Do casualplayers evencare about bullet spread

How about a 4sk battle riffle that would speed up kill times and balance it with the dmr and carbine? How about faster default movement speed? A legit ranking system for balanced matches?

I actually believe that 4sk BR and faster speed would make the game more fun for both casual and competitive communities. Think about it. Why do casual players seem to love call of duty? One big reason is how fast paced the game is. 4sk battle riffle and faster default movement speed would help.

How would a ranking system help you guys? Well mainly its for balanced matches so we dont get games like this. Keep in mind that I searched by myself for most of those games in the most popular playlist. Would you guys really want to go up against a tryhard like me? Yesterday i was in a party of 8 searching BTB and we didn’t get a single balanced game for all 14 games we played. Not a single one. I think in every game we made a least 1 if not half their team quit out.

You don’t like fair matches? Well…umm…ok. If there is a ranked playlist then there is more than likely going to be a social playlist.

Lastly, lets talk about the bullet spread on the battle riffle. Would you guys even care about bullet spread? I’m under the assumption that your opinion of the battle riffle wouldnt change much if there was spread or not. You play to have fun right? Would the removal of bullet spread honestly make you have less fun? The competitive community absolutely hates bullet spread. Its a random factor in landing shots just like bloom in reach.

No one appreciates your title.

First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?

So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!

> So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!

It’s pretty cool.

The spread is what makes the gun different from say the BR and Carbine, which instead of spread have bloom. Both factor into whether your shots land or not, and should facor into which gun you prefer to use.

> No one appreciates your title.
>
> First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?

I couldnt fit the the entire question.

In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.

> So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!

yeah i should post threads more threads like “what armor should i wear” or “whats going to happen in campaign”.

What do you consider casual?

> > No one appreciates your title.
> >
> > First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?
>
> I couldnt fit the the entire question.
>
> In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.

Where I’m trying to go is the simple fact that you shouldn’t be able to cross map with every weapon, bullet spread makes sure that doesn’t happen. As the distance between the muzzle and the target increases the accuracy of the shot decreases due to spread.

If they went über realistic they would have brought in spread, drop, wind interference, muzzle heat and durability, count your many blessings man. But what I’m saying is spread evens out the sandbox, otherwise you’d be sniping with a Br.

> > > No one appreciates your title.
> > >
> > > First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?
> >
> > I couldnt fit the the entire question.
> >
> > In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.
>
> Where I’m trying to go is the simple fact that you shouldn’t be able to cross map with every weapon, bullet spread makes sure that doesn’t happen. As the distance between the muzzle and the target increases the accuracy of the shot decreases due to spread.
>
> If they went über realistic they would have brought in spread, drop, wind interference, muzzle heat and durability, count your many blessings man. But what I’m saying is spread evens out the sandbox, otherwise you’d be sniping with a Br.

Spread is a bad and random way of limiting range. Why not just decrease aim assist and bullet magnetism as range from the target increases instead?

> > > No one appreciates your title.
> > >
> > > First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?
> >
> > I couldnt fit the the entire question.
> >
> > In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.
>
> Where I’m trying to go is the simple fact that you shouldn’t be able to cross map with every weapon, bullet spread makes sure that doesn’t happen. As the distance between the muzzle and the target increases the accuracy of the shot decreases due to spread.
>
> If they went über realistic they would have brought in spread, drop, wind interference, muzzle heat and durability, count your many blessings man. But what I’m saying is spread evens out the sandbox, otherwise you’d be sniping with a Br.

If 343 would remove bullet spread on the br, it would essentially become similar to the h2 br. Now comparing the h2 br to the reach dmr I have found that hitting people across the map is far easier with a dmr.

There was a clip of an mlg pro using the dmr and he melted someone across the map in 5 shots. Why is using a utility weapon across the map unskillful to casual players? He caught someone off guard and landed his shots perfectly. In fact it is probably going to be easier to melt people across the map with a dmr since it has 85% bloom or less.

> > So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!
>
> yeah i should post threads more threads like “what armor should i wear” or “whats going to happen in campaign”.

  1. Nothing wrong with fluff topics like armor. Not everything has to be all doom and gloom with “OMG 343 IZ RUIN HALOZ FOR” bs.
  2. Campaign is just as important as mp if not more so, this ain’t BF or CoD.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

> > No one appreciates your title.
> >
> > First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?
>
> I couldnt fit the the entire question.
>
> In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.

You can’t quick scope in Halo, so shut the -Yoink- up. Bullet spread is necessary for game play. That’s that. End of this ridiculous thread.

I just don’t want it to be like Bloon and shot so far left that Im not even hitting the target.

Not Random spread might work although im unsure till I play the game .

> > > So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!
> >
> > yeah i should post threads more threads like “what armor should i wear” or “whats going to happen in campaign”.
>
> 1. Nothing wrong with fluff topics like armor. Not everything has to be all doom and gloom with “OMG 343 IZ RUIN HALOZ FOR” bs.
> 2. Campaign is just as important as mp if not more so, this ain’t BF or CoD.

You are right. Nothing is wrong with threads like campaign. But, there is also nothing wrong with threads like this that talks about the most important part of halo, multiplayer gameplay.

Would casual players care?

No. In the end if the game is fun people don’t care. Look at Halo 2 and to a certain extent Halo 3.

Does a ranking system help both competitive and casual players seek fair competition?

Yes.

But does a ranking system promote over-competitive, unsporting gameplay?

Maybe. That’s why we aren’t getting 1-50 back anytime soon. Too many people saw it as bragging rights instead of what it actually is, a system that puts you in matches that are competitive. Nobody likes losing badly, and skilled players don’t like it when half the other team quits leading you play hide and seek for the next 7 minutes.

Everybody is a little competitive at heart. Waiting to respawn is not fun. The main reason (but by no means the only) why many people love Call of Duty OP is because it gives the illusion of skill due to it’s small skill gap. Anyone can pick up and play CoD and feel awesome. Anyone who picks up Halo for the first time is going to have a harder time getting used to it. And that’s why Halo isn’t the most popular game on XBL anymore. It isn’t a game that’s easy to play anymore. The older titles were easy to play, yet difficult to master.

I personally welcome anything that feels like Halo 2. It would be nice if the precision weapons were hitscan if your in range, but non-hitscan if you are not. I haven’t played Halo 4 yet though, so I can’t exactly judge.

I wasn’t a fan of spread in Halo 3 at all though. Spread, non-hitscan and lag made things frustrating at times.

> > > No one appreciates your title.
> > >
> > > First off, bullet spread in an automatic weapon is a real world fact, take any rifle out to the range and jerk on the trigger a few times. Without bullet spread we wouldn’t have different classes of weapons, the dmr, Br, and carbine would all be equal at all ranges. Now before you hit me with the why make a scifi game realistic shtick, think about it for a minute, your hold up with the sniper, and someone else with the Br, you lick off one shot, he zeros in on the contrail from across the map, running towards you, jumping, you miss a couple more shots and he kills you without ever crossing the center of the map, all with a Br, while you were sniping, does that strike you as skilled and fair?
> >
> > I couldnt fit the the entire question.
> >
> > In the situation you explained, it seems like the sniper deserved to die. He missed shots probably trying to no-scope or quick-scope and the person with the battle riffle landed his shots. I don’t get where youre trying to go with this.
>
> You can’t quick scope in Halo, so shut the -Yoink!- up. Bullet spread is necessary for game play. That’s that. End of this ridiculous thread.

Now i know why mlg people have a hard time posting in these forums…lmfao

Casual players don’t want any 4 shot kill BR, that’s for the wanna be hardcore players. Casual players would prefer a 2 shot kill BR, at most 2 shots, to get CoD like killtimes. Don’t try to use some strange kind of inverted psychology stuff to make it look like casuals would like something they obviously wouldn’t like ^^

Ranking system? Ranting system!
That’s all you guys want, a system to rant over, to rant for, to rant with. Rank means nothing, it never did, cheap and easy 50s made sure of that. What Halo needs is Dedicated servers and working invisible true skill.
Invisible true skill works for social as well as “ranked”, and it does not encourage people to boost or fake stats, since everyone prefers to play with others on a similar skill level. As long as Halo is p2p, host selection will be more important then “equal/fair games” and skill, since lag makes it hard to play otherwise and MM even slower. If you want fast MM, and a chance for a good, working true skill and fair matches, hope/ask for Dedicated servers in Halo 5.
Halo 4 is a lost cause with p2p, it will be Reach all over again if not worse, since CoD will steal many players just after release.

> > > So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!
> >
> > yeah i should post threads more threads like “what armor should i wear” or “whats going to happen in campaign”.
>
> 1. Nothing wrong with fluff topics like armor. Not everything has to be all doom and gloom with “OMG 343 IZ RUIN HALOZ FOR” bs.
> 2. Campaign is just as important as mp if not more so, this ain’t BF or CoD.

Too true man, thank god Halo still sticks to it’s formula of all-round epicness.

> > > > So instead of posting your points about the BR in one of those threads or your points of ranking systems in threads for that, you decided to combine spam topics in to one thread! I love it!
> > >
> > > yeah i should post threads more threads like “what armor should i wear” or “whats going to happen in campaign”.
> >
> > 1. Nothing wrong with fluff topics like armor. Not everything has to be all doom and gloom with “OMG 343 IZ RUIN HALOZ FOR” bs.
> > 2. Campaign is just as important as mp if not more so, this ain’t BF or CoD.
>
> You are right. Nothing is wrong with threads like campaign. But, there is also nothing wrong with threads like this that talks about the most important part of halo, multiplayer gameplay.

And I agree with what a lot of what your saying but my point was there are threads already made to make your points clear instead of making thread 1,567,978 for them.