This seems like I’m not talking about the issue presented at first, but I need to talk about Spartan ops to show an example of what I’m talking about.
Spartan Ops was never quality to begin with. It’s just a bunch of filler gameplay to play with friends against AI. You just shoot things and that’s it, it’s nothing special. Although I found firefight in Reach to be more entertaining since it had different game modes and more varied gameplay with skulls, it was also quite challenging since you had no-where to run and you had to hold your position and survive.
It’s pretty obvious no real thought was put into any of the missions, exept for “we’ll give them a mantis” or “we’ll give them rocket launchers”. Well maybe they did have ambitious ideas but they didn’t get the chance to impliment it into the game. I think this is the problem with large companies, they don’t offer any innovation or crazy, risky ideas such as in Spartan ops or campaign. Most of these risky ideas are probably stopped by an executive that says “I can’t let you do that”. Bungie took risks, especially with forge world. 343 have shown to take the safe route so far with Halo anniversary and now Halo 4.
Looking at this I realised something, I realise what Halo truely was…
343 was focused on making everything ‘Halo’ while making it different in their own way. Well prepared to have your mind blown, because ‘Halo’ or the way you think of Halo isn’t what you think it is.
Halo isn’t warthogs, Master Chief, Cortana, the music, or even sticky grenades. It’s not the covenant, grunts, elites or Halo rings… Think deeper, instead of what components make Halo, but what makes it’s components. At it’s core Halo is pure innovation, it’s what make Halo Halo. The first few Halo games will always be the most ‘Halo’ Halo games. In 2001 the graphics weren’t very amazing, but Halo CE broke out with amazing graphics, smart AI, perfected gameplay mechanics, music that made your ears -Yoink!-, massive battles, open environments, engaging and epic story of grand purposions with twists and turns, it shows you how the world is and bam the flood comes out and everything changes, the increadible warthog run. None of this has ever been done before in any form.
Halo is innovation, 343 have had this all wrong. Don’t get me wrong though, Halo 4 is a decent game, it’s just not increadible like the original games were. But I still think that Bungie are creating the next true Halo game with Destiny, it looks like they are truely pushing with innovation.