Is it just me, or does it seem like the bus is always on a one way ticket to complainville… I mean the minute I put my ego down I enjoy the game more. This is pretty much consistent with most things in life. I understand desync sucks and and many things about the game could use improving. People don’t like the money aspect of it. To me that is what capitalism always has been, so this is nothing new for me. I enjoy the game and it is most fun playing with a relaxed squad that is similar to me. Just my two cents and I thought I would share.
Capitalism is supposed to drive innovation, not hinder it. The truth of the matter is, the game is clearly rushed, it’s hardly playable in a social or competitive manner, the level design is extremely uninspired and unoriginal, and it has a very underwhelming story.
I agree that it is important to put down your ego and expectations to enjoy some things, but this is a game made by a well-funded team of professional game developers who already have a large brand and a back catalogue of high-quality games to reference. They are more than capable of both drawing inspiration from themselves and other games, but instead they over-simplify everything and give their fans hardly anything pleasing. There’s just about one way to enjoy Infinite, and that is to not think about it.
Half the time, I need to wait a few minutes on my Xbox One to even see the previews for the maps. The levels are full of weird glitchy models and textures. All the levels look different, but play the same. I don’t even get rewarded for playing and being good at the game, I have to pay for the cool stuff. They chose a very generic level design that could fit any shooter game and is in no way iconic or interesting to me. I know this also comes down to taste, but I’m someone who cares far more about game design than graphics. I love oldschool games with loads of jank when they are trying to be original and out there. If Infinite shipped with two wacky levels with no textures that were super fun and unique, I’d prefer that to these highly polished, plain maps that don’t innovate and feel uninspired.
These devs just keep making crazy decisions that baffle me as a gamer and as a Halo fan. I don’t care about the artstyle or brand much, I just want to see them try to make a new experience that is fun and innovative. Halo 1-Reach were all developed in a fraction of the time with a fraction of the resources for systems with a fraction of the processing power and less flexible tools, and still managed to ship full games on the deadline, on the disc, with all or most of the multiplayer maps and all the features and a complete campaign. Halo 2 was practically developed in 2 MONTHS! How can 343 claim to have any excuse? Maybe they should have just remastered all the classic Halo maps, Anniversary style, and stopped there. At least those were good and unique. Every round plays the same for me, and personally, I’m sick of it. I am glad that you enjoy it though. I wish I could, too. ![]()
I appreciate the response and agree with everything you said. The game is ok in relation to its potential. I guess I’m just hoping for the best. Peace
Sorry. I don’t mean to bring you down. I can have fun playing it, too. But it wears out fast for me. I wish this company were more ambitious, or some indie dev would blow them out of the water. I think the latter is more likely.
I’m not sure what you expected, but most players expected a normal Halo game. We ended up getting an in-game store with a little bit of campaign and multiplayer surrounding it.
I think I would agree with your sentiment that we should all take an attitude check on infinite. However, after 1 month of the game being out I was having more fun in MCC.
So whilst an attitude check is still probably something people should consider. This game isn’t something you can just “glass half full” into a good halo game.
Yes. In general the player base refuses to learn from the past failures of 343 and continues to expect them to release an engaging, innovative, and feature complete game.
Expecting a new game, in a long established series, to be better, or at least comparable with, games that came decades before is not having high expectations.
Expecting more than what has already been established is expecting too much. Expecting to have a product delivered at the same quality it has always, is not.
I don’t know if you’re a united States citizen or not, but here in the states, we expect products to not regress in quality as time passes by. If they do, they go out of business and nobody thinks twice about them.
There simply isn’t any excuse. The 3D artwork they produced for this game is hardly better than that of Halo Reach. The amount of content is also much worse than Halo Reach. There is no excuse for why they couldn’t develope enough content to compare to a previous outing that came out 12 years ago.
Three years of development for Halo Reach and there’s much more content in it than a game with 6 years of development. The “open world” is baren and procedurally generated with nothing to do. The levels in Halo Reach all had more substance than the entirety of the Halo Infinite open world.
I’m what world is a regression of quality accepted? How is it even a question if the fans have too high of an expectation? Maybe our expectations are too high of 343 to deliver anything good, but our expectations of Halo are exactly where they should be.
It is never too much to expect a product to have feature parity with its predecessors at launch over the last 10-15 years, which themselves had far more content than that by the end of their lifespans.
Not really no.
We don’t have high expectations.
And yet, we never see the bar even be reached, let alone raised.
While the internet world will always be full of negativity and complaining it’s not to much to ask for games to be #1 fully functional #2 have a lot of features #3 a well balanced content of free, earned and bought stuff… I mean for those of us who have been gaming since back in the day games today pale in comparison. So I don’t think our expectations are to high. It’s sad that clearly quality in games has fallen dramatically. To me the only game that has impressed me on Xbox one has been RDR2. I mean compare the amount of content of RDR2 story mode to Halo Infinite story. I find myself going back and playing older games as not many new ones are very good. Studios are just putting money before quality. Studios are like just get the games out as we can patch, fix and add later. Sadly gaming will probably never be as good as it was back in the x360/ps2 days.
https://www.youtube.com/watch?v=0Ftdu8yrKOw&ab_channel=HellJustFroze
What exactly should we expect at this point? Just something which successfully installs?
There was once a good game known as Halo. There was actually a good trilogy of them. I want all the existing good recipes from that trilogy, plus a few improvements, and I’ll be happy. So far I’ve received an insult to Halo.
Does anyone have anything positive to say about halo? My sports team have always been at the bottom of the barrel so I guess I’ve gotten accustomed to things not being perfect. It sounds like I need to expect more from halo I guess. What I am hoping for is more people playing and having fun. Hopefully Halo infinite will catch up with all of the demands. I know that when I demand something I usually get it in life wink wink, or I lower my expectations and accept the reality of things. Never understood complaining as it rarely worked in my favor. Anyway see you on the battlefield or in some other game if you choose to leave. Peace
I have plenty good to say about Halo, Infinite included, but this game just leaves me unsatisfied. I’ll pick it up and play it now and again and even dish out some cash for armor if I like it enough, but I’m not gonna sit here and blow smoke up the game’s -Yoink!-.
If I had to choose between a stupid mob of disgruntled customers or a stupid mob of gullible suckers I’ll favor the former over the latter nine times out of ten.
I will say the combat loop of Infinite is incredible and the sandbox is very tight with some room for improvement. Cough plasma rifle. cough
Gullible suckers unite! My brother once told me gullible wasn’t in the dictionary when I was a kid, and of course I had to look it up to see if it was true… I’m too old for disgruntled, give me gullible (hopeful) anyday
I have fun when I’m with my friends. But even that wears out after a while. The amount of time I waste having to reload the game after crashes, or wait because the connection kicked me off while the rest of my fireteam loaded into a match is ridiculous. Especially since season 2 dropped. When it works, it’s fun! And Halo plays best when you’ve got someone to play it with. But I have very little fun playing by myself anymore. And I am starting to have less fun with friends because of all the issues.
We were promised a finished game. It was not this. Some days it’s barely playable and honestly, I don’t think even the campaign is worth $60 in this state. I think it is fair to expect them to launch an actually finished, polished experience if they’re launching it as a ‘finished’ game.
There was a time when halo was a sign of quality AND quantity. There, I said something positive about halo.
Infinite however, is neither.
Infinite has weaned me off my addiction to Halo - positive - I should probably thank 344.
Going off your title, no, not at all.
The cost vs the profit in gaming is unjustifiable especially if a billion dollar company can’t even produce a complete game.
343 literally has the resources, and they have had how many years to work with Halo, and it’s still in beta mode going on a year now???
It’s completely unacceptable as a developer especially knowing they know what to do to improve this game. It’s just a matter of them being willing to or not.