Does anybody like Spartan Ops?

SpOps if fun and all with lost of potential but I’d take firefight back plz. We can keep SpOps for story. I’d rather see it turn into something like an actual second campaign.

I liked Spartan Ops, thought it was better than Halo Reach’s Firefight. ODST’s Firefight is by far the best out of the three.

I liked it. Would like more ranks added so I have a reason to go and play it some more. Atm its just a waste of time.

If you look at how much it developed and grew from something that was a bit of a chore to play, to something that was story driven and really quite creative. I really look forward to what 343 do with it next, now that they’ve got the groundwork done.

Don’t forget that it is their first game from scratch as a studio.

With reference to FF it was good in ODST, it was genuinely a challenge to survive. Reach however killed it for me, it became an unlimited ammo fest where if you played with randoms they were almost guaranteed to be spamming away with the fuel rod…

I also enjoy them a lot,though they can get boring at times. What bothers me is trying to earn the commendations for it. Some will extremely hard to achieve, and will require many, many, hours of game play. Even if you just playing on easy to get the certain commendation. I’ve put just over a day and a half into it and I have only 36% commendation. It will take forever to get the crawler sniper ( 1/6 completed) one since, your lucky to see two in a level that features Prometheans. That is really my only true complaint about Spartan Ops

> If you look at how much it developed and grew from something that was a bit of a chore to play, to something that was story driven and really quite creative. I really look forward to what 343 do with it next, now that they’ve got the groundwork done.
>
> Don’t forget that it is their first game from scratch as a studio.
>
> With reference to FF it was good in ODST, it was genuinely a challenge to survive. Reach however killed it for me, it became an unlimited ammo fest where if you played with randoms they were almost guaranteed to be spamming away with the fuel rod…

This is my exact opinion as well. In hindsight I enjoyed ODST’s firefight more, though it was a new addition to the Halo series at that point. WHen it got to reach it seemed much less serious or about survival. They took the feeling that i liked in the original firefight away.

I do enjoy Spartan ops though. I only ever play the episodes one time so for me it doesnt really have any replayability. But i do enjoy the story going along with it (after episode 5). Even though its not the best it keeps me entertained and is the only reason I really ever played Halo 4 after a few weeks.

Just look at my account. No Spops played.

So yeah do not like.

Spartan Ops is far superior to Firefight. It actually has story.

I like the story aspect of Spartan Ops but the gameplay itself wasn’t really anything special, as said before it was just kill enemies go there, kill more enemies go there, push a button, then kill multiple waves of enemies with unlimited respawns.

Campaign and Spartan Ops are the only things I can enjoy with Halo anymore.

Spartan Ops is basically a contextualized Firefight. Unlike FireFight however, it is boring because it removes any sense of imperilment. You have infinite lives and a 5sec respawn. It is impossible to actually lose a Spartan Ops mission. This devolves the experience into a monotonous shooting gallery. On top of that the characters are shallow, underdeveloped, one dimensional stereotypes, and, aside from the unforeshadowed twists and deus ex machina moments, the plot is simplistically straightforward and largely disconnected from the missions that you complete as a player. This calls into question why they even bothered to contextualize FireFight in the first place.

FireFight was fun because it was about survival and teamwork. Working with your friends as a cohesive unit and reaching the 4th Set was satisfying because it was an accomplishment. FireFight hasn’t delivered this experience since its inception with ODST. Reach’s FireFight was a wacky, customizable mode about high scores and rank ups. Fun for awhile but boring in the long run. Halo 4’s Spartan Ops is the greatest devolution of FireFight that the series has suffered. It is a stale mode that has even less re-playability than its predecessor due to repetitive dialogue and a complete lack of customization.

The only thing that Spartan Ops added is a story, and due to the inherently disorganized, multiplayer nature of the game mode, that story was oversimplified to the point of being unpalatable.

If Spartan Ops is to be salvaged in Halo 5, it must find its own identity. Halo 4’s Spartan Ops tries to be Campaign and FireFight at the same time and the result is a train wreck of gameplay and story. If FireFight makes a triumphant return as its own dedicated game mode, than I believe that Spartan Ops will be able to truly spread its wings and evolve into an entire, secondary, co-op campaign, one complete with fully developed characters, story, and gameplay elements.

To me Spartan Ops was very enjoyable, New story CGI episodes every week, Progressive based missions. Though I wish they wouldn’t reuse so many MP levels for missions, that kind of a let down.

But overall Spartan Ops was fun and enjoyable, also expanded the story.

Added story, can play without having to commit to a MM game if I have RL issues at the same time, allows me to continue to rank up.

FF was ok, this is ok.

> Campaign and Spartan Ops are the only things I can enjoy with Halo anymore.

This.
I am more of a campaign player, and now that Sp Ops is over, Halo 4 just sits on the shelf.

The missions are alright the first time but there’s no replay value after that. I only kept playing it to get to 130 faster.

Yes, it is a much more evolved version of FF, much smoother, better AI, and an objective. It is 10 times better. At this point I’m literaly having more fun playing SO than MM. MM is so stale (it hurts me to say that).

I loved Spartan ops, but i would have liked to see ODST firefight come back. Reach’s was too easy. Also Spartan Ops should have limited lives.

I also don’t, it seems like a cheep version of firefight with a story to it.

I’d rather have firefight.

I like Spartan Ops, but it’s the best when I play it with my brother on split-screen or with friends from XBL. PLaying with strangers isn’t good idea, connection’s just too bad.

I don’t like Spartan Ops and I don’t like the enemy commendations from it as well.

I used to love Firefight Limited in Halo: Reach. It is pretty much all I played in my last months of that game.