Do not bring back the BR

> > its possible to have all the “perfect” qualities of the BR in a single shot weapon while eliminating the randomness caused by burst spread.
> >
> > explain to me what exactly the problems off changing it from being a burst fire to a single shot with a capped range.
> > same ROF, same overall dmg, same kill times.
> >
> > the only change i can think off is shots cutting through shields and no “sweeping”.
>
> A utility weapon shouldn’t be accurate at long distances. Bungie implemented shot leading and BR spread to help cater to that. It worked.
>
> First of all, sweeping reduces the individual skill required considerably. Needing to maintain good aim throughout each burst fire, as opposed to individual bullets, takes far more consistency and skill.

I’m sorry what? are we talking about the same kind of sweeping here? because I’m referring to when you sweep the reticle over the strafing targets head, something that can only be done with burst fire weapons.

> Secondly, the burst was an effective method to counter snipers. The window of opportunity for a sniper to scope is far smaller when being shot by a BR than the DMR. At the same time however the BR wasn’t overpowering and didn’t have too long of a range. While the DMR has a higher rof, The balance of bursts and rof of the BR made it incredibly difficult to snipe somebody if they were BRing you with good aim.

ok, you have a point here.

> Thirdly, Bleed through damage with the DMR is actually so stupid. The BR wasn’t effected by this however. In Reach, you can have a small portion of shield remaining and be shot in the head with a DMR and die. In H3, even the slightest bit of shield would protect you from a bullet. You could only die from a head shot with a BR if you had absolutely no shield. bleed through made sense.

the BR fires three bullets, when the targets at low shields the first one 2nd bullet can kill the shield the last will get the head shot

> Also, how do you intend to cap the range of a single shot weapon?

no idea, I’m not a programmer.

I think that the forerunner counterpart shoud be a 3-shot burst, but not the UNSC one

You must like the new MLG (Like I do).

Why not just add both a single-shot and a burst-fire similar to the BR? That way, both sides are pleased and satisfied.

The DMR just doesn’t have good rhythm when using it, while the BR felt just so right and smooth to use all the time.

It doesn’t have to be the BR that’s brought back, but just any burst-fire weapon that performs similarly to the BR would be fine.

> > The population of the 3 round burst BR fans weigh more heavily than the single shot DMR fans so you can definately expect the BR in Halo 4 plus this game is the continuation of Halo 3 not Reach…durr! Honestly I cant wait for the BR to make its triumphet return :slight_smile:

I like this statement and I fully agree with it all the way.
A lot more people like the BR than the DMR and Halo 4 is the sequel to Halo 3, not Reach. Besides, the DMR had already been replaced the BR soon after Reach.

If the BR is in Halo 4 with no bloom, Halo 4 will already be an instant win in my book.

I’ve been thinking … HOW can they bring back the BR. The closest thing to any sort of UNSC ‘base’ MC is near, is half a burning ship light years from known space. So unless the crash site serves as some sort of hub world for MC to load up at after every mission, it makes no sense to just find a BR laying around.

Bunch of Forerunners standing around, a pallet of BRs falls from the sky.
“Oh, that must be for the Reclaimer, here to kick our -Yoinks!-, let’s just go ahead and leave these lying around for him.”

…ha.

> I’ve been thinking … HOW can they bring back the BR. The closest thing to any sort of UNSC ‘base’ MC is near, is half a burning ship light years from known space. So unless the crash site serves as some sort of hub world for MC to load up at after every mission, it makes no sense to just find a BR laying around.
>
> Bunch of Forerunners standing around, a pallet of BRs falls from the sky.
> “Oh, that must be for the Reclaimer, here to kick our -Yoink!-, let’s just go ahead and leave these lying around for him.”
>
> …ha.

Ever think about the UNSC finding Chief again with more ammo supply? Cortana dropped a beacon at the end of 3

> I’ve been thinking … HOW can they bring back the BR. The closest thing to any sort of UNSC ‘base’ MC is near, is half a burning ship light years from known space. So unless the crash site serves as some sort of hub world for MC to load up at after every mission, it makes no sense to just find a BR laying around.
>
> Bunch of Forerunners standing around, a pallet of BRs falls from the sky.
> “Oh, that must be for the Reclaimer, here to kick our -Yoink!-, let’s just go ahead and leave these lying around for him.”
>
> …ha.

Franky confirmed there will be UNSC weapons throughout Halo 4.

I never saw it likely that the BR would return anyway.

Good thing, too. We need different weapons. >_>

Listen to me BR lovers:

THE STUPID WEAPON WILL NOT BE IN HALO 4, SO DO NOT DELUDE YOURSELVES.

That gun has been in two games straight, both of them featuring the Battle Rifle.

If the BR is brought back, Halo 4’s multiplayer will, WILL play EXACTLY THE SAME to Halo 2 and 3, because everybody always uses it.

343i is TREMENDOUSLY smart enough to know this, so again, THE BATTLE RIFLE WILL NOT COME BACK. 343 is smart enough to not allow Halo’s multiplayer to become outdated and stale.

While this is a sequel to Halo 3, that does not allude to the fact that it should play in the exact same way as it.

The Battle Rifle affects gameplay dramatically, being the dominant, only useful weapon that isn’t a power weapon.

If it’s brought back, the exact same thing that happened with Halo 2 and Halo 3 will happen to Halo 4; people using only the Battle Rifle, i.e., the the multiplayer playing exactly the same.

If the other weapons were brought up to standards to match with the Battle Rifle, it wouldn’t be as big of a problem, but the fact remains that the gun has been in for two games straight, and 343 knows it’s time for change, or at least a new dominant weapon.

It may return as an altered, and redesigned version, but it will, without a doubt, perform much different from Halo 2 and 3.

So once again, stop deluding yourselves, the BR will NOT be in Halo 4. It’s just common sense that you need to put variety in your games.

Plus the fact that 343 knows Halo almost always tries to stay fresh. They even acknowledge the fact that Call of Duty does not do this, so it influences them to create the variety needed for a fresh game.

Edited by the moderator. Please refrain from flaming or attacking other members.

Oh and for the people hating on the br and want a single shot gun… have you heard of the carbine??? Your just angry the weapon is difficult. enough said!

> I never saw it likely that the BR would return anyway.
>
> Good thing, too. We need different weapons. >_>
>
> Listen to me BR lovers:
>
> THE STUPID WEAPON WILL NOT BE IN HALO 4, SO DO NOT DELUDE YOURSELVES.
>
> That gun has been in two games straight, both of them featuring the Battle Rifle.
>
> If the BR is brought back, Halo 4’s multiplayer will, WILL play EXACTLY THE SAME to Halo 2 and 3, because everybody always uses it.
>
> 343i is TREMENDOUSLY smart enough to know this, so again, THE BATTLE RIFLE WILL NOT COME BACK. 343 is smart enough to not allow Halo’s multiplayer to become outdated and stale.
>
> While this is a sequel to Halo 3, that does not allude to the fact that it should play in the exact same way as it.
>
> The Battle Rifle affects gameplay dramatically, being the dominant, only useful weapon that isn’t a power weapon.
>
> If it’s brought back, the exact same thing that happened with Halo 2 and Halo 3 will happen to Halo 4; people using only the Battle Rifle, i.e., the the multiplayer playing exactly the same.
>
> If the other weapons were brought up to standards to match with the Battle Rifle, it wouldn’t be as big of a problem, but the fact remains that the gun has been in for two games straight, and 343 knows it’s time for change, or at least a new dominant weapon.
>
> It may return as an altered, and redesigned version, but it will, without a doubt, perform much different from Halo 2 and 3.
>
> So once again, stop deluding yourselves, the BR will NOT be in Halo 4. It’s just common sense that you need to put variety in your games.
>
> Plus the fact that 343 knows Halo almost always tries to stay fresh. They even acknowledge the fact that Call of Duty does not do this, so it influences them to create the variety needed for a fresh game.

LOL, Stop deluding yourself. He was carrying a BR at the end of H3. What do you thinks going to happen, the BR just suddenly disappears from his arms?

Edited by a moderator. Please refrain from stat flaming.

Wayne Gretzky I would really like to see brooms instead of sticks next season…

This post has been edited by a moderator. Please do not post spam.

Coop has a point. I always thought the BR and the burst fire scene as overrated. Then again, the issue was made a lot worse than it needed to be with Halo 3’s horrendous netcode.

Sorry, but I want the BR back and - though I could try to rationalize this desire - in truth, it’s because I find it far and away more fun than any of the single-shot efforts. Just think about all the single-shot weapons we’ve had in Matchmaking - the Carbine in Halo 2 and Halo 3, Reach’s DMR, Needle Rifle and their no-bloom variants, the various Pistols… yet the iconic Halo multiplayer weapon is still the BR. There shouldn’t only be the BR, there should be multiple weapons so that people can pick the one they prefer, but the BR should definitely be in there somewhere.

Why not go the Battlefield way? Allow the option to switch between Single/Burst fire modes? Just putting in my 2 pennies.

A utility weapon shouldn’t be accurate at long distances. Bungie implemented shot leading and BR spread to help cater to that. It worked.

First of all, sweeping reduces the individual skill required considerably. Needing to maintain good aim throughout each burst fire, as opposed to individual bullets, takes far more consistency and skill.

Secondly, the burst was an effective method to counter snipers. The window of opportunity for a sniper to scope is far smaller when being shot by a BR than the DMR. At the same time however the BR wasn’t overpowering and didn’t have too long of a range. While the DMR has a higher rof, The balance of bursts and rof of the BR made it incredibly difficult to snipe somebody if they were BRing you with good aim.

Thirdly, Bleed through damage with the DMR is actually so stupid. The BR wasn’t effected by this however. In Reach, you can have a small portion of shield remaining and be shot in the head with a DMR and die. In H3, even the slightest bit of shield would protect you from a bullet. You could only die from a head shot with a BR if you had absolutely no shield. bleed through made sense.

Also, how do you intend to cap the range of a single shot weapon?
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Thank god someone knows what their talking about. Anyone who wants to post please argue these points.

> Why not go the Battlefield way? Allow the option to switch between Single/Burst fire modes? Just putting in my 2 pennies.

I made a thread about this. Didn’t go down well. Nobody was able to put a single argument out there as to why it was wrong, but I’ve never seen such hate for an idea.

With the DMR, you will win like 90% of the time with the superior connection, but with the BR, only 60-70% because of the spread (although the spread was way too big in Halo 3).

Besides, the BR is a the only weapon of its kind (3-shot burst) in the Halo games, all the other precision weapons are semi-auto which is almost like having 10 differently styled pistols.

The BR also encourages consistent accuracy as opposed to flick aiming like the DMR (flicking the joystick as the opponent moves using the aim assist to hit the target).