> I’m not saying I want the BR back, though I prefer that weapon to the DMR, but I do not think the DMR is a skileld or balanced weapon. Now, I do have some reasons.
> -The shots register almost instantly.
> -The weapon is effective at most to all ranges.
> -It’s powerful enough to kill someone in 4 shots.
> -You start with it in most game types (Even if not most, still to many)
> -There really isn’t a set ROF and you can shoot it as fast as you want.
> -Reticule bloom resets far too quickly (Especially when crouching)
> Those are only some of the reasons. I’m not saying I want it taken out, I just want it fixed.
> But maybe I’m the only one, how do you guys feel about the weapon?
> Also, I’m not meaning to start anything except a mature discussion about game balance.
the DMR is pretty balanced versus every non-DMR weapon, and HORRIBLY balanced versus the DMR.
kinda funny that it works that way, but thats pretty much how it is.
the reason for this imbalance in 1v1 DMR duels is because of the way the bloom algorithm works (or doesnt work, rather). it is actually optimal to spam at the vast majority of ranges in halo reach, up until you drop their shields, after which, you wait and headshot them. because of this spamfest gameplay, every single 1v1 DMR encounter is almost 100% random in its outcome. it doesnt really matter how much shooting skill you have, because even average kids in halo reach can spam and keep the watermelon sized reticule on target (or at least part of it on target, and get lucky with their shots).
halo used to be
aim better, and shoot better -> win encounters of this sort
now it has become
aim better, and shoot better, and still get beat by the kid full auto spamming you from mid range. and at every range closer than mid range its entirely random, it doesnt really matter if you are good at shooting, or bad at shooting, so long as you can keep a bit of the reticule on target, you can get lucky and get kills.
skill in 1v1 [primary weapon spawn for competitive games] has gone out the window almost entirely.