replacement for Destiny in it’s game pass offering and it’s business model is largely going to follow suit. It is clear that many of the systems are already in place for this (albeit, offering much less content overall than Destiny’s currently does). With this in mind, the campaign’s “games as a service” model is probably just going to rely on further expansions and paid content, until we hear otherwise. Personally this doesn’t sound like GaaS at all, neither does gradually releasing modes for multiplayer cause that’s just launching incomplete in early access, but again that’s an entire other rant I won’t go into. The main takeaway is this:
The value proposition for Halo’s campaign is incredibly slim. Chances are what’s there now is what you’re getting for your money and nothing more will come of it. But, Xbox has a precedent in Destiny for adding major franchise’ game expansions to game pass. For this reason, I’d strongly advise any and all Halo players interested in campaign not to waste your money buying the campaign, and just play it on game pass instead. It’s way cheaper that way if e.g. you’re only gonna sub for 1 month to play it, and even if you pay yearly like I do the service as a whole is just way better value than buying a full priced AAA game is.
Also, a common argument against this is people preferring to own games instead of renting them. Trouble is, Infinite’s campaign requires online access to begin playing and when those servers go down so will the campaign. Permanent physical ownership is kinda impossible now (which sucks btw). At this point may as well just focus on paying the lowest amount / getting the most value for your money.