DMR is ruining Halo

> > LR and carbine need to be powered up to match the human weapon power(BR,dmr) I refuse to use everyone else’s op as sht weapons, using weapons because it easy to use and requires less skill is pretty cowardly, the dmr more so than BR. Everything should be even -Yoink!-. Equality for everyone. "I HAD A DREAM, THAT ONE DAY, THE DMR, THE BATTLE RIFLE, THE CARBINE, AND THE LIGHT RIFLE WOULD ALL BE EVEN. THEN I WOKE UP AND REALIZED 343 DOESN’T GIVE A FLYING FCK WHAT I DREAM ABOUT."
> > -Master Luther Chief jr.
>
> You kids are clueless.
>
> Light rifle is a beast at long range, 3 shots to get their shields down.
> BR is a beast at Close range, the burst firing messes with the enemies accuracy, and the weapon is great at cleaning up kills.
> Carbine is similar to the BR, except for a slightly longer range.
> DMR is the mid-long range rifle, versatile but not dominating the other rifles in their specific niche.
>
> Making all the rifles “Equal” would create a redundancy, if they are all the same, why would the be there?
>
> I love the slight differences in all the rifles, and have loadouts that I use frequently for the BR, Light Rifle AND DMR.
>
> They all work GREAT in certain situations. So stop whining, and be thankful we have 4 AWESOME utility weapons instead of just one.

Thank you for finally saying this.

go shot for shot with someone else using the DMR or BR and you will come out on top if your aim is good. Just use them, they are the best weapons in the game. Then again, I only play swat.

> The team with the most DMRs always wins. DMR vs any other weapon is just too powerful.
>
> I’m sick of dying so much by DMR also because I refuse to use it, ALL WE NEED IS BR and friends.
>
> 343 Should have left the DMR in reach.
>
> Who even thinks of using the carbine when everyone has DMRs?
>
> Bleeping bleepity honk blank zoink -Yoink!- DMRs!

You present some very logical arguments here and I’d like to point them out to you one-by-one.

“I’m going to fight with sticks and stones because that’s what I’ve always used!”

“Why were bows and arrows even invented?”

“When I get killed with a bow and arrow I’m going to keep fighting with sticks and stones instead of trying something different.”

Random noises and profanities that pass for logic these days

All sarcasm aside, I think the BR should be buffed to a 4-shot kill.

> I try not to use the DMR at all, and looking at my weapon stats I saw what I feared, that damn DMR is way overused by everyone else.
>
> Slayer Breakdown K/D:
>
> Ar: 265/58
> Battle Rifle: 48/187
> DMR: 67/291
> Carbine: 2/7
> Light Rifle: 0/14
> Storm Rifle: 0/5
> Suppressor: 7/6
>
> 291 deaths from the DMR, more than the deaths from all other weapons combined. I think that if 343 just looked at the kill breakdown in Halo 4 they should see the problem: The DMR is way too useful at all kill ranges to the point where using anything but it would be a disadvantage. I encourage those who would say the DMR isn’t overpowered to look at their weapon deaths.
>
> Thanks to this stupid loadout sniper, Ragnorak (my fav map) has been ruined.
>
> <mark>Tl;dr: There’s a reason the DMR is overused, it’s totally unbalanced.</mark>

just like the FAMAS in BF3 until they rebalanced it. seriously anyone that doens t see the issue is ether blind, stupid or dumb. that simple.

Maybe you should try harder. DMR is useless against those with an AR sprinting at mid range.

> I try not to use the DMR at all, and looking at my weapon stats I saw what I feared, that damn DMR is way overused by everyone else.
>
> Slayer Breakdown K/D:
>
> Ar: 265/58
> Battle Rifle: 48/187
> DMR: 67/291
> Carbine: 2/7
> Light Rifle: 0/14
> Storm Rifle: 0/5
> Suppressor: 7/6
>
> 291 deaths from the DMR, more than the deaths from all other weapons combined. I think that if 343 just looked at the kill breakdown in Halo 4 they should see the problem: The DMR is way too useful at all kill ranges to the point where using anything but it would be a disadvantage. I encourage those who would say the DMR isn’t overpowered to look at their weapon deaths.
>
> Thanks to this stupid loadout sniper, Ragnorak (my fav map) has been ruined.
>
> Tl;dr: There’s a reason the DMR is overused, it’s totally unbalanced.

Those statistics there don’t prove anything. More deaths from DMR is likely due to just more people using them, not necessarily that the people that do use them get more kills than if they had been using BR. If less people use something, then you’re going to die less often from it. If your point is just that people use it more, that still doesn’t mean it’s OP. I prefer the DMR just because I’m still used to it from Reach, not because I think it gives me an advantage. I generally do better DMR v. DMR at closer mid-range than if I’m fighting a BR.

> All sarcasm aside, I think the BR should be buffed to a 4-shot kill.

for the love all that…NO!!! A 4SK BR WILL BREAK THE GAME EVEN WORSE! THE ONLY THING THAT NEEDS CHANGING IS THE DMR. i swear you BR fan boys never miss a chance to slip in the old “4sk BR” crap. an i will repeat this again, if any changes are made to any weapon but the DMR it will break the balance of the current load out weapons (remember the are more then just precision weapons as load out choices) right now the only thing that is the problem is the DMR’s fast fire rate and crazy damage to vehicles. that is all! (weapon wise anyways…dont even get me started on that joke of a spawn system; especially that instant spawn CoD -Yoink-) the argument about being un-zoomed out when shot is debatable.

> just like the FAMAS in BF3 until they rebalanced it. seriously anyone that doens t see the issue is ether blind, stupid or dumb. that simple.

I am blind, extremely unintelligent, and therefore incapable of any kind of logical conclusions concerning the weapon sandbox balance in Halo 4. That’s why I want to ask for you to tell me, an unintelligent and blind person, very clearly, what makes the DMR absolutely overpowered. And by saying absolutely, I don’t only mean overpowered to other weapons, but why it should be nerfed instead of buffing some other weapons?

Remember, I am truly unintelligent, so please, make your arguments clear and well constructed enough so that even a person as ignorant and unintelligent as me could understand it.

This wouldn’t have happened if 343i didn’t decide to put so many similar weapons Call of Duty? in one game

> Maybe you should try harder. DMR is useless against those with an AR sprinting at mid range.

ive used the AR and DMR, and the DMR will and can kill an AR user 90% of the time because of the spamming nature of the DMR. Ive killed plenty of AR users back when i used the DMR; rushing or otherwise. DMR is to dominate in all RANGES, why is it some refuse to accept that?

mostly i feel bad for the carbine users that are forced to fight DMR users, no that is cheep as hell. you have my condolences carbine users.

The people who are defending the DMR are the noobs who use it as a crutch. I still play reach a lot, and you can tell how much easier it is to use in h4.

^ and r.i.p carbine :frowning: ^

> > just like the FAMAS in BF3 until they rebalanced it. seriously anyone that doens t see the issue is ether blind, stupid or dumb. that simple.
>
> I am blind, extremely unintelligent, and therefore incapable of any kind of logical conclusions concerning the weapon sandbox balance in Halo 4. That’s why I want to ask for you to tell me, an unintelligent and blind person, very clearly, what makes the DMR absolutely overpowered. And by saying absolutely, I don’t only mean overpowered to other weapons, but why it should be nerfed instead of buffing some other weapons?
>
> Remember, I am truly unintelligent, so please, make your arguments clear and well constructed enough so that even a person as ignorant and unintelligent as me could understand it.

the reason is if you buff one you must buff others, then you must then run test to make sure the new damage is balanced against other weapons; if you get it wrong you have to do it again and again (in other words you wast time) then you must check how the new damage will effect the player, does it kill to fast? does it even make a difference, you then have to test this countless times (again wasting more time) then after you have tested all this you have to actually code the changes in, changing code is a pain in the -Yoink-. an the more code you change the high a risk you run of causing glitches and errors. i could keep going but it would take a full page explanation; so ill keep it short and summarize it.

by going though the time of buffing other weapons to match a OP weapon, you wast time. time better spent doing other things. by nerfering (and im not talking a full blown Nerf, im talking about a 5-10% reduction in the firing speed; which would take a lot less time to code and test, then to basically RE-BALANCE EVERY WEAPON IN THE GAME.) <basically im saying its a wast of time better spent on fixing other issues with the game that are hared to fix.>

Now ill simplify this again because i can see an argument plot hole in my statement: is there really a need to take a hammer to an already balanced system? instead of making a small and slight correction to one gun that is throwing the balance off? is there really a need to screw with ever weapon when only ONE is causing a problem? the logical and commonsense answer is NO. you fix what is broken and leave what is not. its not rocket science.

now you asked how is it OP? it is op because it consistently beats all other load out weapons at all ranges (witch it is not suppose to do, its suppose to lose to a BR a close rang, to an AR at close range, to a carbine, suppressor, and storm rifle at close range. it constantly does not because it can fire with hyper speed with no really penalty to its accuracy. it has very high power with rapid fire) and because when something is “better” (as some people say; which means that its not balanced because for something to be better then something else it can not be equal or balanced. the said thing is then superior; and in a game that is suppose to have balance. it is OP) every one will use it, all the time. take a close look at the weapon you see in almost every match; regardless of the map or game type. DMR. that should tell you something, that and a long with all the complaints about it as well.

an on a side not i never specifically called you dumb or stupid, or blind. you called yourself that.

As commonly used by users like the OP and those who agree:

Adapt.

> As commonly used by users like the OP and those who agree:
>
>
> Adapt.

if your not going to actually contribute to the discussion and debate then dont post. there are enough “adapt” bots running willy nilly all over waypoint. gezz…this place if full of rude and or idiotic people, lol and i thought the BSN was full of idiots, trolls, and all around -Yoink!-’s.

I refuse to use that piece of -Yoink- but on large maps I tend to grab it after being abused by it over and over and over.

How can people honestly say that the vast majority of people using the DMR isn’t due to the fact that it’s better than other weapons? When my favorite weapon (Carbine) is just total garbage in almost every way to the DMR. Sure it will kill faster IF ALL THE SHOTS HIT, but honestly, the DMR isn’t nearly as punishing to use AT THE CARBINE’S OPTIMAL RANGE. Now I know a whole bunch of you are immature idiots who will just resort to call me a noob, so for all the civilized people out there, I would just like you to agree or disagree please. I want to hear your thoughts.

funny, because I’ve pooped on many DMR users with my AR already. You just need to know which battles to fight if you prefer different weapons. BR isnt meant for long range anymore, it has it’s own niche at mid range, why people have a hard time adapting to this baffles me.

> …
> Let’s begin by looking at the four weapons range:
> Battle Rifle – Mid/Long
> DMR – Long/Mid
> Carbine – Mid/Long
> Light rifle – Long/Mid
> The second range is where they can be used well by a skilled player, but won’t excel at. Now currently a lot of people like playing large open Maps. Raganrok, complex, Vortex etc. These maps automatically make the long range weapons better. More distance makes them better and harder for you to respond. Let’s go over the next two points of the weapons Damage and Fire rate-
> Battle rifle – 6 Shots medium burst
> DMR – 5 Shots slow fire rate
> Carbine – 8 Shots fast fire rate
> Light rifle – 6 shots un-scoped 4 shots scoped Medium fire rate
>
> So the strongest of all the weapons is actually the Light rifle, but unless you’re scoped you won’t deal a lot of damage. Being scoped has its disadvantages, harder to strafe, smaller field of vision, and no radar unless you use the package. So the most skilled users may actually use the light rifle since it deals the most damage…

Actually, if one zoomed in shot of the Light Rifle hits, the weapon instantly becomes a 4sk, both zoomed in and unzoomed.

And yes, it is my favorite, most used, and most kills with, weapon. I do amazing with it all the time, and always have a high amount of kills in every game. I love the Light Rifle.

> > All sarcasm aside, I think the BR should be buffed to a 4-shot kill.
>
> for the love all that…NO!!! A 4SK BR WILL BREAK THE GAME EVEN WORSE! THE ONLY THING THAT NEEDS CHANGING IS THE DMR. i swear you BR fan boys never miss a chance to slip in the old “4sk BR” crap.

If you look above of what I just said, you’ll see the Light Rifle is the new original 4sk BR. And as you can see by this post, the “4sk BR” is not overpowered, just as I predicted a long time ago. The 4sk BR isn’t overpowered, never was. It was the other weapons that were all underpowered.

Even though the “4sk BR” in Halo 4 isn’t overpowered and loses to the DMR all the time according to everyone, I still do amazing with it and is my favorite weapon in the game. I do not need the DMR at all as long as I got my Light Rifle. And not because it’s overpowered, because I use my Storm Rifle for up close fights (using Firepower), and when I do fight a DMR (from any range), the fights are always either one of two: a good fight or a joke, depending on the opponent. When I fight against the 5sk BR, I always win, because the 5sk BR, as I predicted, is a piece of crap weapon, not because the Light Rifle is 4sk, because the 5sk BR loses against nearly everything, even the Magnum (yes, I did a 1v1 with a Magnum against the BR and won 75% of the fights, especially with Dexterity on)! The 5sk BR seriously needs to be made a 4sk.

Honestly in a 1:1 fight between a DMR and BR user… the DMR will win every time… granted neither miss and all are head shots. I’ve exchanged fire with I don’t know how many DMR users… and the only time I didn’t die was when they missed from my strafe…

DMR needs to be de-buffed because it is about 20-30% too over powered… OR the BR needs a buff.

Weapons need to be BALANCED… if the DMR, BR and AR are going to be basic load outs then they need to do the SAME amount of damage per second(DPS) despite delays from trigger pulls. Granted latency, skill, ect… are all the same the DMR will still kill in one hit sooner than the BR, even if both are firing and hitting each others’ heads at the same time.

The AR also seems OP… but not many use it so it’s not really an issue.

> Honestly in a 1:1 fight between a DMR and BR user… the DMR will win every time… granted neither miss and all are head shots. I’ve exchanged fire with I don’t know how many DMR users… and the only time I didn’t die was when they missed from my strafe…
>
> DMR needs to be de-buffed because it is about 20-30% too over powered… OR the BR needs a buff.
>
> Weapons need to be BALANCED… if the DMR, BR and AR are going to be basic load outs then they need to do the SAME amount of damage per second(DPS) despite delays from trigger pulls. Granted latency, skill, ect… are all the same the DMR will still kill in one hit sooner than the BR, even if both are firing and hitting each others’ heads at the same time.
>
> The AR also seems OP… but not many use it so it’s not really an issue.

AR isn’t OP, it can be countered by staying out side its range, using a carbine, or using an AR or another automatic as well. you cant do that with the DMR because it has no weapon counter, and has no range weakness

(im talking about only load out weapons here, encase any smart -Yoink- decides to say “duh…duh…duh…rockets counter DMR duh…duh…”)