When they come out, All three of those playlists plus FFA are playlists that need to become permenant like SWAT did and theres no reason why they shouldn’t. These have been popular playlists since Halo 3. No doubt there are people that will be in these playlist a lot. Please, no more rotations after these come out.
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> +1
>
> Except maybe not Grifball, would make some accomplishments far too easy.
> I guess they could just disable stats for the Grifball playlist.
> Imo, it’s the perfect playlist to actually be in rotation.
I disagree grifball is a necessity for particular challenges such as this weeks 150 multikill challenge. In reach grifball was a must, if I didn’t and I refused to do grifball for 200 multi’s after the first two times the most I could get in a week of playing is between 50-100. I have 56/150 now with two days left and even this is too hard. If we had grifball difficult challenges would be feasible to those who have a more restrictive play schedule. People I know who played reach and no grifball who played 6+ hours a day of team slayer still couldn’t get 200 in a week.
Also fyi commendations in halo 4 are a joke anyways. After three months without grifball I’ve almost maxed Combat Opportunity with others such as protector, avenger, first strike coming along nicely, and I don’t even play that often.
You know back in reach there was the playlist culling to make room for halo 4 playlists. Is this the best they could do? Every objective gametype has it’s own playlist with low population numbers. Let’s bring back the classic playlists for a week or two just to see what happens.
Team Slayer, BTB, Team Objective, Rumble Pit, Swat, Doubles, Snipers, Multi Team and the ones I missed.
Agree they need to stay.
> +1
>
> <mark>Except maybe not Grifball, would make some accomplishments far too easy.</mark>
> <mark>I guess they could just disable stats for the Grifball playlist.</mark>
> Imo, it’s the perfect playlist to actually be in rotation.
Do you even know how hard it is to even find or get a Gravity Hammer in PO? And the difficulty of getting Sword kills despite not slowing down when shot while sprinting with a Sword for obvious reasons and when I don’t like to camp for too long?
> +1
>
> Except maybe not Grifball, would make some accomplishments far too easy.
> I guess they could just disable stats for the Grifball playlist.
> Imo, it’s the perfect playlist to actually be in rotation.
All of my yes.
+1 for you.
i agree, all but griffball. swap that for FFA
Oh Action Sack where art thou?
They should just give us every playlist. I don’t see what it would hurt.
I have never understood the logic behind rotating playlists, at least popular ones. And boy will these playlists be popular. I hope that when they come out, we all start playing them. If the numbers stay high enough, they might make them permanent like SWAT.
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I think there is a limit to how many playlist there can be at one time for some reason, have you noticed they have not added on playlist they take one out and replace it. I think they will eventually combine gametype in 1 playlist, like objective.
> > > +1
> > >
> > > <mark>Except maybe not Grifball, would make some accomplishments far too easy.</mark>
> > > <mark>I guess they could just disable stats for the Grifball playlist.</mark>
> > > Imo, it’s the perfect playlist to actually be in rotation.
> >
> > Do you even know how hard it is to even find or get a Gravity Hammer in PO? And the difficulty of getting Sword kills despite not slowing down when shot while sprinting with a Sword for obvious reasons and when I don’t like to camp for too long?
>
> Awww diddums. Things are hard.
> That’s the way it should be.
Theres a difference between challenging commedations and rediculous ones, and the Gravity Hammer commedation is rediculous without Grifball right now because I can’t get close enough to somebody when I feel too restless to camp with a Gravity Hammer when they have those OP DMR’s.
> Oh Action Sack where art thou?
No Custom options + terrible forge maps and terrain = No action sack.
They should bring and keep team doubles. it is such a competitive game mode.
I would love to see those ones all stick around too. I think they offer a nice bit of variety. Don’t forget however SWAT isn’t permanent, it’s only stuck around due to it’s popularity.
I don’t even get why they have so few playlist… The more playlist the more fun right?
Instead of deleting them just add new ones, Even when the population is under 1000, Other wise they could delete the crimson map pack playlist to
> > Oh Action Sack where art thou?
>
> No Custom options + terrible forge maps and terrain = No action sack.
I’m going to miss it. Plus they took off Reach so I can’t even play it there.
Am I the only person who remembers all through Reach “There are too many playlists! Everyone is spread too thin! It’s bad for Halo?”
Now, I’m not the kind of guy to think that you are the same people as back then. But where were you telling the people stating the above that you like the playlist counts? Where were you drowning out their statement with your collective voices?
SMH…