Does K/D Really matter?

So everyone is bragging about their MCC KD. But does it really matter? pros have like little tiny KD’s and they’d beat everyone of these forums anyway. I have a 2.5 but im not pro. KD Doesnt really mean anything guys and thats how it should be.

I honestly doesn’t think it matters, it can vary depending on your play-style. There is also an ongoing KDR discussion.

> 2603643534586909;2:
> I honestly doesn’t think it matters, it can vary depending on your play-style. There is also an ongoing KDR discussion.

Like normally playing in Halo 4 i had a 2.6 and what not and in mcc i have a 2.5 but like its really bothering me that people still care about KD that much.

Pro’s have small KD because they play customs against other pros lol

KD does who that someone is capable of going positive, but if the KD is based on custom games where people KD boost, social games like BTB where going +20 is easy, then it means very little. If you could differentiate between ranked and unranked KD it would at least be somewhat worthy to take note of. See my thread on this subject:

https://www.halowaypoint.com/en-us/forums/84ad72a8b51847978545f685f651fc15/topics/7-reasons-k-d-ratio-means-nothing/70326c5d-bc45-4cf0-86bd-82f5c1c12953/posts

Enjoy :slight_smile:

It matters to a point. I mean if you’re going negative in slayer every game, you’re not helping your team. But it shouldn’t be to the point where players avoid certain situations, just to raise it higher and higher. That and the fact that you can easily raise it with ease in big team or not playing the objective

Yes i am very aware of the Ranked and Pro community i am just more interested in seeing other peoples view on the matter.

To an extent KD matters, but not in the MCC, Halo 4, or reach, because the games are not evenly matched because there is not a ranking system, in Halo 3 if you were a level 50 and had a good KD that was when it meant something because you are clearly winning games against good competition with a high KD, they also had ranked and social stats separate. Without a ranking system everyone just worries about their KD and not their win/loss ratio. I wish they wouldn’t show in game stats, because ever since they put that in reach selfish play has sky rocketed.

Here’s what I said in another thread. I go into W/L as well.

> In ranked matchmaking, your K/D and W/L asymptotically approach 1.0 as your rank converges to it’s true value. This is because you begin to play against people your same skill level as your rank stabilizes. The only true measure of skill in ranked matchmaking is obviously the rank.
>
> In unranked matchmaking, you play against an almost random sampling of the population. Your K/D will approach some value that is representative of your individual skill level in reference to the sample population. The average and mean are most likely to be slightly above 1 (might be as high as 1.1).
>
> Your W/L will approach a value that is affected by individual skill level but not nearly as much as K/D. The team size of the playlist matters. You only contribute to the team 1/N so your contribution in doubles is much higher than in BTB. So if you play mostly BTB, your W/L would be expected to be closer to 1 compared to if you only played doubles where your W/L is more affected by your individual skill level.
>
> W/L is also heavily dependent on your teammates skill. If you party up with 3 above average skilled players, you’re going to have a higher W/L than if you always played solo with 3 randoms. That’s completely independent of your individual skill level.

TL;DR: After enough games, K/D doesn’t matter in ranked. Only your rank does. In social it doesn’t really matter, but it gives a rough estimation of individual skill level.

It gives you a fair estimate of who you’re going to be up against, but it won’t determine the outcome.

In the proper context.

People like to cite pros to show that k/d doesn’t matter and yet the better pros still have better k/ds at events than the others do.

> 2533274793734669;8:
> Here’s what I said in another thread. I go into W/L as well.
>
>
>
> > In ranked matchmaking, your K/D and W/L asymptotically approach 1.0 as your rank converges to it’s true value. This is because you begin to play against people your same skill level as your rank stabilizes. The only true measure of skill in ranked matchmaking is obviously the rank.
> >
> > In unranked matchmaking, you play against an almost random sampling of the population. Your K/D will approach some value that is representative of your individual skill level in reference to the sample population. The average and mean are most likely to be slightly above 1 (might be as high as 1.1).
> >
> > Your W/L will approach a value that is affected by individual skill level but not nearly as much as K/D. The team size of the playlist matters. You only contribute to the team 1/N so your contribution in doubles is much higher than in BTB. So if you play mostly BTB, your W/L would be expected to be closer to 1 compared to if you only played doubles where your W/L is more affected by your individual skill level.
> >
> > W/L is also heavily dependent on your teammates skill. If you party up with 3 above average skilled players, you’re going to have a higher W/L than if you always played solo with 3 randoms. That’s completely independent of your individual skill level.
>
>
> TL;DR: After enough games, K/D doesn’t matter in ranked. Only your rank does. In social it doesn’t really matter, but it gives a rough estimation of individual skill level.

I see I convinced you. I will be sure to post this in the thread where you said KD meant everything… boy do you look limited. <---- you know what that means

My K/D is more of just a self goal. I don’t have a team I can party with so each game I set myself to at least get more kills than deaths. On a note no it doesn’t matter becasue everyone dies regardless of a single game outcome.

Not when teammates quit leaving you with the 30 deaths for the game, there not accurate IMO.

Wow another one of these threads…

In short, not particularly but given context in can be an ok general indicator or skill.

For example someone who maintains a 1.5 at 50 high MLG is probably a very good player. Someone who maintains a 1.5 in rankless MCC is alright but not that great of a player.

Well the math is very simple.

If your team goes positive, you win. (slayer)

I can go 5 and 10 and still get a win. He means individual KD.

> 2533274819303871;11:
> > 2533274793734669;8:
> > Here’s what I said in another thread. I go into W/L as well.
> >
> >
> >
> > > In ranked matchmaking, your K/D and W/L asymptotically approach 1.0 as your rank converges to it’s true value. This is because you begin to play against people your same skill level as your rank stabilizes. The only true measure of skill in ranked matchmaking is obviously the rank.
> > >
> > > In unranked matchmaking, you play against an almost random sampling of the population. Your K/D will approach some value that is representative of your individual skill level in reference to the sample population. The average and mean are most likely to be slightly above 1 (might be as high as 1.1).
> > >
> > > Your W/L will approach a value that is affected by individual skill level but not nearly as much as K/D. The team size of the playlist matters. You only contribute to the team 1/N so your contribution in doubles is much higher than in BTB. So if you play mostly BTB, your W/L would be expected to be closer to 1 compared to if you only played doubles where your W/L is more affected by your individual skill level.
> > >
> > > W/L is also heavily dependent on your teammates skill. If you party up with 3 above average skilled players, you’re going to have a higher W/L than if you always played solo with 3 randoms. That’s completely independent of your individual skill level.
> >
> >
> > TL;DR: After enough games, K/D doesn’t matter in ranked. Only your rank does. In social it doesn’t really matter, but it gives a rough estimation of individual skill level.
>
>
> I see I convinced you. I will be sure to post this in the thread where you said KD meant everything… boy do you look limited. <---- you know what that means

You misunderstood me. By it doesn’t matter, I mean it’s not an important in terms of playing the game. If you have a 0.0 K/D, you can still play the game without any consequences besides losing more. By having a 4.0 K/D, you might win more but you’re not going to gain anything else out of it. Winning a social game doesn’t provide any real benefit besides the win on your service record and maybe some more enjoyment from the game. It isn’t necessary to get your social K/D up.

Now if you’re talking about player skill and assume they try their best in every social game, then yes, your social K/D does matter. It provides a rough estimate of individual skill level.

You didn’t convince me at all. Boy do you look stupid.

It means something to a certain point. I would say people that have super high kds in the range of 3 or higher usually camp and don’t help their team in Objective games.

No but to an extent.

Simply put, if you were to ask me, who would I rather have on my team? The guy who can run around alone and get a 3.0 K/D as opposed to the person who stays with his team and goes 1-12? The 4.0 K/D every time. I’d much rather people who know how to play the game than someone who doesn’t understand what to do but follow your teammates around like a pet dog.

I disagree with the posts about people who don’t help out in objective games. I’ve had plenty of games where I’ve gone +20/30 in flag games and that was the reason why we were able to capture flags. You can argue (Oh well you should be pulling the flag too!) Well, if I’m the only one sitting here getting kills and even allowing our team to get the flag across the map in the first place, why should I stop and grab the flag??

I hate the people I get on my teams sometimes whenever I have the flag that run right behind me or in front of me literally staring at me as I run the flag instead of cutting people off. So stupid. So yes, I would rather have the higher K/D because I will make it work.

> 2533274912702922;1:
> So everyone is bragging about their MCC KD. But does it really matter? pros have like little tiny KD’s and they’d beat everyone of these forums anyway. I have a 2.5 but im not pro. KD Doesnt really mean anything guys and thats how it should be.

K/d means nothing. Only the win matters.