DMR nerf?

I was so excited to see that Halo 4 was going to have a huge variety of weapons and was trusting 343i to keep them balanced, but I was oh so wrong.

The DMR right now is too dominant and for me it ruins the game. I was hoping to escape the horrid gameplay of Reach where people sat back and camped with their DMR to play shoot-a-mole peekaboo-style, yet Halo 4 did not fix that whatsoever. With the DMR, it’s reach is so long, the bloom so little, and the aim assist so high it’s RIDICULOUSLY easy to pick someone off more than halfway across the map with ease, not to mention having a few people on your team, let alone a whole team, all with DMRs making moving whatsoever suicide as any open area turns into a perpetual no man’s land. No movement whatsoever.

That’s just for open areas, which there are a lot of in Halo 4, and BTB. Now, for smaller maps or enclosed areas, the BR or Carbine should be a better choice for precision rifle CQC to mid-range combat, right? No. The DMR is still easily spammed 10 feet away as it is 50 feet away as it is halfway across the map. I’ve had too many moments where I have put two to three solid bursts into someone who had a DMR only to have them spam my way to almost kill me as I put the final fifth burst in.

That’s only talking about it’s balance towards other precision rifles. There have been times where I am using the DMR and someone with an automatic rifle comes at me closing the gap, only for me to spam five easy shots into his head before my shields pop; this has also happened many times where I am the one with the AR only to get taken out close range by a DMR. While this does not happen the majority of the time, it’s something that’s nearing to become a common occurrence.

The state of the DMR at the moment is awful. What should be a balanced sandbox, which was heavily advertised, has a weapon that outclasses nearly everything in it’s respective areas.

Honestly, the DMR should perform poorly in close range, average in mid-range, and strong in long range. It’s a Designated Marksman Rifle. It’s a rifle designated for marksman use: long range use. Sadly, the DMR performs strong in close, mid-range, and long range, albeit better in mid and long than close range.

This is just my 2 cents.

The DMR is blatantly overpowered and I believe even Frankie said it was. They need to tone it down tremendously.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

Another nerf DMR thread?

Who votes we have a lobby dedicated to “Nerf the DMR” posters so we can just avoid it outright?

Nerfing the DMR is a horrible way to balance things out. It’s fine the way it is; it’s just the other rifles need to be buffed in order to hang.

IMO, it’s beatable and not god tier 3 shot kill broken. If it was i would be advocating a nerf but it isn’t. If you nerf anything, it’s just going to piss DMR players off. Instead doing that, use the DMR as a platform to base around the buffs need for the BR (ROF, not damage), Carbine kills faster, LR, not sure.

Sssshhhhh… Don’t give away the secret. Use the DMR and own everyone else. It’s that simple.

> Nerfing the DMR is a horrible way to balance things out. It’s fine the way it is; it’s just the other rifles need to be buffed in order to hang.
>
>
> IMO, it’s beatable and not god tier 3 shot kill broken. If it was i would be advocating a nerf but it isn’t. If you nerf anything, it’s just going to piss DMR players off. Instead doing that, use the DMR as a platform to base around the buffs need for the BR (ROF, not damage), Carbine kills faster, LR, not sure.

Then all that would do is make all the weapons too powerful. As it is, all the weapons kill a little too fast, so the last thing we need to do is increase kill times.

I’ve been playing too many online games to know balancing everything to match something overpowered does not bode well. Blizzard had a bad reputation of doing this with World of Warcraft.

It’s definitely the only bad thing about H4 multiplayer, in H3 i really liked Valhalla, but Ragnarok sucks because of dmr camping (and complex, and and almost every map).

> It’s definitely the only bad thing about H4 multiplayer, in H3 i really liked Valhalla, but Ragnarok sucks because of dmr camping (and complex, and and almost every map).

I know exactly what you mean. Valhalla was actually my favorite Halo map, but the DMR completely ruins it’s pacing and flow.

Nerfing is really not necessary. The weapon is good at what it’s meant to do; it’s not broken. The other weapons just need a slight buff.

Considering the spread, recoil and ROF, I think the BR could stand to have any of those metrics improved, or its damage buffed just enough to Halo 3 level 4SK capablity BUT only within its current sweet spot- midrange combat. The spread and recoil would balance this out and leave the DMR still dominant at longer ranges, but less of a sure thing mid-close.

The DMR is far from a game-warping super weapon, but other weapons could use a little tweak so that they really come into their own for the ranges they’re meant to excel at.

> Nerfing is really not necessary. The weapon is good at what it’s meant to do; it’s not broken. The other weapons just need a slight buff.
>
> Considering the spread, recoil and ROF, I think the BR could stand to have any of those metrics improved, or its damage buffed just enough to Halo 3 level 4SK capablity BUT only within its current sweet spot- midrange combat. The spread and recoil would balance this out and leave the DMR still dominant at longer ranges, but less of a sure thing mid-close.
>
> The DMR is far from a game-warping super weapon, but other weapons could use a little tweak so that they really come into their own for the ranges they’re meant to excel at.

The other weapons don’t need a buff; they are perfect where they are. I think 343i didn’t a good job balancing the other weapons, but they dropped the ball with the DMR. You can’t just “beef up” the other weapons to match up with the DMR. All it does it makes everything too powerful and that can ruin the game even more. I’ve played way too many online games in my lifetime to know that beefing things up just to match something that was broken or overpowered ruined the game. Blizzard has a bad rep of doing this with World of Warcraft. It’s way easier to fix ONE thing than to ruin everything else that was balanced by changing them.