DMR needs more bloom

A lot of people hated it because it made the game random.
But now the DMR kill with 1.6 seconds at every range.

face it people, it needs bloom so it can’t kill so fast within 90 meters

Bloom was horrible the dmr either needs a rate of fire nerf or be made a 6 shot kill

For the love of God no, bloom killed Reach for me and I do not want to see it be brought back.

All they need to do is decrease the damage or make it fire slower.

actually its fine the way it is. Halo 4 doesnt need bloom, because bloom is adjustable, and We dont need another game where bloom is adjustable and all the playlists have different bloom

God kill Bloom with fire.

If any tweak is needed it is to the Magnetism which is a bit strong. The Bloom has nothing to do with the DMR or any other weapon for that matter and adding more Bloom would just ruin the game completely for me.

bloom should die.

DMR is fine, go play reach if you want a lottery gun

You realize… 1.6 seconds was the average kill time in Halo 2, 3, of almost all weapons… and Halo CE’s kill time was even less with the Pistol 0.6 seconds.

You clearly know very little about kill times… the Light Rifle actually kills faster than the DMR at such a range which is 1.4 seconds, so next your going to say it needs Bloom to?

Go play Crysis, kill times on that game are much less than any that Halo has, 1 shot kill weapons are included in Load outs, ones that can shoot you in the foot and kill you.

Actually, the Halo Reach, DMR killed in 1.6 Seconds, with Bloom, so what are you complaining about again?

You fail OP, you should feel bad.

You guys don’t get the point.
The kill speed is same at every range, 10 meters or 100 meters.

The player should be rewarded for accuracy not spamming the trigger as fast as possible hoping to get a kill. Bloom should not be implemented into the game. It will cause randomness. I would prefer the rate of fire to be slower.

BRo every one compalined about bloom in reach. soo sorry bud

> You guys don’t get the point.
> The kill speed is same at every range, 10 meters or 100 meters.

Yeh and the kill speed of the HR DMR could be anywhere from 1.6-3 sec

IT WAS TOTALLY RANDOM

DMR needs a smaller hitbox, not bloom. People need to learn this.

> A lot of people hated it because it made the game random.
> But now the DMR kill with 1.6 seconds at every range.
>
> face it people, it needs bloom so it can’t kill so fast within 90 meters

It’s a long range weapon adding bloom wont make it kill slower at close range and that is what people want changed, although I disagree with that the DMR is fine and doesn’t need anything changed. Adding bloom to it will create more hate threads about how people are only using it at close range.

Bloom isn’t needed. It needs to be either the weakest precisions weapon, or the one with the least magnetism.