Heres an insane idea! Why not instead of cutting/ dropping every weapon that have existed in at least the main fps Halo games, include them but at the SAME time make them unique and especially in multiplayer ( extra care when added to competive ) introduce new and old weapons a few at a time to take mp balance into consideration.
So yeah, I want the M6D, the hand cannon back. It also fits the role as a power weapon so as to NOT remove any of its Halo CE stats.
Remember ( 343, yes you too! )
Halo Infinite can introduce and reintroduce tons of new and old weapons by using different stat brackets.
Heres a list I bet 343 uses when designing, balancing even modeling weapons:
Min/ max range
Optimal range
Velocity
Velocity dropoff for say rockets, similar
Min/ max ( remember weapon variayions in mp ) magazine, fuel, belt, battery capacity
Max total ammo
Reload speed
Min/ max heat rate buildup for energy weapons
For above, overheat duration
Rate of fire
Melee capabilities. Like using melee wielding Skewer. Sword, Hammer, Oddball etc
Melee (also hammer, sword )attachment swing/ recovery ( time between swings ) speed.
Effects ( including duration, aoe, dmg over time ). Like Halo CE Plasma rifle stun, blast radius of explosions, chain reactions of needles and shock rifles electrical bolts
So by some effort and tweaking.
We can have say weapons of different range brackeys coexist and give CHOICE and options. There shouldnt be upgrades thats linear and railroaded. There should be roles for each weapons but not being to useless outside their comfory zone/ role. Also if you only like to use a human carbine weapon that should be an option and not only say, thr Banished have access to in this case, pulse carbine.
F. Example the DMR and Needle rifle both can come back lore/ canonwise or otherwise. DMR isnt usless because of it younget cousin the BR which was meant to replace it? no, old wrapons can be upped on to par and really sharpen their field of use to stay with good margin as a relevant choice.
In short DMR and NR have their place in the sandbox
Where?
In the half-mid to long range
Recent example?
The Commando. It have its role inside the medium rang bracket. It CAN be used for shorter range at the cost of crazy re oil or at longet ranges but at cost of low ttk/ dps due to said recoil. The commandos Banished alternative is the Pulse Carbine.
It is pure medium range with some ho.ing capabilities in which you have to train with
to make most use of. And with tje Needle Rifle and DMR. They occupy as of now the free slot of half- medium to long range. Between the BR and S7 Sniper.
So NO excuse not to include past and future weapons by content gating them.
343 got a DECADE with Halo Infinite.
And I too see room for tje magnigicent return of the tank and banshee wrecking might of the Halo CE M6D magun
- Cheers from a pre halo fan from macworld days to playing the xb with Halo CE until 4 Am back in 02 and ip until know.
I SEE potential and instead of "why bother, who cares?? "
I say " why not, why not spicing it up, give vatiation and opportunity?? "
Many rivers small give together a big awe!