Do you have any disappointments on Halo Infinite ?

One of my dissapointments is the rifle we were shown in the gameplay trailer it wasn’t bullpup like the all the rifles that the UNSC uses in the halo universe also they got rid of the shotgun that we have used in all past halo games and replaced with the shotgun that they gave us. Im not sure about the art design of this game though also. The demo even though its an old demo that was from a couple weeks ago at the time of its release. Also with the shields recharging animation I feel like that is a bit intrusive and possibly may make the gameplay for halo infinite. Also is there any news on what the multiplayer will be like.

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> > > > > > - it seems that the game does not focus on the atriox and “Rise of the atriox” comics …,
> > > > > >
> > > > > > - obviously the characters of halo wars 2 will not be present …
> > > > >
> > > > > Is better to separate games, i mean. Imagine what you need to play Halo wars 3 to continue the story of the game because they use the same characters all the time.
> > > >
> > > > I think it would be more interesting to finish the story of halo wars 2 in the main games as it will allow the major to meet atriox for the first time and learn more about the history of the outcast.
> > >
> > > What about fans like myself ? I don’t like RTS games and I will never play Halo Wars 2. I think each game or genre should have it’s own story that does not require playing others, and does not require reading and watching other forms of media.
> >
> > You have the right to dislike RTS.
> >
> > For my part, I appreciate the RTS because it changes FPS and I particularly appreciate halo wars 2 for its history.
> > You forget to say that the Halo Wars games, even though they have alternate storylines, are linked to the series of the mains games and allowing the mains games to continue the story of these RTS is interesting.
>
> I understand, but if they finish the Halo Wars 2 story in the main games I will not know what’s going on. Best to keep the RTS and FPS stories separate imo.

Contrary to what you might think, you will know what is happening to the characters in Halo Wars 2 if they are present in the main games.
For example, Halo 2 has a connection to Halo Wars because there is the pre-regret that we have already seen in Halo Wars and we know what is happening with this antagonist.
Also, I think Halo Wars 3 should start a new story as it will change the plot and not stay focused on the banned. I think the Major should eliminate the banished like he did with the convenant in Halo 3.
Note that Halo Wars 2 is not a direct sequel to the very first Halo Wars as it launches a new plot with a new enemy.
Maybe Halo Wars 3 can do the same.
Finally, the main games can use the characters from Halo Wars 2 very well (I don’t see where the problem is) as they are part of halo and I think it would be a good idea to bring them into a main game like this, this will allow the major to meet Jerome and all the others.
It would be more interesting to do that.

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> > > > > > > - it seems that the game does not focus on the atriox and “Rise of the atriox” comics …,
> > > > > > >
> > > > > > > - obviously the characters of halo wars 2 will not be present …
> > > > > >
> > > > > > Is better to separate games, i mean. Imagine what you need to play Halo wars 3 to continue the story of the game because they use the same characters all the time.
> > > > >
> > > > > I think it would be more interesting to finish the story of halo wars 2 in the main games as it will allow the major to meet atriox for the first time and learn more about the history of the outcast.
> > > >
> > > > What about fans like myself ? I don’t like RTS games and I will never play Halo Wars 2. I think each game or genre should have it’s own story that does not require playing others, and does not require reading and watching other forms of media.
> > >
> > > You have the right to dislike RTS.
> > >
> > > For my part, I appreciate the RTS because it changes FPS and I particularly appreciate halo wars 2 for its history.
> > > You forget to say that the Halo Wars games, even though they have alternate storylines, are linked to the series of the mains games and allowing the mains games to continue the story of these RTS is interesting.
> >
> > I understand, but if they finish the Halo Wars 2 story in the main games I will not know what’s going on. Best to keep the RTS and FPS stories separate imo.
>
> Contrary to what you might think, you will know what is happening to the characters in Halo Wars 2 if they are present in the main games.
> For example, Halo 2 has a connection to Halo Wars because there is the pre-regret that we have already seen in Halo Wars and we know what is happening with this antagonist.
> Also, I think Halo Wars 3 should start a new story as it will change the plot and not stay focused on the banned. I think the Major should eliminate the banished like he did with the convenant in Halo 3.
> Note that Halo Wars 2 is not a direct sequel to the very first Halo Wars as it launches a new plot with a new enemy.
> Maybe Halo Wars 3 can do the same.
> Finally, the main games can use the characters from Halo Wars 2 very well (I don’t see where the problem is) as they are part of halo and I think it would be a good idea to bring them into a main game like this, this will allow the major to meet Jerome and all the others.
> It would be more interesting to do that.

Using characters and finishing stories is two different things. As I’ve stated, I know absolutely nothing about Halo Wars 2, it would be very confusing for me to finish that story arc in an FPS story about the Master Chief. Best to keep them separate imo.

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> > > > > > > > - it seems that the game does not focus on the atriox and “Rise of the atriox” comics …,
> > > > > > > >
> > > > > > > > - obviously the characters of halo wars 2 will not be present …
> > > > > > >
> > > > > > > Is better to separate games, i mean. Imagine what you need to play Halo wars 3 to continue the story of the game because they use the same characters all the time.
> > > > > >
> > > > > > I think it would be more interesting to finish the story of halo wars 2 in the main games as it will allow the major to meet atriox for the first time and learn more about the history of the outcast.
> > > > >
> > > > > What about fans like myself ? I don’t like RTS games and I will never play Halo Wars 2. I think each game or genre should have it’s own story that does not require playing others, and does not require reading and watching other forms of media.
> > > >
> > > > You have the right to dislike RTS.
> > > >
> > > > For my part, I appreciate the RTS because it changes FPS and I particularly appreciate halo wars 2 for its history.
> > > > You forget to say that the Halo Wars games, even though they have alternate storylines, are linked to the series of the mains games and allowing the mains games to continue the story of these RTS is interesting.
> > >
> > > I understand, but if they finish the Halo Wars 2 story in the main games I will not know what’s going on. Best to keep the RTS and FPS stories separate imo.
> >
> > Contrary to what you might think, you will know what is happening to the characters in Halo Wars 2 if they are present in the main games.
> > For example, Halo 2 has a connection to Halo Wars because there is the pre-regret that we have already seen in Halo Wars and we know what is happening with this antagonist.
> > Also, I think Halo Wars 3 should start a new story as it will change the plot and not stay focused on the banned. I think the Major should eliminate the banished like he did with the convenant in Halo 3.
> > Note that Halo Wars 2 is not a direct sequel to the very first Halo Wars as it launches a new plot with a new enemy.
> > Maybe Halo Wars 3 can do the same.
> > Finally, the main games can use the characters from Halo Wars 2 very well (I don’t see where the problem is) as they are part of halo and I think it would be a good idea to bring them into a main game like this, this will allow the major to meet Jerome and all the others.
> > It would be more interesting to do that.
>
> Using characters and finishing stories is two different things. As I’ve stated, I know absolutely nothing about Halo Wars 2, it would be very confusing for me to finish that story arc in an FPS story about the Master Chief. Best to keep them separate imo.

I agree that using characters and completing stories are two different things.

For my part, I would not be confused if the events of Halo Wars 2 end with the master chief.

And you will notice that halo wars to started with the convenantes and the one that ended the convenant is the master chief so the events of halo wars 2 could also end with the master chief ending the banished. .

If you don’t know anything about halo wars 2, I advise you to see its story.

Look, this is just me being pessimistic/realistic, but I think it’s too late to have a good Halo game. What was shown during the Xbox showcase was a complete mess: AIs standing almost still, embarrassing meme-worthy animations, physics system below Halo 3 level, good weapons removed, I won’t talk about the graphics, but most importantly there is absolutely nothing new and innovative. The void of creativity. The game has a lot of technical issues on Series X, and it is only logical it has way more issues on Xbox One (like a few insiders said too), and 343 hasn’t been able to fix minor issues on H:TMCC in 6 years. I think it’s time for everybody to realize Halo Infinite isn’t going to be a good game. It would take something like another 4 or 5 years from a good developer studio (not 343) to make Halo: Infinite a good game. Old fans would be in their late 30s, busy and with slow reflex by that time. What was shown in the demo was a classic, unimaginative Halo, but classic Halo doesn’t appeal to new generations, only old fans liked what was shown in the demo, and even they aren’t completely happy. Many of those who were extremely hyped about H:I said they’ve completely lost their interest in the game after seeing the demo. Halo fans are leaving every day, because they’re bored of playing the same 20 years old stuff, and without innovation, new fans won’t surely come to check Halo out.

It’s time for everybody to say goodbye to Halo.

What do you mean by: “Original Halo Reach Grunt”?

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> > > > > > > > > - it seems that the game does not focus on the atriox and “Rise of the atriox” comics …,
> > > > > > > > >
> > > > > > > > > - obviously the characters of halo wars 2 will not be present …
> > > > > > > >
> > > > > > > > Is better to separate games, i mean. Imagine what you need to play Halo wars 3 to continue the story of the game because they use the same characters all the time.
> > > > > > >
> > > > > > > I think it would be more interesting to finish the story of halo wars 2 in the main games as it will allow the major to meet atriox for the first time and learn more about the history of the outcast.
> > > > > >
> > > > > > What about fans like myself ? I don’t like RTS games and I will never play Halo Wars 2. I think each game or genre should have it’s own story that does not require playing others, and does not require reading and watching other forms of media.
> > > > >
> > > > > You have the right to dislike RTS.
> > > > >
> > > > > For my part, I appreciate the RTS because it changes FPS and I particularly appreciate halo wars 2 for its history.
> > > > > You forget to say that the Halo Wars games, even though they have alternate storylines, are linked to the series of the mains games and allowing the mains games to continue the story of these RTS is interesting.
> > > >
> > > > I understand, but if they finish the Halo Wars 2 story in the main games I will not know what’s going on. Best to keep the RTS and FPS stories separate imo.
> > >
> > > Contrary to what you might think, you will know what is happening to the characters in Halo Wars 2 if they are present in the main games.
> > > For example, Halo 2 has a connection to Halo Wars because there is the pre-regret that we have already seen in Halo Wars and we know what is happening with this antagonist.
> > > Also, I think Halo Wars 3 should start a new story as it will change the plot and not stay focused on the banned. I think the Major should eliminate the banished like he did with the convenant in Halo 3.
> > > Note that Halo Wars 2 is not a direct sequel to the very first Halo Wars as it launches a new plot with a new enemy.
> > > Maybe Halo Wars 3 can do the same.
> > > Finally, the main games can use the characters from Halo Wars 2 very well (I don’t see where the problem is) as they are part of halo and I think it would be a good idea to bring them into a main game like this, this will allow the major to meet Jerome and all the others.
> > > It would be more interesting to do that.
> >
> > Using characters and finishing stories is two different things. As I’ve stated, I know absolutely nothing about Halo Wars 2, it would be very confusing for me to finish that story arc in an FPS story about the Master Chief. Best to keep them separate imo.
>
> 1) For my part, I would not be confused if the events of Halo Wars 2 end with the master chief.
>
> 2) And you will notice that halo wars to started with the convenantes and the one that ended the convenant is the master chief so the events of halo wars 2 could also end with the master chief ending the banished. .
>
> 3) If you don’t know anything about halo wars 2, I advise you to see its story.

  1. Of course you would not be confused, you played Halo Wars 2 or you know the story. I would be confused as I have not played Halo Wars 2 and have no knowledge of it’s story.

  2. No I would not notice I’ve never played Halo Wars.

  3. How do I see the story. I don’t like Halo Wars, so won’t play it. The other option is videos or books. That’s not a good idea imo, in an early reply to you I stated players should not have to resort to other forms of media to understand the story of a game they’re playing.

I understand your opinion, and respect it, but some players won’t play RTS, equally some RTS players won’t play FPS. I know a few RTS players that would go nuts if they had to play an FPS to complete or continue a story arc.

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> What do you mean by: “Original Halo Reach Grunt”?

These are the grunts of halo reach.

Here is a representation below:

I invite you to read this topic and leave a comment inside to tell me what you think:

https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/change-the-artistic-direction-of-the-banished/5af006d9-01f6-4711-8e07-a114b3de3c6f/posts?page=1

I have no disappointments, i just dont spected something for the new game.

Eviltedi

You say gamers shouldn’t have to use media to understand a game’s story, except that sometimes it can be helpful to learn more about a game’s universe.

In addition, Halo is a saga and to understand the events of each game you must have played the previous game.
For example, you’ll understand the events of Halo 1 better if you’ve played Halo Reach.

I agree with you that most gamers will not play Halo Wars games except that these games may provide additional details about Halo. That’s all.
For example, Halo wars 2 lets you learn a bit more about the banished.

By the way, why don’t you like RTS?

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> Eviltedi
>
> You say gamers shouldn’t have to use media to understand a game’s story, except that sometimes it can be helpful to learn more about a game’s universe.
>
> By the way, why don’t you like RTS?

I agree. I have learned a lot about Halo lore from reading many of the books etc, it’s fine to expand the narrative but the point a to b story should be contained within the game. However, not many will do the same, and gamers should not have to read books or play different genres to understand a story.

I find them boring, same with certain turn based combat games like Final Fantasy and SOCOM type games. I tried the first Halo Wars because it was Halo, but never finished it as I didn’t like it. Never bothered with Halo Wars 2.

> 2533274945522793;89:
> > 2533274947805189;87:
> > What do you mean by: “Original Halo Reach Grunt”?
>
> These are the grunts of halo reach.
>
> Here is a representation below:
>
> https://i.pinimg.com/originals/f0/4d/71/f04d715d8756bb7e04ae4061eeb2d224.png
>
> I invite you to read this topic and leave a comment inside to tell me what you think:
>
> https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics/change-the-artistic-direction-of-the-banished/5af006d9-01f6-4711-8e07-a114b3de3c6f/posts?page=1

I just don’t really understand what you mean by that term. Are there any other Reach Grunt variants the the original reach grunts? I don’t see what the word Original is doing there. Maybe I’m missing something

eviltedi

The first halo games are simple stories where everything is explained very well from start to finish.

For my part, I played halo wars and I was not bored because it is about a game which pushes you to use tactics to destroy the enemies.
And its story is interesting and takes place before the halo events reach.

Spam8358

I used the original word because the grunts of halo reach were invented by bungie.

> 2533274945522793;94:
> eviltedi
>
> The first halo games are simple stories where everything is explained very well from start to finish.
>
> For my part, I played halo wars and I was not bored because it is about a game which pushes you to use tactics to destroy the enemies.
> And its story is interesting and takes place before the halo events reach.

That’s how the games should be imo.

I’m happy you enjoy Halo Wars, I can’t get into it, but we’re all different after all.

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> Everything seems to be pointing to thier (343) focus is on the campaign. Which leaves me to conclude mp is not gonna get the time need to release the mp maps at launch that halo 2 & 3 had. And since 343 maps only last 90 days before they are gone forever from the most played playlists this is really discerning

The developers are focusing their efforts on the campaign and the multiplayer.
Additionally, the developers have confirmed that the campaign and multiplayer will be released at the same time, so there will undoubtedly be all multiplayer maps when the game launches.
Then, as Infinite Halo is supposed to last 10 years, there will undoubtedly be additional multiplayer maps.

> 2533274945522793;94:
> eviltedi
>
> The first halo games are simple stories where everything is explained very well from start to finish.
>
> For my part, I played halo wars and I was not bored because it is about a game which pushes you to use tactics to destroy the enemies.
> And its story is interesting and takes place before the halo events. On top of that it has a really compelling story with amazing graphics

Unknwn Threat

" On top of that it has a really compelling story with amazing graphics "

Effectively.

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> > 2793974233130299;68:
> > Everything seems to be pointing to thier (343) focus is on the campaign. Which leaves me to conclude mp is not gonna get the time need to release the mp maps at launch that halo 2 & 3 had. And since 343 maps only last 90 days before they are gone forever from the most played playlists this is really discerning
>
> The developers are focusing their efforts on the campaign and the multiplayer.
> Additionally, the developers have confirmed that the campaign and multiplayer will be released at the same time, so there will undoubtedly be all multiplayer maps when the game launches.
> Then, as Infinite Halo is supposed to last 10 years, there will undoubtedly be additional multiplayer maps.

Yes I’m sure both will be released at the same time. I was referring mainly to map quality

I am hoping that we will be able to discover, create, and upgrade weapons and equipment along the way. I do enjoy games where I can continue to customize and unlock new abilities for extended replayability. Additionally, I am hoping that the entirety of the game is not on the ring. I would like to be able to travel back and forth to nearby systems, planets, installations, etc. If the ring could be used as a staging point to bring together outside friendly forces, it would be amazing. Lastly, some appearance of the HW2 Banished, and perhaps Atriox, towards the end of the game would be amazing to showcase sequel gameplay.