Only at certain ranges. If you are given a tool, use it. However, don’t rely on it, since you get knocked out of it if you take damage.
> 2533274826467332;2:
> Only at certain ranges. If you are given a tool, use it. However, don’t rely on it, since you get knocked out of it if you take damage.
Yeah, I only really use it at long range with the DMR scope.
ADS has been in every halo game, now it has an animation to it, oh no oh gosh!
I use what ever has been given to me within the game, however i do believe there is a bit of an issue where you come out of ADS when hit and it becomes a pain when your in a 1v1, I thought it would make you flinch instead of stopping the ADS. Anyway it’s a nice new feature, and to be honest it doesn’t stop it being a Halo game either!
Long range yes. Close range ADS = death in Halo.
Its going to take a little bit to transition back to halo from destiny. I can jump and shoot hipfire again!
> 2535429089645794;6:
> Long range yes. Close range ADS = death in Halo.
exactly, that is how it should be
But, only when it calls for it
> 2535429089645794;6:
> Long range yes. Close range ADS = death in Halo.
shhhhh, let the cod kiddies find out the hard way.