does anybody have tips on 3 warden level?

I’ve been trying to beat the breaking on legendary for a month, but the three wardens kill me again and again and again. Anybody have pointers?? (I’ve used Incineration Cannon, Binary Rifle, Scattershot, Suppressor, and Lightrifle)

Just skip it entirely.

> 2533274812652989;2:
> Just skip it entirely.

I was literally going to give him that link

Hell yeah.

There is an easier way than Nak3d Eli’s. Instead of going to the left, go to the right and there is also a grav lift. At the height of the grav lift’s boost, thruster pack towards the door and then just ground pound. I literally got it first try and I didn’t need to clamber. It’s also faster.

> 2533274880627067;1:
> I’ve been trying to beat the breaking on legendary for a month, but the three wardens kill me again and again and again. Anybody have pointers?? (I’ve used Incineration Cannon, Binary Rifle, Scattershot, Suppressor, and Lightrifle)

Yeah same here it pissed me off when i was on that mission, but I was forced to kill them since I didn’t know about the skipping trick lmao. If you’re feeling up to the challenge I’d suggest running straight to the right of the stairs where you’d be right behind them and sneak a Shot to the back with an incineration cannon (if you carried one into the fighting area.) and blasting one warden a couple times. then mostly shoot that one. Once you’ve got one out of the way you can now run around and send your team-mates to one side of the map while you’re on the other, and you and your NPC partners can get shots on the back from both sides. another part that pissed me off was when the turrets appeared, I also used my team-mates to destroy those by ordering them to attack it and sneaking an incineration cannon blast in followed by some Light-rifle Shots. Then I continued sending the team-mates on the other side of an area, (Doesn’t have to be on complete opposite sides.) and taking turns at the back whilst hiding behind cover, running and dodging those lasers and black balls. Good luck on whatever you do!

Go for the “Harbinger” achievement.

That one was fun. ^.-

If you don’t want to skip it and do it the old fashioned way, kill them one at a time and from a distance, because you DO NOT want to be anywhere near them. Make sure to keep Blue Team alive as well so you have some support, and use the d-pad command thing to keep them away from the Warden(s). Also, make sure to take cover, because they can also shoot that black-hole thing and also that laser as well. And when the turrets appear, make sure to take them out as quick as you possibly can, while also directing your team from the Warden(s). Hope this (or the easy way) helped!

Equipped blue team with Inc Cannons and kept to the right. First warden went down fast as I kept somewhat in melee range to not have that black ball of death being shot at me. When it died I had a bad checkpoint to turret spawns but I discovered that they die from one Binary round if timed right and the exact place, when they charge just before they shoot and from where they shoot.

Second and third warden was drowned in heavy fire and went down easily.

Got it done faster than fighting two.

Don’t know why though but at the start, it seemed like the two wardens I weren’t fighting ignored me, so my fight was basically three 1v1 fights in succession.

Lol. You wanna skip that? True gamers here I see. I tried it bout10times and got it. My tips shortly:
Throw all your granades when they jump down
Go get fore rocket from right
Mark one warden by pressing up dpad
After you kill one, you get checkpoint, be sure you are safe distance from other 2.
Last one spawns turrets, destroy them first OR (like I did) run around behimd covers.
HINT. If you shoudler bash warden he stuns-> go around and shoot that “ball” with scatter .

Dont skip or you are not real lonewolf! Gl man!

> 2533274795123910;9:
> Equipped blue team with Inc Cannons and kept to the right. First warden went down fast as I kept somewhat in melee range to not have that black ball of death being shot at me. When it died I had a bad checkpoint to turret spawns but I discovered that they die from one Binary round if timed right and the exact place, when they charge just before they shoot and from where they shoot.
>
> Second and third warden was drowned in heavy fire and went down easily.
>
> Got it done faster than fighting two.
>
> Don’t know why though but at the start, it seemed like the two wardens I weren’t fighting ignored me, so my fight was basically three 1v1 fights in succession.

Exactly the same here: it required many checkpoints, but in the end I made it that way.

> 2533274812652989;2:
> Just skip it entirely.

thank you it worked!