Don’t restrict armor customization to generations.

Halo Canon made a video here Canon Fodder – Showcase Sensitive | New Armors, Weapons, Vehicles & More! - YouTube
At around 2:40 he talks about armor cores and the possibility of armor customization being restricted to armor generations, like for example you can’t use the new mk. VII helmets with old halo reach chest pieces. I don’t know if this is the case but it seems very possible that 343 is planning this with introduction of armor cores. This a huge mistake if they decide to implement this and would ruin the fun of customizing for me and a lot of other people.

Absolutely agree. How do they expect me me to buy their dlc armors if I cant mix and match them with other armors I’ve already unlocked. Sounds like a really dumb decision if you ask me.

I understand why it is the case for MCC, but I’d be surprised if they limited it for Halo Infinite.

More customisation options means easy money.

> 2535456564210189;1:
> Halo Canon made a video here Canon Fodder – Showcase Sensitive | New Armors, Weapons, Vehicles & More! - YouTube
> At around 2:40 he talks about armor cores and the possibility of armor customization being restricted to armor generations, like for example you can’t use the new mk. VII helmets with old halo reach chest pieces. I don’t know if this is the case but it seems very possible that 343 is planning this with introduction of armor cores. This a huge mistake if they decide to implement this and would ruin the fun of customizing for me and a lot of other people.

It would canonically make sense but customisation wise serves no purpose.

I think we’re being premature about assumptions like this though. We have to wait and see. If it turns out this way then enough people will probably complain enough to have it change.

I hope this does not happen.

I kiiiiind of get it for shoulders. They may clip or float over the under armor for different cores, but a decision like this makes no sense for helmets. Hell, for all we know, this could apply to visors or coatings too. People hate coatings enough already, so the idea that they may not even be available for all armor will cause all hell to break loose.

Personally I don’t think that’s how the armor core customisation works. It’s clearly what controls the base chest, arms & legs (ie the base suit that the other pieces are connected to over the top). I’ve not yet seen solid proof that this armor core doesn’t allow you to connect pieces from a different armor generation, certainly seems unnecessary for things like gloves & visor etc., but I doubt it even restricts shoulders or anything.

Imma go stare at some of the armor screenshots to see if they support my hypothesis.

Edit: I take it back, I have no idea lol. Most screenshots seem to stick to either a full Mk.VII set or a full reach set. Maybe it is restricted, but idk :frowning:

I have a feeling that they are indeed restricted, but not too much.

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> I have a feeling that they are indeed restricted, but not too much.

what would you classify as not too much? We already know the new Yoroi armor is its own core. If they restrict like we are assuming right now, probably means nothing else can go with that armor set, and we can’t use pieces from it on the Mk.VII. At this point I bet every season is gonna introduce a new armor core that can’t be interchanged.

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> > 2533274818084099;8:
> > I have a feeling that they are indeed restricted, but not too much.
>
> what would you classify as not too much? We already know the new Yoroi armor is its own core. If they restrict like we are assuming right now, probably means nothing else can go with that armor set, and we can’t use pieces from it on the Mk.VII. At this point I bet every season is gonna introduce a new armor core that can’t be interchanged.

From what I’ve seen, the core locks in only certain things like chest and shoulders (maybe one more part) with their reasoning being to prevent clipping.

> 2533274818084099;10:
> > 2533274855839016;9:
> > > 2533274818084099;8:
> > > I have a feeling that they are indeed restricted, but not too much.
> >
> > what would you classify as not too much? We already know the new Yoroi armor is its own core. If they restrict like we are assuming right now, probably means nothing else can go with that armor set, and we can’t use pieces from it on the Mk.VII. At this point I bet every season is gonna introduce a new armor core that can’t be interchanged.
>
> From what I’ve seen, the core locks in only certain things like chest and shoulders (maybe one more part) with their reasoning being to prevent clipping.

We’ve yet to see any mixing and matching of Gen 3 stuff with Reach stuff, which is very worrying. I wish they’d just tell us.

343 really needs to clarify this ASAP, because this is exactly what happened with armor coatings. The first coatings were shown off and most people were confused as to how much the coating did exactly, such as if it just affected the texture of the armor to depict varrying levels of wear and tear, or if it affected the colors as everyone feared. Our worst fears for that ended up being confirmed. Now when I see something worded like that in an article, my heart skips a beat. I’ve scrubbed through the trailers multiple times and have not seen any mixing and matching aside from a somewhat blurry screenshot that someone posted on twitter, which isn’t particularly comforting. It would be absolutely absurd for 343 to restrict helmets and other armor pieces to certain armor cores and not realize how that would negatively affect the experience. I want to believe that isn’t the case, but with the precedent set by armor coatings, it’s so hard to know without an explicit statement from 343.

I doubt that’s how it works. Armor core is:

  • Techsuit - Arms - Chest base and back - legs - crotchEverything else is interchangeable.

> 2533274882898126;13:
> I doubt that’s how it works. Armor core is:
> - Techsuit - Arms - Chest base and back - legs - crotchEverything else is interchangeable.

In the newest canon fodder, Grimbrother One said:

> let’s take a look at some of the new armor elements we’ve showcased, with each of the helmets below as part of the new Mk. VII armor core.

Scroll to “ARMOR APPLICATIONS” to see for yourself.

From what we have seen so far, every 343 original helmet (+ODST and Mk. V helmet) was only used with the Mk. VII armor core while all Reach helmets were used with the Mk. V - Reach core. Same goes for shoulders. I would love to be corrected, but I cannot find any exception.

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> I kiiiiind of get it for shoulders. They may clip or float over the under armor for different cores, but a decision like this makes no sense for helmets. Hell, for all we know, this could apply to visors or coatings too. People hate coatings enough already, so the idea that they may not even be available for all armor will cause all hell to break loose.

I want to amend this: the decision, if true, makes no sense for shoulders either. Because all shoulders can go with the prosthetics, so I see no reason why they cannot go with all armor cores either.

I do, like many others, approve of the new armor designs, as many of them look refined and almost modern in respect to something that could be manufactured today. I recently looked at many of the armors found in Reach, Halo 5 and now what has been shown in Infinite, and its interesting that several of the design elements incorporate alot Halo Reach and Guardians, asthetics. While as a whole, the new armor is more akin to Reach, the Spartan Techsuit is still very prominent, albeit not as detailed. Having the armored sections more organically fit, in terms of wearer mobility, seem to have taken much more thought with this generation of Mjolnir. Which is a huge plus for me! So 343i has successfully integrated both new and old art styles, without ditching some of their more “iconic” designs elements.

With regards to generational armor parts swapping, in terms of “armor cores”, it would be nice to see players have the option for near unlimited customization, so that they can create their ideal Spartan. Want Jun’s camouflage hood on your new Mk VII, select and play. Want that Mk IV helmet on your Mk VI Gen 3, run wild. It would be refreshing to see just the huge amount of unique armor choices out there. However, I can see the idea of having certain armor choices locked to generational armors in order to keep armor cohesion high, and armor clipping low. There maybe away to just make all armor, Gen 3 compatible, or redesign all armors to fit on the new player models better, we don’t know at this point.

But for me, all I want is the Gen 2 HUNTER-class armor, used by Spartan Locke, in Halo 5 Guardians! By far my favorite of all the armor in the Halo Universe! As long as I have that, I’m good with whatever armor is implemented. I just want Locke’s armor.
343i, can I has HUNTER-class Armor?

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> Absolutely agree. How do they expect me me to buy their dlc armors if I cant mix and match them with other armors I’ve already unlocked. Sounds like a really dumb decision if you ask me.

So that you buy more MTX

This must be addressed asap!!! Explain these new systems instead of just flaunting them without explanation

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> > 2533274882898126;13:
> > I doubt that’s how it works. Armor core is:
> > - Techsuit - Arms - Chest base and back - legs - crotchEverything else is interchangeable.
>
> In the newest canon fodder, Grimbrother One said:
>
>
> > let’s take a look at some of the new armor elements we’ve showcased, with each of the helmets below as part of the new Mk. VII armor core.
>
> Scroll to “ARMOR APPLICATIONS” to see for yourself.
>
> From what we have seen so far, every 343 original helmet (+ODST and Mk. V helmet) was only used with the Mk. VII armor core while all Reach helmets were used with the Mk. V - Reach core. Same goes for shoulders. I would love to be corrected, but I cannot find any exception.

I stand corrected. Uhh…I’m not exactly hostile towards that idea though.