Do You Think Things Will Turn Around When S3 Gets Here

Snapshot of the poll results: 87% “No”

Daaaaang, even I didn’t think it would be that lopsided, and I was early to the “Infinite is dogwater” party :rofl:

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Desync is a huge one for so many people as this is a new experience that we’ve never experienced in any prior halo game. It’s truly crazy how it changes with each game and your specific ping.

With that being said, an overall progression system and forge maps/ gamemodes being introduced into matchmaking would be two great additions to the game.

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:joy: :joy: :joy: :joy: :joy: :joy:

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Oh don’t worry, it will be my ABSOLUTE last purchase of anything 343 unless I see some improvements this season.

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The absolute bare minimum this game needs is to have controller aiming reverted to how the old titles handle, and to have desync fixed. Fix the gameplay and MAYBE people will start to stick around.

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that shows all good how worse the trust level is in the communety and there have for the game.
and with 87% from the 111 people have vote is that not a good sign of trust.

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The same old story since 2014. But I somehow hope this has been self-sabotage and antitrust practices in order to acquire Activison. Although, I doubt that’s the case.

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They’ve effectively lost the campaign crowd at this point, and if anything, made it so halo infinite fully dieing is in their best interest.

Even for those who like the campaign, I can’t imagine they play it too much. And they’re best bet of more campaign is just a new game.

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After they let go of a bunch of important devs?.. No. I would love to be proven wrong however.

The game now feels like it only exists as a cash grab. Its also really hard to get people to support a game that actively gives you all the reasons to believe you’re never gonna get what you want out of it.

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and also the campaign crowd was also the last thing that was left alive since there lost the mutliplayer crowd last year all.
so there only chance to keep a crowd and support for the game was only the campaign mode crowd since the multiplayer has no crowd anymore.

i like the campaign but the last time i have play it was think 10 month’s ago or so.
since it was getting boring to fast and was more waiting for the expension to come out.
and i think people are not going to buy the next halo game for the campaign mode at all and wait first if its a good one or not.
and if there not make the same mistake’s again with it like telling it gets that but when its out there scrap it for some reason like we have see all twice.

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Phil Spencer, in an interview with IGN this last week, did not answer “yes” when directly asked if the “10-year plan” was still accurate for Infinite. I would even argue he indirectly said no, but that’s up to interpretation.

So get ready for a Destiny 2 situation. We’re almost certainly getting a new game or Infinite relaunch sometime after S5 is my guess

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I can’t vote since its hard to say. Halo Infinite is going to need a complete overhaul because at launch, this game had very little to offer. More maps, restored game modes, returning weapons and vehicles, and have a more intuitive UI compared to what we have right now, and a plethora of QoL changes to make the game far more seamless in the games and in the Main Menu… Right now, the game is very bare bones, and its hard to remain invested in the game for long periods of time without feeling burnt out really quick. I still want the game to succeed, and the MCC is a prime example that 343 is capable of pulling a rabbit out of the hat, but that faith can only go so far. I don’t want to hear them say ‘They are listening’, but to actually show a noticeable difference in their product

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Nothing game changing is going to happen in season 3. There will be new stuff Battle Pass cosmetics, and things that you can buy in the shop, and that’s it. We’re going to get one new weapon, and that’s not going to change the game. It shouldn’t have even taken over a year and a half to get one new weapon. We still don’t have Infection playlists.

Adding some Forge maps to matchmaking also is not going to change the fact that the game sandbox and gameplay itself is not very enjoyable. It doesn’t matter how many maps you add, if the game just doesn’t FEEL like a Halo game. It’s not fun, like the MCC multiplayer is. 343 is never going to change that either. We will never have team collision, and the weapons will never work like they used to in older Halo games. This is how it will always be.

Unless Pierre himself decides to destroy everything that 343 did to make Infinite “competitively balanced”, it’s not going to get any better, ever.

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No, I don’t think things will ever turn around for this game. Most companies don’t double down on dying games as much as I’d like them to. Instead, they provide minimal support and try winding down development until they announce their next project. All promises about 10 years of this or that are just corporate lies where a company will either quit early or provide a bare minimum of support if at any point the game population declines.

Halo MCC - love it - but I wonder if it was a really profitable venture getting it to the state it’s in now or if they did it at a loss simply to appease existing Halo fans so that they wouldn’t give up on the franchise permanently.

Microsoft is acquiring Call of Duty, so I imagine at a certain point in the future they’ll be asking themselves if they even need Halo assuming that Call of Duty stays as one of the biggest multiplayer FPS titles on the planet.

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I think MCC is one of those cases where Microsoft only made it for the sake of promoting Game Pass subscriptions. All of those games that are in MCC already were made by Bungie and 343, so there was no real money spent on any additional assets or game development. It just went into making the collection, menus, servers, and new Battle Pass cosmetics. I’m sure there’s some kind of a profit gain.

Sure, 343 could sell premium cosmetics, but since they added the toggle in MCC, people would be less likely to pay for them, knowing that many people wouldn’t even see them

By the previous seasons metrics of can we sell you a battlepass, yes. By rationale standards of anyone who plays the game its a hard no. Every single bit of solid feedback given so far for infinite has been met with “we know better shut up” only to be proven spectacularly wrong on that front only after 343I doubles down and shoots themselves in the foot. You were so happy about a baseline launch you spent dev time getting rid of the scorpion gun while your game crashed and burned in a desync horror show. The first season3 would have been when they actually sold a season2 battle pass with the storefront automatic rollover exposing the original plan, and we are not in any better shape as a game with nothing to offer a returning player but more money to spend and the frustration of your skill being the least impactful element of gameplay. Every solid feature like forge they released on a broken foundation was just one more batch of people who were never going to come back again and 343I still has not even realized that.

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I know this is the exact assessment most companies would make, but I hate it. Because if you put that option in every game, I would always have it enabled.

No career progression a whole year after launch and still no guarantee of it for S3 is one of the biggest reasons why the ‘damage is already done’ in my eyes.

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Only if the basics of the game start working. Hit reg Desync

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What does season 3 even have other than more armor, one returning weapon, two maps and a new smoke grenade? Unless there is something massive, this is the least I am excited for a major update regarding this game.

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