Do you think project Scorpio will be modular?

I’m sure you all are well aware of project Scorpio coming out next November, 2017.

What are your thoughts and hopes regarding to its structure, and Microsoft’s long term plans?

My hope is that it will further blend the lines between pc and console, ultimately becoming a form of “living room gaming pc”. I hope that it will be modular, meaning that hardware such as ram, graphics cards, hard drives, etc, will be upgradeable.

Upgrading consoles will not mean a $400-500 investment anymore, but $80 here, $120 there. You want to play the newest Halo or Elder scrolls with mind blowing graphics? Upgrade a component. Visuals don’t matter to you? Keep your current build and turn down the lighting fx.

This would ensure Microsoft never has the awkward transition periods, disrupting game development, consumer choices, etc.

What do you all think?

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I think that sounds like a horrible idea that removes the point in having a console. I prefer console gaming due to simplicity. I don’t want to have to shell out money to upgrade every few months or every couple of years to play the latest game. I want to buy a console hook it up and be good for 5 or more years.

Ya I also disagree with what is being suggested. I simply don’t have the money to pay $80 here or there. Along with the fact that Scorpio is not going to be your average console price. It is going to cost a lot of money.

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> I think that sounds like a horrible idea that removes the point in having a console. I prefer console gaming due to simplicity. I don’t want to have to shell out money to upgrade every few months or every couple of years to play the latest game. I want to buy a console hook it up and be good for 5 or more years.

Simplicity I understand. But you miss my point. You must not have read the whole post. We spend more money in the long run with the current console arrangement. You wouldn’t have to buy components to play the newest games. If you dont care about graphics, keep the stock build and turn down the fidelity on newer games, likes PCs do.

Such functions would be able to cater to players who have money and want tip of the line products, or players who don’t have the money to buy a new console, but can partially upgrade, relieving financial burdens.

If you want to spend more money on your consoles with less returns, sure, go ahead and embrace the outdated console systems. But if you want to save money, while playing modern graphics, you can only achieve that with a modular setup.

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> > I think that sounds like a horrible idea that removes the point in having a console. I prefer console gaming due to simplicity. I don’t want to have to shell out money to upgrade every few months or every couple of years to play the latest game. I want to buy a console hook it up and be good for 5 or more years.
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> Simplicity I understand. But you miss my point. You must not have read the whole post. We spend more money in the long run with the current console arrangement. You wouldn’t have to buy components to play the newest games. If you dont care about graphics, keep the stock build and turn down the fidelity on newer games, likes PCs do.
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> Such functions would be able to cater to players who have money and want tip of the line products, or players who don’t have the money to buy a new console, but can partially upgrade, relieving financial burdens.
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> If you want to spend more money on your consoles with less returns, sure, go ahead and embrace the outdated system. Or

I saw what you wrote…however I don’t have the greatest faith that it would be the case. Microsoft have already stated that everything playable on the Scorpio will be playable on my Original Model Xbox one, but I fully expect them to announce an exclusive or two at some point. I don’t expect dev teams to put up with developing games that can run on the new more powerful hardware and the less powerful hardware for the duration. I certainly hope that I’m wrong and they keep their word. The same is true for the PC model you describe. Eventually someone would question why they should make games for the original hardware when everyone ‘should’ have upgraded now.

I’m also not certain the model is ‘outdated.’ While the enhanced models of the PS4 and Xbox One will be coming out, that doesn’t automatically mean that the traditional method of putting out a console and sticking with it for a period is broken. Companies try new things, they attempt to innovate. Upgradeable versions of the same console may be the future, but I don’t feel there is enough information to determine the veracity of that at the moment.

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> Ya I also disagree with what is being suggested. I simply don’t have the money to pay $80 here or there. Along with the fact that Scorpio is not going to be your average console price. It is going to cost a lot of money.

Microsoft has already stated that it will be less than $600. If you consider that at launch, the Xbox 360 equipped with a wireless recieve cost $500 at launch, when adjusted for inflation, will be significantly more expensive (~$650) than the Scorpio.

In the long run, modular consoles are cheaper, as upgrades are not required, component purchased are incremental. Think of it this way, $80 a year, for 6 years, is only $480. Cheaper than new consoles at launch, while also delivering updated features and graphics. It would literally be cheaper immediately AND in the long run, all while providing state of the art games on fresh hardware, not antiquated pieces of equipment.

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> > > I think that sounds like a horrible idea that removes the point in having a console. I prefer console gaming due to simplicity. I don’t want to have to shell out money to upgrade every few months or every couple of years to play the latest game. I want to buy a console hook it up and be good for 5 or more years.
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> > Simplicity I understand. But you miss my point. You must not have read the whole post. We spend more money in the long run with the current console arrangement. You wouldn’t have to buy components to play the newest games. If you dont care about graphics, keep the stock build and turn down the fidelity on newer games, likes PCs do.
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> > Such functions would be able to cater to players who have money and want tip of the line products, or players who don’t have the money to buy a new console, but can partially upgrade, relieving financial burdens.
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> > If you want to spend more money on your consoles with less returns, sure, go ahead and embrace the outdated system. Or
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> I saw what you wrote…however I don’t have the greatest faith that it would be the case. Microsoft have already stated that everything playable on the Scorpio will be playable on my Original Model Xbox one, but I fully expect them to announce an exclusive or two at some point. I don’t expect dev teams to put up with developing games that can run on the new more powerful hardware and the less powerful hardware for the duration. I certainly hope that I’m wrong and they keep their word. The same is true for the PC model you describe. Eventually someone would question why they should make games for the original hardware when everyone ‘should’ have upgraded now.
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> I’m also not certain the model is ‘outdated.’ While the enhanced models of the PS4 and Xbox One will be coming out, that doesn’t automatically mean that the traditional method of putting out a console and sticking with it for a period is broken. Companies try new things, they attempt to innovate. Upgradeable versions of the same console may be the future, but I don’t feel there is enough information to determine the veracity of that at the moment.

Either way, gamers with old systems will be left behind eventually, like gamers on Windows 95, or the original Xbox. A modular system would make it less painful and more infrequent.

Scalable textures. Particle density. Lighting. FX. Framerate. Resolution. These are all adjustable attributes that most PC games feature in order to cater to gamers with different hardware limitations. There is no reason to think that developers would act similarly in the console realm.

Oh the current system is certainly not broken! I hate it when people use that term, as it is almost always an exaggeration. The current model defintely seems archaic. It costs us more as consumers, and causes MASSIVE financial risk on the company’s behalf whenever a new console is released as they attempt to transition gamers away from the legacy consoles.

Phil Spencer said that when you look at all other forms of electronic products, consoles are outdated. And that Xbox will become a “family of products”.
Here is my largest concern: I only see two explanations:

  • The modular format as initially discussed in this post.
  • The Dreaded iPhone trends. Where massive amounts of people are fooled into trading in their perfectly suited, relatively modern phones for the newest model. I am terrified of the 2nd notion, so given Spencer’s word’s, I much prefer to think he means the first.

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> > Ya I also disagree with what is being suggested. I simply don’t have the money to pay $80 here or there. Along with the fact that Scorpio is not going to be your average console price. It is going to cost a lot of money.
>
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> Microsoft has already stated that it will be less than $600. If you consider that at launch, the Xbox 360 equipped with a wireless recieve cost $500 at launch, when adjusted for inflation, will be significantly more expensive (~$650) than the Scorpio.
>
> In the long run, modular consoles are cheaper, as upgrades are not required, component purchased are incremental. Think of it this way, $80 a year, for 6 years, is only $480. Cheaper than new consoles at launch, while also delivering updated features and graphics. It would literally be cheaper immediately AND in the long run, all while providing state of the art games on fresh hardware, not antiquated pieces of equipment.

Ok now I’m not trying to argue with you or say your lying. But I want to see that quote from Microsoft saying Scorpio’s price. Also (and I know this is a stupid reason) after awhile I get tired of thr same console. That’s why I’m getting a Xbox One S soon. Because I have had the same Xbox One for little over a year. And I’m kind of getting bored with it.

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> > > Ya I also disagree with what is being suggested. I simply don’t have the money to pay $80 here or there. Along with the fact that Scorpio is not going to be your average console price. It is going to cost a lot of money.
> >
> >
> > Microsoft has already stated that it will be less than $600. If you consider that at launch, the Xbox 360 equipped with a wireless recieve cost $500 at launch, when adjusted for inflation, will be significantly more expensive (~$650) than the Scorpio.
> > In the long run, modular consoles are cheaper, as upgrades are not required, component purchased are incremental. Think of it this way, $80 a year, for 6 years, is only $480. Cheaper than new consoles at launch, while also delivering updated features and graphics. It would literally be cheaper immediately AND in the long run, all while providing state of the art games on fresh hardware, not antiquated pieces of equipment.
>
>
> Ok now I’m not trying to argue with you or say your lying. But I want to see that quote from Microsoft saying Scorpio’s price. Also (and I know this is a stupid reason) after awhile I get tired of thr same console. That’s why I’m getting a Xbox One S soon. Because I have had the same Xbox One for little over a year. And I’m kind of getting bored with it.

But I thought you didn’t have the money to buy regular hardware upgrades. You said “$80 here or there” was too much. Now you’re ready to piss away hundreds on a shiny new model because you’re bored with the one you got a year ago?

Like, good for you, man. But that doesn’t make sense.