Do some boosts last more than one round?

I noticed when I use a rare or ultra rare boost that I only have 1 of, it stays active for longer than 1 round. Has this happened to anyone else? If this is supposed to happen, how long does each boost last? Does it have a time limit, or is it active for a certain amount of games?

> 2533274813197531;1:
> I noticed when I use a rare or ultra rare boost that I only have 1 of, it stays active for longer than 1 round. Has this happened to anyone else? If this is supposed to happen, how long does each boost last? Does it have a time limit, or is it active for a certain amount of games?

I have also noticed this and would like to know if some of the boosts last longer than 1 game, At current I would say Yes the rare / Ultra Rare last longer.

If you have more than one of the boosts in your inventory the next will be automatically turned on as the intermission starts

I don’t think so. I was checking after the games and you can see you get no additional XP or RP after the first game despite only having one req card for that boost and it showing up before the game.

> 2535426535734051;4:
> I don’t think so. I was checking after the games and you can see you get no additional XP or RP after the first game despite only having one req card for that boost and it showing up before the game.

Ahh Ok, so more of a visual Bug? As the boost stays on for 3+ games (although I only have 1 x boost), to be honest I havent checked the XP / RP I got during that time :slight_smile:

I think it is a visual bug. This happens to me all the time and I have never noticed any additional bonuses gained after the first match.

Oh i guess it is just a visual bug :confused: Thanks to everyone who replied