Do you really want useless perks?

> > by using these “useless perks” as you would call it, is it useless to say…
> > 1)if only i had a little bit more shields to headshot kill my opponent
> > 2)accidently fall off the map, use thrusters to push myself just enough to get back in
> > 3)get to the second story without going the long way
> > 4)get to my team faster to help me get my perfection
> >
> > perks aren’t useless, that’s why they’re called perks.
>
> They’re “Useless” because they have no place in a Halo game.

your statement doesn’t apply to the idea of a useless perk to the person that made this thread.

> Don’t wont perks. Don’t want loadouts. I want to play Halo.

Just wait and see before you say that, why follow the crowd and be like soooo many others that say the same thing? we don’t even know how the HALO 4 ones are going to work.

I have a big question for every one.
Where did 343i come out and say there are going to be perks in Halo 4, please link me to that, and they must use the word “perks” in their statement.

If you can’t link me, then you guys are over reacting.

No, I want game changing abilities and powers. Something that really spices gameplay up.

Like Reach AAs.

> I’m not against change or evolution of the series, but changes to Halo games should be changes that can be implemented without changing the core fundamental gameplay. I don’t want changes to the series that are just blatantly ripped off from other games.

Welcome to Gaming: 2012, where nothing is “original” and everything is bound to get “ripped off.”

That being said, Halo Reach and Halo 4 have not “ripped off” CoD with their perk/loadout system. The systems in Halo (loadouts) work independently from CoD’s mechanic, and while they are similar in concept they are unique in execution. Halo Reach does not have “perks” in the manner that CoD or Assassin’s Creed multiplayer does, they have “Loadouts.”

You want blatant ripoffs? While it’s a great game, Darksiders has a portal gauntlet/gun. Not even kidding. It makes two portals (on a limited surface,) and the portals are even orange and blue.

> The reason Halo isn’t the juggernaut it once was isn’t because it didn’t evolve, it’s because it did.

No, it’s because after Halo: CE and Halo 2, other games started catching on.

> I’m not against change or evolution of the series

Yes you are, thats exactly what you are. Youre just another Halo Fundamentalist, stuck in your dogma and you want everyone else to be to. Plenty of them around here. You still feel the need to try and disclaim this though, because you know its wrong.

Also, there are no new idea in gaming, everything is built off previous innovation. Thats why things generally get better as time goes on. Welcome to human culture, enjoy your stay.

I don’t want perks, period.

Do you really want to waste you time and energy complaining about useless perks?

Well i dont really care, it wont make much of a difference.

> > I’m not against change or evolution of the series
>
> Yes you are, thats exactly what you are. Youre just another Halo Fundamentalist, stuck in your dogma and you want everyone else to be to. Plenty of them around here. You still feel the need to try and disclaim this though, because you know its wrong.

Well, us Halo fundamentalist seem to know a lot more about what’s good for competitive gaming than those of you who just want to turn Halo into another CoD. We Halo fundamentalist seem to know a lot more about what’s good for competitive gaming than those of you who simply want to break the balance of the game so that rather than having to get better to be able to keep up with better players, you can just let flawed mechanics give you the illusion that you’re better than you are.

> Also, there are no new idea in gaming, everything is built off previous innovation. Thats why things generally get better as time goes on. Welcome to human culture, enjoy your stay.

Things generally get better as time goes on, eh? The (lack of) population in Reach disagrees…

> Wouldn’t you guys want God-tier perks that let you fly or parkour or even climb walls? You could always remove said additions in some playlists, but the fact that they were in the game would be awesome, and much more noticeable than a puny 1% boost of speed or health.

Thanks for the heartburn.

> > > > We have no idea how they work yet so i don’t have an opinion yet… They are not called perks and franky said himself that they would be balanced out and would be different from cods…
> > >
> > > The thing is, is it really possible to 100% balance 2 “perks”. I don’t think it is, and that means one player will always have a built in advantage, however slight, before the game started.
> >
> > if we all have it at the start then its balanced…
>
> “If we all spawn with Tactical Nukes, then they are balanced”

symmetry =/= balance
Asymmetry=/= imbalance

NO

but its not going to change in the next few months.

Only time will tell what 343 does with HALO 4

In regards to your title, no because useless perks are, wait for it…

…useless.

I don’t know what will be in Halo 4 though. I don’t like speculating on things that have only a little knowledge released.

> Don’t wont perks. Don’t want loadouts. I want to play Halo.

this. Perks and and loadouts DO NOT BELONG IN HALO no matter how 343 tries to twist them

> Don’t wont perks. Don’t want loadouts. I want to play Halo.

This is Halo

> > Don’t wont perks. Don’t want loadouts. I want to play Halo.
>
> This is Halo

So is Halo Wars.

No perks or abilities plz…

Where did it once say that just 1% would be added…?

> > Don’t wont perks. Don’t want loadouts. I want to play Halo.
>
> You would still be playing Halo. Since whatever Halo 4 comes with is still Halo.
>
> This is something I don’t get from Halo fans. They don’t want additions, they just want Halo CE with better graphics.

And the funny part? If they were to re create a Halo CE with actual multiplayer; people would still complain. People complained for all the changes in Reach and they barely play them. Its hilarious.

> > We have no idea how they work yet so i don’t have an opinion yet… They are not called perks and franky said himself that they would be balanced out and would be different from cods…
>
> The thing is, is it really possible to 100% balance 2 “perks”. I don’t think it is, and that means one player will always have a built in advantage, however slight, before the game started.

But one advantage they may have over you (faster run speed), you will have one over them that they don’t have (See people’s health bars). Its called compromise. And just because he used Faster run to kill you in ONE scenario, doesn’t mean its going to happen every 2 minutes.

-Yoink-…