Halo 4 has a huge problem with rampant DNF’s. It is the most annoying thing in the world for a person who cares about their win-rate to get a loss for winning the game. There must be an alternative system to implement other than simply giving everyone in the game a loss just because one person left. Sometimes not even the host leaves and it STILL gives me a DNF. I get DNF’s literally everyday and I can’t stand it. Please change something for MCC. IT IS SUCH A WASTE OF TIME TO GET LOSSES FOR WINS.
This. ^
When every player in a game can potentially report back incorrect stats to 343i it’s no surprise that DNFs occur. When one player lags out he can report that he alone finished the game when in reality the game continued on with one player down.
Dedicated servers will undoubtedly solve this issue because only the server uploads game stats so there’s absolutely no ambiguity.
In Halo 4, DNFs don’t count as losses on your record, so your win/loss ratio is unaffected–it’s as if you never played the game. When you get a DNF, the only thing that happens is that “incomplete games” increments by one. The number of victories and the number of defeats on your service record are unchanged.