Let me tell you the story of my challenges this week.
Get 10 Sword kills
So to do this I need to try to get a random sword spawn, then manage to get ten kills with it. To do this I could either play Quickplay and PRAY that there is a sword spawn on the map at all that I get randomly put on (two levels of RNG), or I can play BTB and PRAY that a sword drops onto the map from space. I got 2 kills then just swapped it because it’s insane that there is this much RNG to a challenge. There should never, EVER be challenges that are literally based on random weapon spawns.
Get 3 Guardian Angel kills (TWICE)
So to do this challenge I need to basically get onto a BTB map with a good sniping weapon (random) then save an ally’s life (where the point of “saving their life is” is not defined) from a distance (and of course “distance” is not defined either). So to do this I spent hours picking up snipers and just shooting into battles hoping and praying that one of the kills would result in a Guardian Angel medal by some nebulous combination of distance and the opponent dealing shield damage to my ally at the time.
Get 3 Grapplejacks
So to do this challenge I need to go onto a map, find a grapple hook spawn, then hijack an enemy vehicle using it three times. Now, unfortunately, 2/3 BTB aps don’t have regular vehicle spawns that can be grapplejacked. However, I went into Fragmentation anyhow despite 90% of the game not having a vehicle circulating around since their spawns are so sparse, I camped the hookshot spawn, and then I sat around the middle of the map, and waited, and waited, and waited, and waited, and over the course of the game I managed to grapple onto and hijack three enemies. By the way, you essentially can’t grapplejack a Warthog because it will put you on the turret or passenger seat instead of booting the driver.
Then the game ended, and would you know, my progression tracked displayed only 1/3 grapplejacks. Why? I don’t know. I grappled a brute chopper twice, and a hornet random spawn once. only one of those counted. So then I got plopped into Deadlock, the worst BTB map, and I was forced to once again go camp the grapple spawn, and wait, and wait, and wait, and wait, and wait, and wait, and wait, and then across the ENTIRE game, I got ONE opportunity to Grapplejack someone. I even considered DELIVERING VEHICLES TO THE OPPONENTS TO GET THEM TO USE VEHICLES.
Win 3 Odball matches (TWICE)
Yeah. People simply don’t know how to play Oddball and unless I’m gonna do it solo this is horrendous and agonizing to do. This is basically a luck based challenge. It is just pure luck as to whether you get put on a team capable of winning an Oddball match.
This isn’t fun. It makes the game not fun. The fact that the ONLY way to gain XP is through doing these painful and miserable challenges is not fun. It makes me not want to play anymore and especially not pay any more money into this system. Everyone knows it and everyone feels this way. Having challenges that are based on complete RNG, or opponents behaving in certain ways, or sheer stupid luck, are not enjoyable, they’re stressful and awful. I am STILL trying to do the third Grapplejack because it is SO situational and CANNOT BE DONE TO THE ONLY REGULAR VEHICLE THAT SPAWNS.
They got my $15 for this pass, but unless this system is drastically changed by implementing XP rewards for in game actions (1XP per kill, 10XP flag capture, 1XP per second holding Oddball, 5XP capturing zones, 3XP per medal, etc) there is absolutely NO WAY I am paying any more money into this system.
