> Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
>
> When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
lol. There was no argument anywhere in that post. That seemed more like a condescending rant than a rational thought.
Oh god, I’m giving feedback. I’m killing the forums with my negativity instead of making 30 unoriginal polls and complaining about the way grunts look.
And 3 different bullet effects? I wasn’t aware that spread, fire rate, aim assist, and recoil would be completely gone if the BR was given a kill time on par with the other two.
> > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> >
> > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
>
> lol. There was no argument anywhere in that post. That seemed more like a condescending rant than a rational thought.
>
>
> Oh god, I’m giving feedback. I’m killing the forums with my negativity instead of making 30 unoriginal polls and complaining about the way grunts look.
>
> And 3 different bullet effects? I wasn’t aware that spread, fire rate, aim assist, and recoil would be completely gone if the BR was given a kill time on par with the other two.
Okay, sir. Tell me which halo game had the perfect kill times with 100% balance. Tell me and I will drop my argument completely.
> Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
>
> When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
quit being a -Yoink-, these forums are for discussing real concerns about the game, none of the things we say (for the most part) are from actual hands on experiance, they are just from what we have seen.
If anything is pointless here its your responding to this thread when absolutely nothing your saying will have any effect on the community.
> Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
>
> When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> >
> > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
>
> quit being a Yoink!, these forums are for discussing real concerns about the game, none of the things we say (for the most part) are from actual hands on experiance, they are just from what we have seen.
> If anything is pointless here its your responding to this thread when absolutely nothing your saying will have any effect on the community.
>
> ps. the BR wasnt in reach…
Never said the BR was in Reach, did I? I specifically pointed out that the DMR was the superior precision weapon (IN REACH).
> > Ugh, no, the BR is fine. They’re not going to change it just to accomodate nostalgiac fans’ belief that the BR is the god-weapon of Halo that reigns supreme over every weapon.
> >
> > I thought people got this out of their system in the weeks following E3.
>
> The BR could be a 4 shot and take 4 hours to shoot.
>
> Making it a 4 shot in absolutely no way will make it overpowered… there is more to it than just the number of bullets to kill…
>
> >_>
So you’re saying they should increase its power, but decrease its speed to balance it out.
But they could save the trouble by keeping it the way it is :/.
Eh, doesn’t really matter. In all the videos I saw, it made no difference whether someone had the BR, DMR, Carbine, or even AR. The only differences made to who won and lost were standard to Halo gameplay: who sees who first, who can duck, swerve, jump, and strafe the best, who throws the grenade, who has the better position, and, most importantly, individual skill.
I think the dmr/br/assualt settings are pretty accurate for now. I got to use all 3 at RTK in Austin and the BR vs DMR is a TOUGH choice but they are really balanced pretty well. With the DMR having the upper hand long range and the assualt being better very close. BR ALL THE WAY GOOD FOR MIDRANGE.
> > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> >
> > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
>
> First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
>
> YOU are being irrational.
So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
> > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > >
> > > When has there EVER been 100% complete balance for one class of weapons?<mark>Pretty sure the BR & DMR(In Reach)</mark> have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
> >
> > quit being a Yoink!, these forums are for discussing real concerns about the game, none of the things we say (for the most part) are from actual hands on experiance, they are just from what we have seen.
> > If anything is pointless here its your responding to this thread when absolutely nothing your saying will have any effect on the community.
> >
> > ps. the BR wasnt in reach…
>
> Never said the BR was in Reach, did I? I specifically pointed out that the DMR was the superior precision weapon (IN REACH).
> > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > >
> > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> >
> > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> >
> > YOU are being irrational.
>
> So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
It is not just about the kill times…
Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
When the BR has a slower rate of fire than the other guns but only takes 4 shots to kill the average kill time is much greater b/c the time it takes to shoot the 5th shot of you don’t land all 4 will allow the DMR to shoot 2 more shots or the Carbine to shoot 4.
Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
At this point the DMR and Carbine are better than the BR even if its ever so slightly.
> > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > >
> > > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> > >
> > > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > >
> > > YOU are being irrational.
> >
> > So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
>
> Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
>
> It is not just about the kill times…
>
> Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
>
> Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
>
> At this point the DMR and Carbine are better than the BR even if its ever so slightly.
They all have their specific useful ranges, all have their own niche and from what iv seen they do so very nicely.
> > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > >
> > > > When has there EVER been 100% complete balance for one class of weapons?<mark>Pretty sure the BR & DMR(In Reach)</mark> have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.
> > >
> > > quit being a Yoink!, these forums are for discussing real concerns about the game, none of the things we say (for the most part) are from actual hands on experiance, they are just from what we have seen.
> > > If anything is pointless here its your responding to this thread when absolutely nothing your saying will have any effect on the community.
> > >
> > > ps. the BR wasnt in reach…
> >
> > Never said the BR was in Reach, did I? I specifically pointed out that the DMR was the superior precision weapon (IN REACH).
>
> sure sounds like it…
Why do you think I put the ()'s after the DMR? Maybe to point out that it was just in Reach perhaps? Just drop it, since you obviously don’t get it.
> > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > >
> > > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> > >
> > > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > >
> > > YOU are being irrational.
> >
> > So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
>
> Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
>
> It is not just about the kill times…
>
> Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
>
> When the BR has a slower rate of fire than the other guns but only takes 4 shots to kill the average kill time is much greater b/c the time it takes to shoot the 5th shot of you don’t land all 4 will allow the DMR to shoot 2 more shots or the Carbine to shoot 4.
>
> Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
>
> <mark>At this point the DMR and Carbine are better than the BR even if its ever so slightly.</mark>
I’d like to see you prove this statement. That the DMR and Carbine beat out the BR every single time.
> > > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > > >
> > > > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> > > >
> > > > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > > >
> > > > YOU are being irrational.
> > >
> > > So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
> >
> > Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
> >
> > It is not just about the kill times…
> >
> > Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
> >
> > When the BR has a slower rate of fire than the other guns but only takes 4 shots to kill the average kill time is much greater b/c the time it takes to shoot the 5th shot of you don’t land all 4 will allow the DMR to shoot 2 more shots or the Carbine to shoot 4.
> >
> > Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
> >
> > <mark>At this point the DMR and Carbine are better than the BR even if its ever so slightly.</mark>
>
> I’d like to see you prove this statement. That the DMR and Carbine beat out the BR every single time.
Quite a lot of footage over the past few weeks.
Not gonna waste time providing you a source b/c if you haven’t seen it at this point then you don’t care.
> > > > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > > > >
> > > > > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> > > > >
> > > > > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > > > >
> > > > > YOU are being irrational.
> > > >
> > > > So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
> > >
> > > Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
> > >
> > > It is not just about the kill times…
> > >
> > > Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
> > >
> > > When the BR has a slower rate of fire than the other guns but only takes 4 shots to kill the average kill time is much greater b/c the time it takes to shoot the 5th shot of you don’t land all 4 will allow the DMR to shoot 2 more shots or the Carbine to shoot 4.
> > >
> > > Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
> > >
> > > <mark>At this point the DMR and Carbine are better than the BR even if its ever so slightly.</mark>
> >
> > I’d like to see you prove this statement. That the DMR and Carbine beat out the BR every single time.
>
> Quite a lot of footage over the past few weeks.
>
> Not gonna waste time providing you a source b/c if you haven’t seen it at this point then you don’t care.
Oh so there’s a video out there proving that the DMR and Carbine are better than the BR at every single possible range and situation? Good to know, lol. Also, just wanted to know if the DMR & Carbine are perfectly balanced with each other? Oh yeah sorry, we only care about the BR. My bad.
> > > > > > Holy crap, people will -Yoink!- about every little thing won’t they? I guess that’s all forums are for now-a-days. Why don’t we wait until there is a game in front of us before you all start herp derping all over the forums demanding stuff? Guess common sense is out the window too.
> > > > > >
> > > > > > When has there EVER been 100% complete balance for one class of weapons? Pretty sure the BR & DMR(In Reach) have always been better in the precision weapons department in past Halo games. Let’s not take into consideration that the Covenant & Forerunners have far more advanced weapons techology than the humans. <mark>But yeah, let’s make all the guns kill you exactly the same, let’s just have different bullet effects for the guns. Give me a freaking break and take a moment to realize how irrational you’re being. Please.</mark>
> > > > >
> > > > > First and foremost this is a game and whenever there is a mulitplayer component it must be balanced otherwise nobody would want to play it.
> > > > >
> > > > > YOU are being irrational.
> > > >
> > > > So, you’re saying nobody played Halo 2, 3, or Reach? All of them had unbalance in the precision weapons. MY ARGUMENT IS SIMPLY THIS: Would you all be making a fuss if the carbine had a .4 second-less kill time than the BR? I HIGHLY doubt it.
> > >
> > > Weapon behavior, rate of fire, shots to kill, scope, and all those shooting elements are very important in balancing the weapons against one another.
> > >
> > > It is not just about the kill times…
> > >
> > > Like I said, if the BR was a 4 shot but was on par or slightly faster than the other weapons it would still be harder to use since it has spread which makes the gun have a certain margin of error whereas the Carbine and DMR are pin point accurate over any range.
> > >
> > > When the BR has a slower rate of fire than the other guns but only takes 4 shots to kill the average kill time is much greater b/c the time it takes to shoot the 5th shot of you don’t land all 4 will allow the DMR to shoot 2 more shots or the Carbine to shoot 4.
> > >
> > > Again, it is not a matter of kill time as much as it is tweaking the weapon behavior, damage and rate of fire in order to make it different yet just as effective from the other weapons.
> > >
> > > <mark>At this point the DMR and Carbine are better than the BR even if its ever so slightly.</mark>
> >
> > I’d like to see you prove this statement. That the DMR and Carbine beat out the BR every single time.
>
> Quite a lot of footage over the past few weeks.
>
> Not gonna waste time providing you a source b/c if you haven’t seen it at this point then you don’t care.
I’ve seen the footage. And I have to say, I see no discernable difference between the performance of the BR and DMR. The BR certainly isn’t underpowered, though, half the kills I saw were made with it.
Actually, after seeing the footage, I think the BR is actually easier to kill someone with compared to the DMR and Carbine. When someone used a 1-shotter, they would almost inevitably miss a couple of times, while the guy with the BR was guaranteed to hit since the BR fired multiple shots, 1 or 2 of which would almost always hit as long as the guy’s aim wasn’t horrendous.
It’s especially easy with headshots, since 1 bullet is able to kill someone and the BR shoots, you know, 3.