Do you think the Campaign will be longer?

Bonnie has come out and that the game is going to have scope, scale, and drama. Since we’re getting two playable characters, this seems like they want this to have a great story and characters, full of epic scale and personal character drama. I hope they have a longer length for the Campaign feel right from both characters, so that one doesn’t feel too short. Do you think they’re making the Campaign longer?

> 2533274840469109;1:
> Bonnie has come out and that the game is going to have scope, scale, and drama. Since we’re getting two playable characters, this seems like they want this to have a great story and characters, full of epic scale and personal character drama. I hope they have a longer length for the Campaign feel right from both characters, so that one doesn’t feel too short. Do you think they’re making the Campaign longer?

I legitimately believe that Halo 5 will have a huge campaign. Considering that the game started development in 2012, I’m sure that 343 has something big just waiting for us. I hope that it is pretty open on some parts. Maybe the city from the trailers could be a hub area.

Sure hope it has a massive campaign, 8 full missions should not be enough to explain what will happen in Halo 5, I would hope to see something similar to halo 2,10-14 levels, and an actual boss fight (if deemed necessary)

I hope so, Halo 4 was depressingly short. Even Halo 3 was. Something along the lines of Halo 1 or 2 would be ideal. Realistically though, I’m expecting the normal 6-8 hour campaign that seems to be all the rage these days.

It would have to be. There’s at least two playable characters so having a story as short as Halo 4s wouldn’t make any sense. Hopefully it’s at least as long as Halo 2.

A good solid 15 missions would be amazing

> 2533274868780757;6:
> A good solid 15 missions would be amazing

Hopefully it could change perspectives as well and have them all tie in and meet

I am hoping for a nice long campaign but most games seem to be making them shorter. But I bet it will be 10 missions. Then we will have to wait for Halo 6.

I want a two-week campaign; Ms. Ross did promise scale.

I’d say 10-12 missions minimum. Make each mission about an hour long, then have plenty of memorable cut scenes.

I just want a good length. Halo 4 was so disappointing. Actually, just about every halo game after 2 was disappointingly short.

I am hoping that having Locke doesn’t take away from Chiefs missions. Halo 2 had missions for the Arbiter but that didn’t detract from Master Chiefs missions.I want 343i to do that. Campaign in Halo 4 is quite short and although great, not as repayable as past Halos were.

15+ hour campaign would be great

Though I reckon it will be longer then the previous ones anyway

I hope so, I miss the days of Halo 2 and it’s Huge Campaign

I honestly believe the game will have around 8 - 10 missions, on Normal difficulty you’ll probably finish it in 6 - 8 hours.

It’s been like this for quite a while, and I don’t think they’re changing the formula anytime soon. But hey, as long as the story is memorable, that’s all I need.

The way they’re presenting all of this information makes me think this might be a long campaign. Maybe 13 Missions? (Just a guess)

They seem to be going along the same vein as Halo 2 as far as story goes. Two playable characters telling their respective stories. With that in mind, I would expect about the same amount of missions: 15. Maybe more if 343 is feeling generous.

If the campaign isn’t open world, as some people are speculating, then I hope that we at least get some levels that have an open world fell to them. Like Silent Cartographer and Assault on the Control Room in Halo CE.

> 2533274840469109;1:
> Bonnie has come out and that the game is going to have scope, scale, and drama. Since we’re getting two playable characters, this seems like they want this to have a great story and characters, full of epic scale and personal character drama. I hope they have a longer length for the Campaign feel right from both characters, so that one doesn’t feel too short. Do you think they’re making the Campaign longer?

I’m anticipating/predicting a long campaign, open world-like playability, a boss fight, and non-linear levels. I think it will have some Mass Effect-like features (but still definitely not an RPG). I even think that there will be a portion of the game where you have your own ship (either as Locke or as Chief) and can travel to the next level of your choice.