> > > > > Sooo, we’re going to bring back a gun that was used BEFORE Halo:CE? That’s like the military bringing back the musket.
> > > >
> > > > Exactly! Masterchief won’t find a Arsenal in the Forward unto down with old weapons.
> > > > It’s useless to talk about the DMR in the feature games…
> > >
> > > No one is asking for the DMR just a single shot equivalent of the BR.
> >
> > My GOODNESS, are you kids serious?! The DMR IS a single shot equivalent to the BR!!
> >
> >
> > To the other kid referring to the BR being more balanced because it has bullet projection, have you played Halo 2!!! The BR was hitscan in that game ;\ just like the DMR is in Reach…
> >
> >
> > The DMR is a far more consistent and reliable weapon than the BR ever was. How quickly people forget shooting people in the head with the BR only to not have the bullets register… how extremely frustrating that weapon was…
>
> I never played Halo 2 in multiplayer, because I didn’t had the Xbox then…
>
> This goes back to my theory that the Halo game people started with is their favorite. Halo 3 is the worst gameplay of the original 3 Halo games and you think it’s the best because that’s the one you heavily invested your time into and basically started on your own with.
>
> But I played neraly every day customs with some friends and yes that game was awesome, but its era is over and what should be over too is hitscan! Hitscan isn’t realistic in any way. Todays shooters and future shooters are most playing with bullets that actually need to travel, because it ruins gameplay, like Reach does.
>
> >>Implying there should be realism in Halo.
> >>>>Implying that CoD and other modern military shooters are realistic.
>
> And to answer your wrong point with reliability.
>
> What the heck are you talking about? It’s a FACT that the DMR is more reliable than the Halo 3 BR. Hitscan itself is way more reliable in an online environment than bullet projectiles.
>
> The DMR is only so reliable, because of hitscan. Without hit scan it would be a 1 shot BR and it would be more difficult to hit you enemie in long distances like in Halo 3.
>
> Without hitscan obviously it would be more difficult to hit long distances with the DMR, but in Halo 3 it was literally IMPOSSIBLE (not difficult) to kill from long distances with the BR. Get your knowledge straight.
>
> The short distances doesn’t matter, because if your aiming is good you will hit your enemie, even without hitscan.
>
> Tell that to Halo 3’s BR.
> Why not have a triple burst weapon and a single shot weapon? Then everyone’s happy.
No that wouldnt work because the DMR shoots at longer range then the BR. The BR would always win close range battles and the DMR would always win Long range battles. It would be so unbalenced.
Basically, you don’t know what you are talking about…
1st: It wasn’t impossible to hit someone whit the BR at long distances, it was difficult. I have done it the whole time in Big Team Slayer and so I got all my high sprees.
2nd: You didn’t understand my point why the DMR is so much reliabe…
I would suggest to read it again carefully.
bring back the BR and make it do the same damage as a singel shot i like the sound and feel of the BR much more than the DMR. the sound of the DMR puts me to sleep and plus the DMR was used on reach and i dont thing the UNSC will bring back old technology.
> Simply put single shot is a better option for the main weapon than burst is.
>
> Single shot adds a level of consistency and skill that burst cannot. It’s more enjoyable for all levels of players. With single shot you either hit or you miss. It’s incredible obvious and leaves no room for misinterpretation; your shot hit or your shot missed. With a burst weapon it may look like you hit but only 2 out of the 3 bullets actually did or something to that effect. This happens constantly and leads to a feeling of inconsistency; kind of like what bloom does.
>
> Do not add a burst fire main weapon to the game 343. I guess you could keep the BR and just make it single shot though.
The dmr blows and sinlge shot weapons are boring. Bring back a sick version of the br.
I agree with OP.
I would like to see the “original BR.” The original BR (before Halo 2 was released) it was 3 round burst, but single shot when zoomed in. Something of a combination between the BR and DMR.
The BR has the same power as a DMR, just each individual bullet is about 1/3 that of a DMR bullet. So when you do a 3 round burst, it’s as powerful as a DMR.
> I agree with OP.
> I would like to see the “original BR.” The original BR (before Halo 2 was released) it was 3 round burst, but single shot when zoomed in. Something of a combination between the BR and DMR.
> The BR has the same power as a DMR, just each individual bullet is about 1/3 that of a DMR bullet. So when you do a 3 round burst, it’s as powerful as a DMR.
Couldn’t we just have two different firing modes, selectable via the D-Pad?
> > H4 is a sequel to H3 so there MUST be a BR in H4. The BR is the most wonderfull greatest utility weapon of all time! We already had our Yoink! DMR in Halo Reach and with no bloom so let us have our turn with the BR for crying out loud. I dont understand how you can dislike the BR unless your just bad with it which is usually the case for anyone not wanting the BR in a Halo game… Stop trying to kill the franchise especially since H4 is the life or death game of the Halo Franchise. Bring back the H2 hitscan BR.
>
> halo 2 is a sequel to halo CE so it must have the god pistol in it!
>
> come on now, coops making a legitimate point here and so many people are just rubbing it off as him being bad with the BR.
>
> which to can trust me he is not.
>
> why are you people so against having better gameplay? i know no one wants another reach, but we still want improvements don’t we?
Halo 2 didn’t have the pistol because the pistol was a mistake.
> Why not have a triple burst weapon and a single shot weapon? Then everyone’s happy.
Maybe, but what if the one dominates the other? Then all cry-babies are going to spam in this Forum, like they did with the AA’s.
Don’t get me wrong, I would like that, too, but they would flame, like I said above or they would ask themselves why 343i has two similiar weapons and not an other NEW weapon.
Trust me, it’s always the same and it gets boring…
The community should just chill and wait, it’s not that difficult.
I personally prefer the BR. I think it just takes more skill, and honestly was just more fun. BUT, I am not one of those flamers that rant about hating the DMR all the time. I do hate the DMR, but I’m not gonna whine about it. (just as the people that hate the BR shouldn’t whine either)
But to fix the problem, I think they should have the BR and another weapon like the DMR. (Not the DMR cause bringing it back wouldn’t follow the storyline) So the BR is more powerful but bad long range just like it was in H3. That way when one person has the BR and one has the DMR (Not really the DMR, but you get what I mean… The gun that’s like it) it just depends on how they use it. If they try to suke it out long range the DMR guy will win, but if the BR guy is good enough to stay alive and get close, he will win. That way it depends entirely on the persons skill and ability to use the weapon the right way.
> Show your reasoning because from where I sit burst-fire weapons > single-shot weapons. With a single-shot weapon you’re guaranteed maximum damage (100%) with each trigger pull as long as your aim is true, but with a burst fired weapon you’re not. The first bullet in the burst may be the only bullet that lands (33.3r%), or the first two are and the third misses (66.6r%). In order to achieve the trigger pull’s maximum damage percentage (100%) you need to aim, fire and track till the burst has ended. Strafing is a far more effective tactic against burst fired weapons because of this. Single-shot weapons are just point, shoot, herpa derp you’re rewarded 100%.
>
> Somebody’s inevitably going to bring up the argument “but getting a headshot is easier with a burst fired weapon!” and to that I say “it doesn’t matter. Getting someone to no-shields where a headshot is effective is harder. Furthermore the player that aims better is going to win regardless of a single-shot or burst-fire weapon in an un-shielded duel. It only takes one bullet to an un-shielded head to kill and once he’s dead those two bullets (assuming your opponent fired once and missed) aren’t going to leave the barrel because he’s dead.”
>
> Also burst fired weapons do not have to be “random”, see Halo 2’s BR. Everybody and their grandmothers hated Halo 3’s random BR spread. The fact is burst fired weapons are harder to use.
> I never saw it likely that the BR would return anyway.
>
> Good thing, too. We need different weapons. >_>
>
> Listen to me BR lovers:
>
> THE STUPID WEAPON WILL NOT BE IN HALO 4, SO DO NOT DELUDE YOURSELVES.
>
> That gun has been in two games straight, both of them featuring the Battle Rifle.
>
>
> EXACTLY!!! and those two games were the best games to be made in the halo franchise IMO.
I agree with this. I’m not saying bring back the DMR, but single shot suits my preference better. It’-Yoink!- or miss, not this “lulz gotta make sure all 3 shawtz hit lol mlg.”
I didn’t see anything wrong with the Battle Rifle. It was balanced. If all three of your shots didn’t hit your target then you wouldn’t take down their shields as much as you would with an accurate tri-shot round. There would be nothing wrong with the return of the Battle Rifle.
To say “Don’t put it in the game” is silly. It adds variation in the weapons. Which lacked majorly in Halo Reach. In Reach you have a choice of two rifles. Both single shot, both do equal damage. In Halo 2 and 3 you have two rifles as well. The Battle Rifle and Carbine. Both shared equal damage when used correctly, yet have various ways on how to use it.
I’m not living in the past. I’m just saying simply, the Battle Rifle deserves it’s return in Halo 4. It’s a great weapon and it has variation. You want a single shot? Use the carbine(of the carbine equivalence) I have never been good with the Battle Rifle but that will not stop me from saying that it is one of the most beloved and iconic weapons in Halo history.
no no and also no. BR is awesome and it will make Halo 4 feel like Halo again if it returns. It would make no sense to have the most awesome weapon just not exist in the original halo trilogy timeline anymore being replaced by the terrible single shot DMR.
If you were bad with the BR I suggest going back to Halo 3 and learn. It’s not hard.
This is not completely true. The reason the DMR is so acurate is because it is hitscan. We have also seen hitscan on a BR before. In Halo 2 after title update 1.1 Bungie made the Halo 2 BR hitscan. It was no less acurate than the current DMR. So if they bring back the BR they should make it hitscan like in Halo 2 so it is not affected by connection and lag as much.
> > > > > > Sooo, we’re going to bring back a gun that was used BEFORE Halo:CE? That’s like the military bringing back the musket.
> > > > >
> > > > > Exactly! Masterchief won’t find a Arsenal in the Forward unto down with old weapons.
> > > > > It’s useless to talk about the DMR in the feature games…
> > > >
> > > > No one is asking for the DMR just a single shot equivalent of the BR.
> > >
> > > My GOODNESS, are you kids serious?! The DMR IS a single shot equivalent to the BR!!
> > >
> > >
> > > To the other kid referring to the BR being more balanced because it has bullet projection, have you played Halo 2!!! The BR was hitscan in that game ;\ just like the DMR is in Reach…
> > >
> > >
> > > The DMR is a far more consistent and reliable weapon than the BR ever was. How quickly people forget shooting people in the head with the BR only to not have the bullets register… how extremely frustrating that weapon was…
> >
> > I never played Halo 2 in multiplayer, because I didn’t had the Xbox then…
> >
> > This goes back to my theory that the Halo game people started with is their favorite. Halo 3 is the worst gameplay of the original 3 Halo games and you think it’s the best because that’s the one you heavily invested your time into and basically started on your own with.
> >
> > But I played neraly every day customs with some friends and yes that game was awesome, but its era is over and what should be over too is hitscan! Hitscan isn’t realistic in any way. Todays shooters and future shooters are most playing with bullets that actually need to travel, because it ruins gameplay, like Reach does.
> >
> > >>Implying there should be realism in Halo.
> > >>>>Implying that CoD and other modern military shooters are realistic.
> >
> > And to answer your wrong point with reliability.
> >
> > What the heck are you talking about? It’s a FACT that the DMR is more reliable than the Halo 3 BR. Hitscan itself is way more reliable in an online environment than bullet projectiles.
> >
> > The DMR is only so reliable, because of hitscan. Without hit scan it would be a 1 shot BR and it would be more difficult to hit you enemie in long distances like in Halo 3.
> >
> > Without hitscan obviously it would be more difficult to hit long distances with the DMR, but in Halo 3 it was literally IMPOSSIBLE (not difficult) to kill from long distances with the BR. Get your knowledge straight.
> >
> > The short distances doesn’t matter, because if your aiming is good you will hit your enemie, even without hitscan.
> >
> > Tell that to Halo 3’s BR.
>
> My comments in BOLD.
I agree with everything you said except your theory on the first Halo you play is your favorite. My first was Halo CE (a month after it released) but Halo 2 is my favorite Halo.
> Simply put single shot is a better option for the main weapon than burst is.
>
> Single shot adds a level of consistency and skill that burst cannot. It’s more enjoyable for all levels of players. With single shot you either hit or you miss. It’s incredible obvious and leaves no room for misinterpretation; your shot hit or your shot missed. With a burst weapon it may look like you hit but only 2 out of the 3 bullets actually did or something to that effect. This happens constantly and leads to a feeling of inconsistency; kind of like what bloom does.
>
> Do not add a burst fire main weapon to the game 343. I guess you could keep the BR and just make it single shot though.
Or they can bring back the BR as well as some single-shot weapon (DMR, new gun, etc.) I assume your main complaint about the BR is the spread after the first shot (the topic of so many BR threads on bungie.net). Perhaps the spread could be eliminated so that all three shots fire dead center of the reticule.
With this change, the main differences between the BR and a single-shot weapon would be effective range, kill time (depending on how it would be balanced with respect to the rest of the sandbox), and the necessity to follow your target throughout the entire firing process (all three shots.)
I’m an advocate for adding more weapons to the Halo sandbox. I feel that all past weapons (CE pistol, H2 pistol, BR, DMR, Carbine, Needle Rifle, etc.) should be implemented into the game provided that each weapon is properly balanced so that it serves a purpose (i.e. is effective in its optimal range.)