DMR is ruining Halo

Give DMR a slightly slower fire rate
and
Give BR Slightly recoil

It will lose against BR in BR’s optimal range
It will win in it’s optimal range due to BR’s Recoil

> DMR or get out
>
> DMR needs the most skill so everyone wants to improve their skills untill they master the DMR

LOL -Yoink-.

The chances of killing a player with a Carbine without screwing up several shots is MUCH higher than the chances of missing a shot with the DMR AKA King of Bullet Magnetism.

Sure it’s reticle isn’t ‘as’ sticky as a BR or Carbines, but the Magnetism makes it so your reticle can be way off the mark and it will still hit.

The spawn weapon that takes the most skill is probably the Light Rifle, as it has very little sticky reticle AND very little bullet magnetism, but because it has such a slow killtime unscoped, it’s not worth taking into any map smaller than Complex.

The fact is, the DMR needs to be LESS USEFUL at close range. That means it needs a SLOWER KILLTIME than the BR and Carbine. At present its within a couple of milliseconds of the Carbine, and is about 30ms faster than the BR, that’s plain ridiculous.

> Give DMR a slightly slower fire rate
> and
> Give BR Slightly recoil
>
> It will lose against BR in BR’s optimal range
> It will win in it’s optimal range due to BR’s Recoil

lol wut?

-DMR fire rate decrease won’t affect it’s effectiveness at long range.
-The BR already has slight recoil with no muzzle reset unlike the DMR.

Edit:
View lower half of Page 14 for details on both weapons.

> > Give DMR a slightly slower fire rate
> > and
> > Give BR Slightly recoil
> >
> > It will lose against BR in BR’s optimal range
> > It will win in it’s optimal range due to BR’s Recoil
>
> lol wut?
>
> -DMR fire rate decrease won’t affect it’s effectiveness at long range.
> -The BR already has slight recoil with no muzzle reset unlike the DMR.

The DMR is SUPPOSED to rule long range combat (well, it and the Light Rifle), and Long Range is the only place it’s actually balanced right now.

The BR is fine the way it is, they just need to decrease the DMR’s fire rate, so that it’s kill time doesn’t compete with the Carbine and BR in close combat.

On small maps like Haven, Adrift, and Abandon, we should really NOT see DMRs in use from skilled players, AT ALL. And we should only see it on Solace or Complex from players who generally camp long-sightlines, like the top of the building on Complex, or out near the outer rim. And on Solace DMR players would be best used on the Sniper Spawn platforms.

Then the DMR and Light Rifle would be the main rifles in BTB, like they are SUPPOSED to be.

Decreasing aim assist across the board and having un-zooming agains would fix most of the problems people are having.

I’ve seen thread after thread of this… and I always say why would you use the BR if the DMR can do what the BR and do.

AND do it at an extreme range?

That doesn’t sound like balance to me

> Decreasing aim assist across the board and having un-zooming agains would fix most of the problems people are having.

This would be a start.

It’s not just player to player that’s ridiculous, the DMR does more damage against vehicles than it did Reach. This is nothing but appalling, did 343 look at Reach’s vehicle combat and think it sucked solely because of Armor Lock?

Stop with the DMR nerf threads and everything.

People are still complaining about this? People can get better at the game (People can get better at using the BR) just so everyone knows.

> Stop with the DMR nerf threads and everything.

No the state of the game due to the DMR is causing damage to the game and the franchises reputation. This issue needs to be pressed and addressed is we want Halo 4 to be great.

If this isn’t fixed or balanced in some way than 343i has no future with the Halo franchise. They removed too many things people loved and added things from reach that people hated from the beginning. This is no longer a matter of it being a different game or to learn to adapt, this is simple game mechanics causing damage to a great game.

> I too refuse to use the DMR, it’s way too consistent across ALL -Yoink!- ranges.

Then why don’t you use it if it’s so good?

Adding bloom would be a glorious idea.

> People are still complaining about this? People can get better at the game (People can get better at using the BR) just so everyone knows.

This is valid to a point. However, being forced to get “better” as you say by having to use a weapon you would rather not is not fun. And if a game is not fun because of a mechanic like that then that will just damage the game itself.

I have used both guns on every map in every game mode. The DMR is effective at everything. Why bother having loadouts in the first place when you can choose a weapon like the DMR and roll over EVERYTHING.

If that’s the case, remove loadouts and perks and have everyone start with a DMR and Remove the BR/Carbine/Light Rifle and turn this game into reach all over again. We’re already half way there with all the maps in this game why not just go all the way?

> > I too refuse to use the DMR, it’s way too consistent across ALL -Yoink!- ranges.
>
> Then why don’t you use it if it’s so good?

Because he’s not a -Yoink-?

Because he LIKES the weapon he starts with BETTER, and isn’t a sellout?

Because he firmly believes he SHOULD be able to use his preferred weapon without less skilled players beating him over and over?

That’s why I don’t use it.

> People are still complaining about this? People can get better at the game (People can get better at using the BR) just so everyone knows.

No matter how good you get with a BR, you will ALWAYS be better off with a DMR, it’s just a fact. It is superior in every possible circumstance. It has a faster killtime, AND superior range. Meaning when it’s IN the BR’s element, it simply overpowers it, then when it’s OUT of the BR’s element, it’s IN its own.

It’s plain ridiculous. It needs to kill slower than it already does. Decreasing the rate of fire is the best way to do that.

Covernant carbine all the way! And BR too. DMR I hate:)

Deaths by DMR, 1496. Deaths by BR, 823. For the stat test from the previous page.

Also, I took some screenshots of how absurd the DMR’s bullet magnetism is. These were from theater mode and slowed down. One frame after the other. They were also during duels where flinch was involved, but it’s still quite ridiculous.
Kill 1: Before Shot - Shot Frame
Kill 2: Before Shot - Shot Frame

Slow the rate of fire. It shouldn’t be allowed to fire faster than the BR if it’s meant to be countered at a closer range. Also reduce the bullet magnetism so it isn’t such an easy-mode weapon that takes away the ‘precision’ part of it’s weapon class. Aiming above from the head, aiming at the shoulder, and still getting headshots? -Yoink-. It’s more of a headshot magnet than ODST’s magnum was. And that’s saying something.

> Adding bloom would be a glorious idea.

It worked so well in Reach, so why wouldn’t 343i have set the bloom in Halo 4? It allows players to pace their shots, thus having skill taking better aim/ shots. Nearly all of my shots when I use the DMR are direct no matter what, yet I use the BR simply because I prefer close/ medium range combat. + I’ve also taken out DMR users with BRs many times ( and I only played multiplayer a few times). One who has good timing, experience, teamwork and uses tactics will usurp the power of the DMR. If alone, however, It’s safe to also agree that having 4+ DMR users shooting at you (which sucks immensely) all at once; you won’t have enough time to take cover or communicate to your teammates/ friends that you are in trouble. I personally do not think that the DMR is necessarily ‘ruining’ Halo, it’s just that everyone is using the most accurate weapon and not actually experimenting on the battlefield ( primarily new players, though not everyone new would ever select DMR first. I actually chose BR 1st).

> > Adding bloom would be a glorious idea.
>
> It worked so well in Reach, so why wouldn’t 343i have set the bloom in Halo 4? It allows players to pace their shots, thus having skill taking better aim/ shots.

You make me sick.