alright, correction then, smarty pants. no point in picking up the commando, in general. given the fact that you already have the sidekick, which is just as useful as the commando, just with less spread.
and hay, even if i did have the commando in my secondary, keeping both my AR and now the commando. still no point in using the commando over it, even in long ranged combat. no point to switching to the precision weapon when the full auto assault rifle is already accurate enough.
and your right, they shouldn’t suck, but they should be BALLANCED. hear me, ballanced?
in H3 the AR is a reliable tool, i have a reason to swap between it and the BR, dropping the (honestly terrible, which okay, isn’t ballanced either) pistol for the better gun. now there’s a primary assault weapon for close-mid range, and br for mid-long range. the AR in h3 was still a good gun, and it didn’t feel cheep to use, nor annoying to fight against. and hay, didn’t feel like an alternative to the shotgun. also i had to feather it. ay, a trade off to ballance the gun? feathering for the reliable long-mid damage, and to not waste ammo.
or hay, better and more recent example, if h3 is too ‘rose tinted’ glasses for ya. H2:A/4/Reach. THAT AR was more ballanced than this. admittedly the bloom was a little too high, but hay, it inforced feathering. and i didn’t want to drop it immediately, keeping it, just to swap my secondary instead
in infinite, the AR isn’t a close-semi mid. it’s a close-long range with the high accuracy and stupid tight spread. thus again, no point in swapping to my secondary, unless said secondary can cover cross map aim, like the BR or snipers. since feathering with the AR really is only nessesary when the bloom actually kicks in, which is about when 3/4th the mag is gone… by that point i’m either reloading or swapping guns for the kill, or melee-ing, or have already ceased fire, making the spread pointless. recall when you had to tap the trigger to long range the full auto? now just spray and pray for most the mag, and stop for a second, before continuing.
also sure, when used correctly, but same could be said for the AR. in my oppinion, from using the guns, there’s no point to picking up the bulldog over the AR. covers more range, tighter spread, and is a overly powerful gun outside of close range. and even when in the secondary… no point to swapping to the shotgun when the lack of 1 shot makes it pointless. i can shred the shields and melee either way with either gun in the game. better off, oh i don’t know, keeping the pistol over the bulldog. having a mini pocket precision weapon along with a close-long ranged assault rifle. afterall, as you said, starting weapons shouldn’t be instantly dropped, right? be it the AR or sidekick